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Rosmansyah, Yusep; Putro, Budi Laksono; Putri, Atina; Utomo, Nur Budi; Suhardi – Interactive Learning Environments, 2023
In this article, smart learning environment (SLE) is defined as a hybrid learning system that provides learners and other stakeholders with a joyful learning process while achieving learning outcomes as a result of the employed intelligent tools and techniques. From literature study, existing SLE models and frameworks are difficult to understand…
Descriptors: Electronic Learning, Artificial Intelligence, Educational Technology, Technology Uses in Education
S. Sageengrana; S. Selvakumar; S. Srinivasan – Interactive Learning Environments, 2024
Students are termed "multitaskers," and it is likely that they easily fall prey to other subjects or topics that most interest them. They occasionally took heed or gave close and thoughtful attention to the lectures they were on. In the current educational system, our young generations receive materials from their leftovers, and their…
Descriptors: Electronic Learning, Dropouts, Student Behavior, Student Interests
Venigalla, Akhila Sri Manasa; Chimalakonda, Sridhar – Interactive Learning Environments, 2022
E-books have become more prevalent in the present day, due to their availability and numerous advantages over textbooks, and more so in the domain of computer science and programming. On the other hand, learners also use Q&A websites such as Stack Overflow as these websites provides a platform for asking and answering questions in…
Descriptors: Electronic Books, Textbooks, Web Sites, Programming
Yuan, Chia-Ching; Li, Cheng-Hsuan; Peng, Chin-Cheng – Interactive Learning Environments, 2023
Fighter jets are a critical national asset. Because of the high cost of their manufacture and that of their related equipment, both pilots and maintenance personnel must complete intensive training before coming into contact with a jet. Due to gradual military downsizing, one-on-one training is often impracticable, and the level of familiarization…
Descriptors: Artificial Intelligence, Man Machine Systems, Technology Uses in Education, Educational Technology
Mustafa, Ghulam; Abbas, Muhammad Azeem; Hafeez, Yaser; Khan, Sharifullah; Hwang, Gwo-Jen – Interactive Learning Environments, 2019
During early childhood, children start developing their cognitive, social, emotional, and behavioural skills, laying the foundation for life-long learning. Cognitive skills are usually taught in traditional classrooms through the use of textbooks and worksheets. The learning content in these textbooks and worksheets is static pre-authored content…
Descriptors: Cognitive Development, Preschool Children, Child Development, Skill Development
George, Sébastien; Michel, Christine; Ollagnier-Beldame, Magali – Interactive Learning Environments, 2016
During learning activities, reflexive processes allow learners to realise what they have done, understand why, decide on new actions and gain motivation. They help learners to regulate their actions by themselves, that is, to develop metacognitive regulation skills. Computer environments can support reflexive processes to support human learning,…
Descriptors: Reflection, Metacognition, Technology Uses in Education, Educational Technology
Hassani, Kaveh; Nahvi, Ali; Ahmadi, Ali – Interactive Learning Environments, 2016
In this paper, we present an intelligent architecture, called intelligent virtual environment for language learning, with embedded pedagogical agents for improving listening and speaking skills of non-native English language learners. The proposed architecture integrates virtual environments into the Intelligent Computer-Assisted Language…
Descriptors: Intelligent Tutoring Systems, English (Second Language), Second Language Instruction, Technology Uses in Education
Hsu, Wei-Chih; Li, Cheng-Hsiu – Interactive Learning Environments, 2015
This paper presents a new algorithm called competency-based guided-learning algorithm (CBGLA), which can be applied on adaptively guiding e-learning. Computational process analysis and mathematical derivation of competency-based learning (CBL) were used to develop the CBGLA. The proposed algorithm could generate an effective adaptively guiding…
Descriptors: Educational Technology, Competency Based Education, Pretests Posttests, Scores
Wolff, Annika; Mulholland, Paul; Zdrahal, Zdenek – Interactive Learning Environments, 2014
This paper describes an approach for supporting inquiry learning from source materials, realised and tested through a tool-kit. The approach is optimised for tasks that require a student to make interpretations across sets of resources, where opinions and justifications may be hard to articulate. We adopt a dialogue-based approach to learning…
Descriptors: Inquiry, Dialogs (Language), Feedback (Response), Web 2.0 Technologies
Laureano-Cruces, Ana Lilia; Ramirez-Rodriguez, Javier; Mora-Torres, Martha; de Arriaga, Fernando; Escarela-Perez, Rafael – Interactive Learning Environments, 2010
In this paper behavior during the teaching-learning process is modeled by means of a fuzzy cognitive map. The elements used to model such behavior are part of a generic didactic model, which emphasizes the use of cognitive and operative strategies as part of the student-tutor interaction. Examples of possible initial scenarios for the…
Descriptors: Cognitive Mapping, Educational Technology, Teaching Methods, Cognitive Development
Kenny, Claire; Pahl, Claus – Interactive Learning Environments, 2009
Active learning facilitated through interactive and adaptive learning environments differs substantially from traditional instructor-oriented, classroom-based teaching. We present a web-based e-learning environment that integrates knowledge learning and skills training. How these tools are used most effectively is still an open question. We…
Descriptors: Feedback (Response), Active Learning, Educational Technology, Evaluation Methods
Westera, Wim; de Bakker, Gijs; Wagemans, Leo – Interactive Learning Environments, 2009
This article presents a Web 2.0 approach for the arrangement of peer tutoring in online learning. In online learning environments, the learners' expectations of obtaining frequent, one-to-one support from their teachers tend to increase the teachers' workloads to unacceptably high levels. To address this problem of workload a self-organised peer…
Descriptors: Peer Teaching, Tutoring, Academic Support Services, Educational Environment
The Social Semantic Web in Intelligent Learning Environments: State of the Art and Future Challenges
Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
Stranieri, Andrew; Yearwood, John – Interactive Learning Environments, 2008
This paper describes a narrative-based interactive learning environment which aims to elucidate reasoning using interactive scenarios that may be used in training novices in decision-making. Its design is based on an approach to generating narrative from knowledge that has been modelled in specific decision/reasoning domains. The approach uses a…
Descriptors: Feedback (Response), Nursing Students, Nursing Education, Knowledge Representation
Chu, Hui-Chun; Hwang, Gwo-Jen; Tsai, Chin-Chung; Chen, Nian-Shing – Interactive Learning Environments, 2009
Although Web 2.0 technologies have been recognized as effective means of conducting group learning activities, a critical and challenging issue of Web 2.0-based learning is the lack of mechanisms for promoting information exchanges and sharing among participating students. To cope with this problem, an intelligent blog system is proposed in this…
Descriptors: Web Sites, Electronic Publishing, Learning Activities, Teaching Methods
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