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Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
Wan Jusoh, Wan Noor Hazlina; Ahmad, Suraya – Interactive Technology and Smart Education, 2016
Purpose: The purpose of this study is to explore the use of iMindMap software as an interactive tool in the teaching and learning method and also to be able to consider iMindMap as an alternative instrument in achieving the ultimate learning outcome. Design/Methodology/Approach: Out of 268 students of the management accounting at the University of…
Descriptors: Computer Software, Technology Uses in Education, Teaching Methods, Accounting
Watjatrakul, Boonlert – Interactive Technology and Smart Education, 2016
Purpose: Individual differences and perceived values of technology have received much attention in technology adoption literature. However, there is a lack of understanding of their relationships and effects on online learning adoption. The study aims to investigate the effects of two important personality traits (i.e. openness to experience and…
Descriptors: Online Courses, Technology Uses in Education, Educational Technology, Structural Equation Models
Buabeng-Andoh, Charles – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this paper is to investigate undergraduate nursing students' use of mobile learning (m-learning) and the factors contributing to their use of m-learning. Design/methodology/approach: In total, 586 nursing students from three universities in Ghana participated in this study. Survey questionnaires were used to collect data.…
Descriptors: Technological Advancement, Health Education, Nursing Students, College Applicants
Ahmad, Asad; Khan, Mohammed Naved; Rahman, Obaidur – Interactive Technology and Smart Education, 2017
Purpose: Internet is both a medium and a platform for information exchange. This characteristic of internet is gradually metamorphosing it into an e-learning enabler. A significant percentage of internet users access health-related information through the medium of internet, but little is known about the factors that determine such behaviour. This…
Descriptors: Information Seeking, Access to Information, Internet, College Students
Passey, Don; Zozimo, Joana – Interactive Technology and Smart Education, 2016
Purpose: This paper explores the context, development and outcomes of a cross-European in-service training programme, developing mobile learning practices in school classrooms--MLEARN--in The Netherlands, England, Greece and Italy. This paper focuses on: contextual backgrounds; a training needs analysis; and initial, mid-term and final outcomes…
Descriptors: Technology Uses in Education, Telecommunications, Handheld Devices, Educational Technology
Aristovnik, Aleksander; Keržic, Damijana; Tomaževic, Nina; Umek, Lan – Interactive Technology and Smart Education, 2016
Purpose: In higher education, blended learning is already strongly established. The e-courses vary in their structure, assignments, prompt examinations, interaction between students and teachers, etc. Such aspects may influence the students' perception of usefulness of blended learning. The purpose of this paper is to identify the factors which…
Descriptors: Higher Education, Blended Learning, Educational Technology, Technology Uses in Education
Costley, Jamie – Interactive Technology and Smart Education, 2017
Purpose: This paper looks at a particular type of cheating that occurs in an online university setting. That is, when students who have a connection from outside the online learning environment conspire to cheat together. It measures the correlations between student variables and cheating, instructional variables and cheating and learning outcomes…
Descriptors: Foreign Countries, Cheating, Ethics, Student Behavior
Porter, Gavin W. – Interactive Technology and Smart Education, 2013
Purpose: Although multiple studies examine institutional transitions of learning management systems (LMS) or compare their merits, studies examining students' free choice of access on parallel LMSs for the same course are absent from the literature. In order to investigate usage in a free-choice situation, identical content was posted at the same…
Descriptors: Foreign Countries, Integrated Learning Systems, Comparative Analysis, College Students
Ssekakubo, Grace; Suleman, Hussein; Marsden, Gary – Interactive Technology and Smart Education, 2013
Purpose: This paper aims to present findings of a study that was carried out to identify strategies of enabling learners in developing countries to fully exploit the potential of learning management systems (LMSs). The study set out to: identify the services of learning management systems that are most needed and desired by university learners in…
Descriptors: Foreign Countries, Developing Nations, Integrated Learning Systems, College Students
Kapralos, Bill; Hogan, Michelle; Pribetic, Antonin I.; Dubrowski, Adam – Interactive Technology and Smart Education, 2011
Purpose: Gaming and interactive virtual simulation environments support a learner-centered educational model allowing learners to work through problems acquiring knowledge through an active, experiential learning approach. To develop effective virtual simulations and serious games, the views and perceptions of learners and educators must be…
Descriptors: Foreign Countries, Experiential Learning, Laptop Computers, Educational Technology
van Oostveen, R.; Muirhead, William; Goodman, William M. – Interactive Technology and Smart Education, 2011
Purpose: This study aims to examine the experience of 31 university students who were issued tablet PCs for their use during an academic year. The primary research problem which drove this project revolved around the student perceptions of the benefits of technology to provide opportunities to restructure their learning experiences.…
Descriptors: Foreign Countries, Educational Innovation, Science Instruction, Cognitive Processes
Walton, Abram; Homan, Scott; Naimi, Linda; Tomovic, Cynthia – Interactive Technology and Smart Education, 2008
Purpose: The purpose of this paper is to identify and measure the perceptions and attitudes of students regarding the classroom performance system (CPS). Design/methodology/approach: The paper reviews a range of recently published (1993-2006) works on pedagogy and educational technology. A survey methodology was utilized to measure students'…
Descriptors: Student Attitudes, Audience Response, Audiences, Educational Technology
Yuen, Allan; Fox, Robert; Sun, Angie; Deng, Liping – Interactive Technology and Smart Education, 2009
Purpose: The course management system (CMS), as an evolving tool and innovation, is increasingly used to promote the quality, efficiency and flexibility of teaching and learning in higher education. This paper aims to examine students' experiences of CMSs across faculties at a comprehensive university in Hong Kong. Design/methodology/approach:…
Descriptors: Electronic Learning, Higher Education, Student Attitudes, Questionnaires
Katernyak, Ihor; Ekman, Sten; Ekman, Annalill; Sheremet, Mariya; Loboda, Viktoriya – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present an example of how the synergy of different competences in students' teams, out-of-the-box thinking style and various motivation factors in a culturally diverse learning environment is the foundation for knowledge construction, driven by the idea generation process and co-creation--the so-called…
Descriptors: Computer Mediated Communication, Learning Processes, Profiles, Teamwork
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