Publication Date
In 2025 | 0 |
Since 2024 | 5 |
Since 2021 (last 5 years) | 14 |
Since 2016 (last 10 years) | 59 |
Since 2006 (last 20 years) | 139 |
Descriptor
Educational Technology | 140 |
Video Technology | 140 |
Technology Uses in Education | 64 |
Teaching Methods | 57 |
Student Attitudes | 33 |
Interviews | 31 |
Program Effectiveness | 28 |
Comparative Analysis | 27 |
Homework | 23 |
Online Courses | 21 |
Qualitative Research | 20 |
More ▼ |
Source
ProQuest LLC | 140 |
Author
Publication Type
Dissertations/Theses -… | 140 |
Tests/Questionnaires | 2 |
Education Level
Audience
Location
California | 5 |
Texas | 5 |
North Carolina | 3 |
China | 2 |
India | 2 |
Iowa | 2 |
New York | 2 |
Saudi Arabia | 2 |
United States | 2 |
Utah | 2 |
Washington | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 2 |
What Works Clearinghouse Rating
A Qualitative Descriptive Study Exploring Online Undergraduate Students' Use of Instructional Videos
Belinda Post McFerren – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how online undergraduate students describe their use of instructional videos and their perceptions of the ease of use, usefulness, and enjoyment of instructional videos in colleges in the southeastern United States. According to the Technology Acceptance Model (TAM), the use of…
Descriptors: Undergraduate Students, Electronic Learning, Technology Uses in Education, Instructional Films
David Wesley Woolverton – ProQuest LLC, 2024
As virtual reality (VR) becomes more commonly used in education, it is important to understand the technology's weakness and mitigate any potential negative effects on student success. One adverse side-effect of VR use is simulation-induced motion sickness, known in the context of VR as VR sickness. Previous research by Howard and Van Zandt (2021)…
Descriptors: Computer Simulation, Educational Technology, Fear, Correlation
Janet Elizabeth Cooper – ProQuest LLC, 2024
Medical laboratory technicians (MLT's) are healthcare practitioners who play crucial roles in assisting physicians with diagnosing and monitoring illnesses. MLT's require complex training which historically has taken place in person. The COVID-19 pandemic increased awareness of a national lab technician shortage. To address the deficit, alternate…
Descriptors: Medical Students, Educational Technology, Allied Health Personnel, Technology Uses in Education
Laura Lee Thompson – ProQuest LLC, 2022
The purpose of this qualitative descriptive study was to explore how instructors at community colleges in the United States described instructor social presence developed through their use of video communication in their online classroom for interactions for learning, socialization of content, community development, and the overall learning…
Descriptors: College Faculty, Community Colleges, Video Technology, Online Courses
Carly Leannah – ProQuest LLC, 2024
Embodied cognition posits that physical interactions with the environment play a crucial role in learning, including complex, abstract concepts in STEM disciplines. This is relevant for deaf and hard-of-hearing (DHH) learners who often utilize sign language, which is a naturally embodied, visuospatial mode of communication. My dissertation…
Descriptors: Deafness, American Sign Language, STEM Education, Computer Simulation
Rana Sanyal – ProQuest LLC, 2024
Purpose. Researchers have recommended using comprehensive visual materials in engineering courses, as visuals instill more information in students than auditory information and they have the ability to engage students more effectively than other types of content and to convey the nuances of non-verbal communication. The purpose of this study was…
Descriptors: Video Technology, Technology Uses in Education, Learner Engagement, Engineering Education
Hernandez, James Jeremy – ProQuest LLC, 2023
This qualitative study aimed to examine ways young children practice social skills and use language while playing the digital game Roblox in pairs, using a single electronic device, as framed through Vygotsky's Socio-cultural theory of learning. Roblox is a sandbox-style game comprising several mini-games, such as hide-and-seek simulators and…
Descriptors: Educational Technology, Video Technology, Game Based Learning, Grade 2
Martin, Melisa – ProQuest LLC, 2021
The cornerstones of prehospital provider education include didactic instruction, psychomotor skills training, and hospital and ambulance clinical rotations. Increasing enrollment in healthcare education programs, limited clinical opportunities, and an increasingly technologically savvy student body are compelling educators to pursue supplementary…
Descriptors: Educational Technology, Technology Integration, Video Technology, Teaching Methods
Kadish, Theresa – ProQuest LLC, 2023
This dissertation asks how to improve science education and science communication, and suggests that digital storytelling techniques can be used to better engage learners in the process of knowledge making. Digital storytelling refers to both the use of high-quality digital media content as learning materials, and also to the use of social…
Descriptors: Technology Uses in Education, Story Telling, STEM Education, Teaching Methods
Swatek, Aleksandra – ProQuest LLC, 2019
This dissertation investigates the linguistic features of engagement in spoken academic online and face-to-face instruction in mathematics on two platforms: Khan Academy and MIT OpenCourseWare. In particular, the study analyses involvement features (personal pronouns and deixis) and interactional features (response elicitors, direct hypothetical…
Descriptors: Learner Engagement, Mathematics Education, Video Technology, Tutorial Programs
Laura Carol Fries – ProQuest LLC, 2022
Developing students' transferable knowledge is a primary goal of education. In complex domains such as statistics, however, students often develop brittle and inflexible understanding that does not transfer successfully to real world problems or new contexts. This dissertation explores one approach to facilitating students' development of…
Descriptors: Statistics, Introductory Courses, Intervention, Mathematics Education
Launder, Susanna M. – ProQuest LLC, 2022
Autism Spectrum Disorder (ASD) impacts one in every 44 children in the United States (CDC, 2022) and is characterized by marked deficits in social communication with the presence of restricted interests and repetitive behaviors. Students with ASD are increasingly being educated in the general education classroom and are expected to meet the…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Communication Skills, Writing (Composition)
Timothy P. Negron – ProQuest LLC, 2022
Classroom management has many challenges, but when the class is held in a computer lab, even more challenges surface. The obstruction of the line-of-sight between the instructor and the students makes it difficult to monitor student behavior, attention, facial expressions or other non-verbal cues. Also, while the computer is a powerful machine,…
Descriptors: Attention, Educational Environment, Computers, Classroom Techniques
Mohammadreza Jalaeian Taghadomi – ProQuest LLC, 2021
Law enforcement officers can come into conflict with suspects when they need to act fast under time pressure. Improving such a decision-making skill is a challenge in a police academy. Academies can train future officers in correct psychomotor responses to attacks by a suspect. However, the ability to anticipate such attacks, and thereby make more…
Descriptors: Police, Police Education, Educational Technology, Video Technology
Lomonte, Cori L. – ProQuest LLC, 2019
This mixed methods study examined instructor introduction videos for use in online learning. This study intended to identify the influence of video production value on student perceptions of student-instructor intent, specifically in the areas of perceived student-instructor communication and student-instructor connection. This study also examined…
Descriptors: Teacher Developed Materials, Video Technology, Educational Technology, Film Production