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Dana Opre; Camelia ?erban; Andreea Ve?can; Romi?a Iucu – Active Learning in Higher Education, 2024
In recent years, the use of information technology to promote active learning in higher education has raised great interest. Teachers are continuously challenged to identify new research-informed approaches and educational practices for supporting students to actively learn and apply their knowledge. The present study tests the effects on…
Descriptors: Active Learning, Computer Assisted Instruction, Educational Technology, Outcomes of Education
Chih-Hung Chen; Yih-Ru Chu – Education and Information Technologies, 2024
Due to globalization, emerging technologies, and the knowledge economy, there has been a growing emphasis on students having global competencies and perspectives to succeed in an increasingly interconnected world. On the other hand, a variety of technologies have been adopted for inquiry-based learning (IBL) activities. An interactive e-book…
Descriptors: Computer Simulation, Active Learning, Inquiry, Science Education
Özeren, Seçil; Top, Ercan – Malaysian Online Journal of Educational Technology, 2023
This research aims to reveal the effects of using augmented reality applications on seventh-grade secondary school students' academic achievement and motivation and to identify students' views on augmented reality applications. For this purpose, the augmented reality application called "CellAR" has been developed for the "Cell and…
Descriptors: Computer Simulation, Academic Achievement, Student Motivation, Secondary School Students
Ángela Asensio-Martínez; Alejandra Aguilar-Latorre; Bárbara Oliván-Blázquez; Elena Fernández-Del-Río; Mario Samper-Pardo; Cruz Bartolomé – Innovations in Education and Teaching International, 2025
The educational podcast is a didactic resource requiring specific planning to create a digital audio file with educational content. These podcasts promote meaningful learning and stimulate cognitive skills. This study aimed to analyze the effectiveness of educational podcasts in increasing students' satisfaction and performance in content…
Descriptors: Educational Technology, Technology Uses in Education, Audio Equipment, Handheld Devices
Su Cai; Xiaojie Niu; Yuxi Wen; Jiangxu Li – Interactive Learning Environments, 2023
Inquiry-based learning (IBL) is one of the most important learning strategies. Augmented Reality (AR) is an effective way to support this strategy, which is considered conducive to enhance academic achievements of students during IBL. This paper investigated teacher-student interactions during AR-supported IBL by comparison and case study. First,…
Descriptors: Active Learning, Inquiry, Computer Simulation, Interaction
Wei Xu; Ye-Feng Lou – Active Learning in Higher Education, 2024
Teachers' knowledge of the socially shared regulation of learning (SSRL) process of learners, which consists of the task analysis, planning, elaboration, and monitoring, can help teachers intervene when students face difficulties during the collaborative learning. Students' academic emotions have major effects on their learning motivation,…
Descriptors: Foreign Countries, Undergraduate Students, Educational Technology, Cooperative Learning
Julio G. Soto; Rachael French; Sulekha Anand – Biochemistry and Molecular Biology Education, 2024
We developed an advanced, year-long course sequence in eukaryotic cell and molecular biology in order to increase conceptual understanding. Three years of historical data from a one semester, traditional-lecture, senior cell and molecular biology course (n = 237) were compared with 3 years of data collected from the year-long course sequence (n =…
Descriptors: Biology, Science Instruction, Course Content, Curriculum Development
Daniel Adeboye; Desmond W. Govender; Irene Govender – International Society for Technology, Education, and Science, 2024
Students naturally have a phobia for STEM subjects which leads to poor performance in these subjects. The reason for this is varied but can be associated with the teaching approach. As an improvement on the traditional teaching method and the earlier technology-enabled teaching methodologies, using the affordances of technology to effectively…
Descriptors: STEM Education, Intervention, Learning Activities, Elementary School Students
Ingrid Mosquera-Gende – Journal of Technology and Science Education, 2023
The use of digital tools forms part of any online educational context. When it comes to the training of future teachers, this point proves crucial in order to transfer this technology to classrooms. In addition to the above, incorporating this type of resources as a part of an active learning proposal will enhance their motivation, self-regulation…
Descriptors: Virtual Schools, Active Learning, Electronic Learning, Academic Achievement
Bochkareva, Tatyana Nikolaevna; Akhmetshin, Elvir Munirovich; Zekiy, Angelina Olegovna; Moiseev, Arkadiy Viktorovich; Belomestnova, Margarita Evgenevna; Savelyeva, Irina Aleksandrovna; Aleynikova, Olga Sergeevna – International Journal of Instruction, 2020
The purpose of the research is to analyse the use of active learning technologies in training students and to assess the effectiveness of their use in the teaching process in secondary vocational education. In order to verify the effectiveness of the developed pedagogical methods, methods of experimental work and analysis of the obtained data were…
Descriptors: Active Learning, Educational Technology, Vocational Education, Secondary Education
Ching-Yi Chang; Patcharin Panjaburee; Shao-Chen Chang – Interactive Learning Environments, 2024
Educators have recognized the importance of providing a realistic learning environment which helps learners to not only comprehend learning content, but also to link the content to practical problems. Such an environment can hence foster problem-solving skills in nursing training. However, when learners interact in a virtual environment with rich…
Descriptors: Artificial Intelligence, Context Effect, Nursing Education, Technology Integration
Ng, Oi-Lam; Ting, Fridolin; Lam, Wai Hung; Liu, Minnie – Asia-Pacific Education Researcher, 2020
It has been well documented that active learning (AL) improves student learning outcomes in education. This quasi-experimental study explores the effect of active learning on students' knowledge of calculus concepts, in the form of the Calculus Concept Inventory (CCI), regular assignment scores, and test scores, during an 8-week calculus tutorial…
Descriptors: Active Learning, Undergraduate Students, College Mathematics, Tutorial Programs
Khajornsilp, Jirawat; Mahaniyom, Sobson; Kenjaturas, Aungsumalin – Journal of Curriculum and Teaching, 2021
The objectives of this research were: (1) to develop a teaching model of physical education after the COVID-19 situation based on the concept of proactive learning in combination with digital technology media; (2) to compare the students' proactive learning behavior with digital technology media between the experimental group and the control…
Descriptors: Physical Education, Active Learning, Educational Technology, Technology Uses in Education
Rusen Meylani; Gary G. Bitter – International Society for Technology, Education, and Science, 2023
The "App-Generation" the present student population that grew up in a world of digital technology and mobile apps faces obstacles explored in this article. It explores their traits, such as multitasking, limited attention spans, and technology fluency, and how these affect their involvement in and experiences with learning. The article…
Descriptors: Academic Achievement, High Achievement, Individual Characteristics, Student Projects
Jones, Jason P.; McConnell, David A.; Wiggen, Jennifer L.; Bedward, John – Journal of Geoscience Education, 2019
Incorporating active learning strategies into introductory STEM courses has been shown to improve student outcomes, however, these activities take class time to execute. The question of how to implement these effective strategies without sacrificing a significant volume of content coverage has led to the development of a "flipped" model…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Teaching Methods