Publication Date
In 2025 | 0 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 8 |
Since 2016 (last 10 years) | 13 |
Since 2006 (last 20 years) | 24 |
Descriptor
Adolescents | 24 |
Computer Simulation | 24 |
Educational Technology | 24 |
Foreign Countries | 12 |
Technology Uses in Education | 10 |
Educational Games | 9 |
Handheld Devices | 9 |
Teaching Methods | 9 |
Telecommunications | 8 |
Elementary Secondary Education | 7 |
Higher Education | 7 |
More ▼ |
Source
Author
Atkins, Marc S. | 1 |
Aukes, Annika V. | 1 |
Baccaglini-Frank, Anna | 1 |
Baek, Youngkyun | 1 |
Barnden, John | 1 |
Bedwell, Wendy L. | 1 |
Bers, Marina Umaschi | 1 |
Bioglio, Livio | 1 |
Bollen, L. | 1 |
Cai, Yiyu | 1 |
Capecchi, Sara | 1 |
More ▼ |
Publication Type
Journal Articles | 12 |
Reports - Research | 11 |
Books | 6 |
Collected Works - Proceedings | 6 |
Collected Works - General | 3 |
Reports - Descriptive | 2 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 2 |
Tests/Questionnaires | 1 |
Education Level
Audience
Teachers | 2 |
Policymakers | 1 |
Practitioners | 1 |
Researchers | 1 |
Students | 1 |
Location
Greece | 4 |
Italy | 4 |
Australia | 3 |
Portugal | 3 |
Brazil | 2 |
Estonia | 2 |
Florida | 2 |
Mexico | 2 |
Philippines | 2 |
Taiwan | 2 |
United Kingdom | 2 |
More ▼ |
Laws, Policies, & Programs
Every Student Succeeds Act… | 1 |
Assessments and Surveys
Computer Attitude Scale | 1 |
What Works Clearinghouse Rating
Wang, Xiao; Liang, Xuan; Yao, Junyi; Wang, Tingzhao; Feng, Jianxin – International Journal of Developmental Disabilities, 2023
Background: Virtual reality technologies (VRTs) present many characteristics that can facilitate learning, especially in individuals with intellectual disabilities (ID). The VRT head-mounted display (HMD) has recently shown significant technological improvement. This study aims to prove the suitability of the newer commercially available VRT HMDs…
Descriptors: Foreign Countries, Adolescents, Intellectual Disability, Computer Simulation
Patrick Jost; Elias Berchtold; Sebastian Rangger – International Association for Development of the Information Society, 2024
One of the world's most famous pyramids is not located in Egypt but is on a music album cover by the band Pink Floyd. However, not a pyramid but a prism, the iconic image of a beam of light turning into a rainbow is a powerful symbol that captures the complexities of colour perception across cultures and individuals. This study examines how…
Descriptors: Color, Visual Discrimination, Visual Perception, Discrimination Learning
Rita Rodrigues; Lúcia Pombo; Margarida M. Marques; Sofia Ribeiro; João Ferreira-Santos; Julia Draghi – International Association for Development of the Information Society, 2023
The local environment can be explored to sustain effective sustainability learning. With this aim, new learning methodologies can be fostered, namely mobile and game-based learning, as is the case of the EduPARK app. This app supports innovative learning strategies through treasure hunt games, integrating multimedia and augmented reality…
Descriptors: Handheld Devices, Telecommunications, Computer Oriented Programs, Educational Technology
Katie Abrams; Donald McMahon; Holly Whittenburg; Lauren Bruno; Jonah Firestone – Journal of Special Education Technology, 2024
Individuals with disabilities have been less involved in school activities than their peers of the same age and this includes career preparation in science and math (Agran et al., 2019; Eriksson et al., 2007; Jackson et al., 2022). Students with disabilities often lack access to facilities, programs, and equipment, and acceptance by educators,…
Descriptors: Students with Disabilities, Intellectual Disability, Developmental Disabilities, Computer Simulation
Smith, Matthew J.; Sherwood, Kari; Ross, Brittany; Oulvey, Eugene A.; Monahan, Julie A.; Sipovic, Jessica E.; Atkins, Marc S.; Danielson, Elizabeth C.; Jordan, Neil; Smith, Justin D. – Career Development and Transition for Exceptional Individuals, 2022
In a previous randomized controlled trial (RCT), "Virtual Interview Training for Transition Age Youth" (VIT-TAY) enhanced employment for autistic youth receiving transition services. For this study, a nonrandomized hybrid effectiveness-implementation trial evaluated whether VIT-TAY maintained its core implementation and effectiveness…
Descriptors: Autism Spectrum Disorders, Transitional Programs, Program Effectiveness, Students with Disabilities
Bioglio, Livio; Capecchi, Sara; Peiretti, Federico; Sayed, Dennis; Torasso, Antonella; Pensa, Ruggero G. – IEEE Transactions on Learning Technologies, 2019
In this paper, we address the problem of enhancing young people's awareness of the mechanisms involving privacy in online social networks by presenting an innovative approach based on gamification. In particular, we propose a web application that allows kids and teenagers to experience the typical dynamics of information spread through a realistic…
Descriptors: Privacy, Social Media, Children, Adolescents
Lu, Andrew; Chan, Sandra; Cai, Yiyu; Huang, Lihui; Nay, Zin Tun; Goei, Sui Lin – Interactive Learning Environments, 2018
Autism Spectrum Disorder (ASD) is a developmental disorder with different levels of severity. Although the exact causes of ASD is not yet known, nor is there a medical cure for ASD to date, special facilities and schools have been established to help individuals coping better and becoming more independent. With the advancement in Virtual Reality…
Descriptors: Autism, Pervasive Developmental Disorders, Simulated Environment, Educational Technology
Litts, Breanne K.; Lewis, Whitney E.; Mortensen, Chase K. – Interactive Learning Environments, 2020
In response to a need to equip youth to become successful contributors to our growing digital economy, educators and researchers are exploring ways to incorporate computational thinking (CT) for all across curricular domains. In this paper, we take a place-based approach to examine how and what CT practices youth learn through designing mobile…
Descriptors: Teaching Methods, Educational Games, Telecommunications, Handheld Devices
de Azúa, Ramón L. – National Technical Assistance Center for the Education of Neglected or Delinquent Children and Youth (NDTAC), 2020
This brief illustrates how digital learning opportunities and technology can significantly increase access to high-quality learning materials, curricula, and effective online learning tools to help youth in secure care settings develop expertise in shaping personalized learning and future goals. The brief also offers takeaways that practitioners,…
Descriptors: Educational Technology, Technology Uses in Education, At Risk Students, Juvenile Justice
van Joolingen, W. R.; Aukes, Annika V.; Gijlers, H.; Bollen, L. – Journal of Science Education and Technology, 2015
Modeling is an important approach in the teaching and learning of science. In this study, we attempt to bring modeling within the reach of young children by creating the SimSketch modeling system, which is based on freehand drawings that can be turned into simulations. This system was used by 247 children (ages ranging from 7 to 15) to create a…
Descriptors: Models, Teaching Methods, Science Instruction, Freehand Drawing
Haas, Leslie, Ed.; Tussey, Jill, Ed. – IGI Global, 2021
The idea of storytelling goes beyond the borders of language, culture, or traditional education, and has historically been a tie that bonds families, communities, and nations. Digital storytelling offers opportunities for authentic academic and non-academic literacy learning across a multitude of genres. It is easily accessible to most members of…
Descriptors: Story Telling, Elementary Secondary Education, Popular Culture, Video Games
Samantha M. Curle Ed.; Mustafa Tevfik Hebebci – Online Submission, 2023
The International Conference on Academic Studies in Technology and Education (ICASTE) is set to take place at Amara Premier Palace Hotel in Antalya, Turkey, from November 16-19, 2023. Organized by the International Society for Research in Education and Science (ISRES) and the International Society for Academic Research in Science, Technology, and…
Descriptors: Educational Technology, Artificial Intelligence, Higher Education, Learner Engagement
Santi, George; Baccaglini-Frank, Anna – PNA, 2015
We shift the view of a special needs student away from the acknowledged view, that is as a student who requires interventions to restore a currently expected functioning behaviour, introducing a new paradigm to frame special needs students' learning of mathematics. We use the theory of objectification and the new paradigm to look at (and…
Descriptors: Mathematics Instruction, Learning Problems, Generalization, Special Needs Students
Piet Kommers, Editor; Inmaculada Arnedillo Sánchez, Editor; Pedro Isaías, Editor – International Association for Development of the Information Society, 2024
These proceedings contain the papers and posters of the 22nd International Conference on e-Society (ES 2024) and 20th International Conference on Mobile Learning (ML 2024), organised by the International Association for Development of the Information Society (IADIS) in Porto, Portugal, during March 9-11, 2024. The e-Society 2024 conference aims to…
Descriptors: Information Technology, Adolescents, Divorce, Health Services
Zhang, Li; Barnden, John – International Journal of Distance Education Technologies, 2013
Affect detection from open-ended virtual improvisational contexts is a challenging task. To achieve this research goal, the authors developed an intelligent agent which was able to engage in virtual improvisation and perform sentence-level affect detection from user inputs. This affect detection development was efficient for the improvisational…
Descriptors: Affective Behavior, Semantics, Role Playing, Computer Simulation
Previous Page | Next Page »
Pages: 1 | 2