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Chan, J. C. P.; Leung, H.; Tang, J. K. T.; Komura, T. – IEEE Transactions on Learning Technologies, 2011
In this paper, a new dance training system based on the motion capture and virtual reality (VR) technologies is proposed. Our system is inspired by the traditional way to learn new movements-imitating the teacher's movements and listening to the teacher's feedback. A prototype of our proposed system is implemented, in which a student can imitate…
Descriptors: Foreign Countries, Comparative Analysis, Statistical Analysis, Control Groups
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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
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Scrase, Richard – British Journal of Educational Technology, 1998
Describes the "Indirect Learning" (IDL) system, a speaking-computer-based multisensory system for teaching literacy skills of reading and spelling in children aged 6 upwards and adults, produced by Starcross. IDL measures how effectively the system remediated the reading and spelling in children and adults with poor phonological skills…
Descriptors: Adults, Children, Computer Assisted Instruction, Computer System Design