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Sivrikova, Nadezhda V.; Ptashko, Tatyana G.; Perebeynos, Artem E.; Chernikova, Elena G.; Gilyazeva, Natalya V.; Vasilyeva, Victoria S. – Education and Information Technologies, 2020
Digital devices have become more widespread in recent years and children's interest in them has significantly changed their own learning habits. Individual interaction with digital devices in infancy and early childhood posits both benefits and risks in gaining informal learning experiences. The lack of relevant studies on the issue brings forward…
Descriptors: Infants, Young Children, Parent Role, Age Differences
Stöhr, Christian; Stathakarou, Natalia; Mueller, Franziska; Nifakos, Sokratis; McGrath, Cormac – British Journal of Educational Technology, 2019
Despite the emergence of massive open online courses (MOOCs) and the field of MOOC research, we have a limited understanding of the specific needs of different learner groups and how MOOCs can successfully address those needs. Video lectures and demonstrations are a central learning component of MOOCs. This paper contributes to the research…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Student Needs
Heijstra, Thamar Melanie; Sigurðardóttir, Margrét Sigrún – Active Learning in Higher Education, 2018
The flipped classroom offers a new approach to student-centred teaching and learning by moving the lecture out of the classroom. Research on the topic reveals that the flexibility of viewing the recorded lectures at a time and speed that is convenient to the student is what students appreciate mostly in the flipped classroom. This article examines…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
Eckhaus, Eyal; Davidovitch, Nitza – European Journal of Educational Research, 2019
This study examined the extent of faculty's use of various technology-supported features in their teaching practice, involving syllabi, exercises, presentations, required reading materials, supplementary reading materials, examples of exams from previous years, electronic notice board, links to film clips, and other tools that enhance the…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Age Differences
Pellas, Nikolaos – Education and Information Technologies, 2018
The educational potentials and challenges of "flipping" a classroom are today well-documented. However, taking into account the contradictory results, literature on the benefits in using the flipped model as a socially inclusive technology-supported instructional design model is still in its infancy. This study seeks to investigate the…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Martín-Monje, Elena; Castrillo, María Dolores; Mañana-Rodríguez, Jorge – Computer Assisted Language Learning, 2018
Data mining is increasing its popularity in the research of Technology-Enhanced Language Learning and Applied Linguistics in general. It enables a better understanding of progress, performance and possible pitfalls, which would be useful for language learners, teachers and researchers. Until recently it was an unexplored field, but it is expected…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Teo, Timothy; Milutinovic, Verica – Australasian Journal of Educational Technology, 2015
This study aims to examine the variables that influence Serbian pre-service teachers' intention to use technology to teach mathematics. Using the technology acceptance model (TAM) as the framework, we developed a research model to include subjective norm, knowledge of mathematics, and facilitating conditions as external variables to the TAM. In…
Descriptors: Foreign Countries, Preservice Teachers, Intention, Technology Integration
Zheng, Robert; Smith, Derek; Luptak, Marilyn; Hill, Robert D.; Hill, Justin; Rupper, Randall – Educational Gerontology, 2016
This study investigated the redundancy effect on older and younger persons' cognitive performance in a caregiver video training. Participants (N = 92) were recruited from one research-intensive university and three senior centers in a midsize city in the western United States. The mixed within- and between-subjects design was used. Participants…
Descriptors: Age Differences, Older Adults, College Students, Video Technology
Chen, Kuan-Li; Liu, Shiang-Yao; Chen, Po-Hsi – International Journal of Environmental and Science Education, 2015
Energy literacy is multidimensional, comprising broad content knowledge as well as affect and behavior. Our previous study has defined four core dimensions for the assessment framework, including energy concepts, reasoning on energy issues, low-carbon lifestyle, and civic responsibility for a sustainable society. The present study compiled a…
Descriptors: Secondary School Students, Computer Assisted Testing, Video Technology, Multimedia Materials
Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat – Interactive Learning Environments, 2014
This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.
Descriptors: Story Telling, Toys, Educational Technology, Blended Learning
Turner, Will; West, John – International Journal of Teaching and Learning in Higher Education, 2013
While feedback has been highlighted as the most powerful influence on student achievement, Weaver (2006) noted that up to 40% of tertiary students lack confidence in their feedback and many students express dissatisfaction with this aspect of their student experience (Rodway-Dyer, Dunne, & Newcombe, 2009). Chasms remain between academic…
Descriptors: Feedback (Response), College Students, Evaluation Methods, Student Evaluation
Lakhal, Sawsen; Khechine, Hager; Pascot, Daniel – Journal of Computing in Higher Education, 2013
The aim of this study was to examine psychological factors which could influence acceptance and use of the desktop video conferencing technology by undergraduate business students. Based on the Unified Theory of Acceptance and Use of Technology, this study tested a theoretical model encompassing seven variables: behavioural intentions to use…
Descriptors: Psychological Patterns, Video Technology, Videoconferencing, Undergraduate Students
Yeung, Alexander Seeshing; Lim, Kam Ming; Tay, Eng Guan; Lam-Chiang, Audrey Cheausim; Hui, Chenri – Australasian Journal of Educational Technology, 2012
Teachers today are expected to be able to apply a wide range of digital technologies in the classroom. Initial teacher education programs should prepare teachers to apply them with confidence. Pre-service teachers in Singapore responded to a survey on use of technologies in their personal lives and in their teaching, and how confident they were in…
Descriptors: Foreign Countries, Surveys, Correlation, Computer Use
Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion