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Jiaxu Liu; Qingtang Liu; Shufan Yu; Jingjing Ma; Mengfan Liu; Linjing Wu – Education and Information Technologies, 2024
Virtual reality learning environment (VRLE), which allow students to transcend time and space and provide them with a sense of immersion, is becoming more common in education. Although many studies have explored the effects of VRLE on learners' learning outcomes as well as learning experiences, the results of these studies indicate that the…
Descriptors: Personal Autonomy, Student Characteristics, Outcomes of Education, Cognitive Processes
Sapsaglam, Özkan; Birak, Esra – Malaysian Online Journal of Educational Technology, 2023
Today, due to various factors such as facilitation of access to digital technologies, widespread internet use, rapidly increasing urbanization, and digitization of education, children meet the screen at a much earlier age and screen usage times increase rapidly. Due to the COVID-19 pandemic affecting the whole world, the introduction of distance…
Descriptors: Preschool Children, Preschool Teachers, Kindergarten, Computer Use
Demetrios G. Sampson, Editor; Dirk Ifenthaler, Editor; Pedro Isaías, Editor – International Association for Development of the Information Society, 2024
These proceedings contain the papers of the 21st International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2024), held in Zagreb, Croatia, from 26 to 28 October 2024 and organized by the International Association for Development of the Information Society (IADIS). The CELDA conference aims to address the main issues…
Descriptors: Cognitive Processes, Cognitive Psychology, Computer Uses in Education, Technology Uses in Education
Wallace-Spurgin, Mecka – International Society for Technology, Education, and Science, 2019
"Measuring Student Cognitive Engagement When Using Technology" was designed to determine if students were using the recently purchased Chromebooks as well as if they were cognitively engaged when using the technology. Data collected using the IPI-T process suggested teachers were typically the users of the technology, students were often…
Descriptors: High School Students, Computer Use, Learner Engagement, Technology Integration
Ng, Davy Tsz Kit – Australasian Journal of Educational Technology, 2022
The term metaverse appeared for the first time in a novel published in 1992. Since the early 2000s, researchers have started to use this term to refer to digital technologies for learners to interact with other users with avatars. The term came to prominence in around 2020 due to the rebranding of Facebook. However, there was no consensus on what…
Descriptors: Educational Technology, Definitions, Interaction, Computer Simulation
Bertiz, Yasemin; Karoglu, Aslihan Kocaman – International Journal of Research in Education and Science, 2020
This study was conducted to examine the relationship between distance education students' cognitive flexibility levels and their distance education motivations. In the study, cognitive flexibility levels and distance education motivations were also investigated in terms of several variables (gender, age, computer and internet usage time, time…
Descriptors: Foreign Countries, College Students, Distance Education, Student Motivation
Parrish, Christopher W.; Martin, W. Gary – International Journal of Mathematical Education in Science and Technology, 2022
The purpose of this study was to determine if the MathTwitterBlogosphere (MTBoS), an online community of practice, provides opportunities for mathematics educators to learn about the knowledge and conceptions that support the effective use of cognitively demanding tasks, including mathematical knowledge for teaching, visions of high-quality…
Descriptors: Mathematics Teachers, Communities of Practice, Difficulty Level, Cognitive Processes
Chew, Chiou Sheng; Idris, Norisma; Loh, Er Fu; Wu, Wen-Chi Vivian; Chua, Yan Piaw; Bimba, Andrew Thomas – Journal of Computer Assisted Learning, 2019
This paper focuses on the design and evaluation of a theory-based computer-assisted summary writing learning environment called Summary Writing-PAL (SW-PAL). The SW-PAL was developed based on four aspects: summarizing strategies, learning theories, prior knowledge, and cognitive load. A quasi-experiment that involved 58 undergraduates majoring in…
Descriptors: Writing Instruction, Writing (Composition), Educational Technology, Computer Uses in Education
Tan, Seng-Chee – Australasian Journal of Educational Technology, 2019
Using computers as cognitive tools or mindtools has created impact in education since their introduction in the 1990s. One main characteristic is the notion of learning with computers as intellectual partners: engaging learners in higher level thinking while taking away the lower level cognitive load such as computing and digital storage. In…
Descriptors: Computer Assisted Instruction, Learning Theories, Computer Uses in Education, Educational Technology
Ogunkola, Babalola; Knight, Carlos – Cogent Education, 2018
In this article, we examined whether technical drawing increased the mental rotation ability in 13- to 15-year-old students (N = 201). Students were pretested with the Mental Rotations Test. Later, a group of students was exposed to technical drawing for 10 weeks, which involved specific training with spatial activities and tasks, to increase…
Descriptors: Spatial Ability, Visualization, Secondary School Students, Engineering
Korbach, Andreas; Brünken, Roland; Park, Babette – Instructional Science: An International Journal of the Learning Sciences, 2017
Different indicators are interesting for analyzing human learning processes. Recent studies analyze learning performance in combination with cognitive load, as an indicator for learners' invested mental effort. In order to compare different measures of cognitive load research, the present study uses three different objective methods and one…
Descriptors: Eye Movements, Cognitive Processes, Difficulty Level, Retention (Psychology)
Squires, David R. – Journal of Educational Technology, 2018
A mixed methodology study measuring the use of Augmented Reality (AR) information overlay mapping in online instructional design courses, and the impact on participant's working memory is presented. Novel AR technological expansions, and the rapid proliferation of powerful computing tools embodied by emerging mobile and wearable computing devices,…
Descriptors: Computer Simulation, Short Term Memory, Cognitive Processes, Difficulty Level
Cheung, Yin Ling – Asia-Pacific Education Researcher, 2016
Much research has been conducted to investigate the quality of writing and high-level revisions in word processing-assisted and pen-and-paper writing modes. Studies that address cognitive aspects, such as experience and comfort with computers, by which students compose essays during writing assessments have remained relatively unexplored. To fill…
Descriptors: Foreign Countries, Writing (Composition), Computer Uses in Education, Educational Technology
Malekzadeh, Mehdi; Mustafa, Mumtaz Begum; Lahsasna, Adel – Educational Technology & Society, 2015
Having improved emotional (affective) state may have several benefits on learners, such as promoting higher cognitive flexibility and opens the learner to discovery of new ideas and possibilities. On other side, negative emotional states like boredom and frustration have been linked with less use of self-regulation and cognitive strategies for…
Descriptors: Intelligent Tutoring Systems, Emotional Response, Self Control, Cognitive Processes
Kirschner, P. A.; Kreijns, K.; Phielix, C.; Fransen, J. – Journal of Computer Assisted Learning, 2015
Most distributed and virtual online environments for and pedagogies of computer-supported collaborative learning (CSCL) neglect the social and social-emotional aspects underlying the group dynamics of learning and working in a CSCL group. These group dynamics often determine whether the group will develop into a well-performing team and whether a…
Descriptors: Online Courses, Virtual Classrooms, Computer Uses in Education, Cooperative Learning