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Zheng, Hua; Jung, Eulho; Li, Tong; Yoon, Meehyun – Contemporary Educational Technology, 2022
This experimental study examined the effects of segmentation and self-explanation designs on cognitive load in instructional videos. Four types of instructional videos (segmentation, self-explanation, combined, and control) were created and tested by 121 undergraduate students randomly assigned to one of four research groups. The results of…
Descriptors: Video Technology, Educational Technology, Multimedia Materials, Multimedia Instruction
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Bai, Caixia; Yang, Jingying; Tang, Yun – Instructional Science: An International Journal of the Learning Sciences, 2022
Instructional videos have been widely used in online learning environments. Effective video learning requires self-regulation by learners, which can be facilitated by deliberate instructional design, such as through prompting. Grounded in the interactive, constructive, active, and passive (ICAP) framework, this study compared the effects of…
Descriptors: Prompting, Video Technology, Instructional Films, Educational Technology
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Järvelä, Sanna; Kirschner, Paul A.; Hadwin, Allyson; Järvenoja, Hanna; Malmberg, Jonna; Miller, Mariel; Laru, Jari – International Journal of Computer-Supported Collaborative Learning, 2016
The field of computer supported collaborative learning (CSCL) is progressing instrumentally and theoretically. Nevertheless, few studies examine the effectiveness and efficiency of CSCL with respect to cognitive, motivational, emotional, and social issues, despite the fact that the role of regulatory processes is critical for the quality of…
Descriptors: Computer Assisted Instruction, Educational Technology, Prompting, Cooperative Learning
Sean, Michael; Ihanainen, Pekka – European Journal of Open, Distance and E-Learning, 2015
This paper proposed a method for developing capacity for lifelong learning in open spaces, defined here as places without predefined learning structures or objectives, through the cultivation of aesthetic literacy. This discussion will be situated within fieldwork performed by the authors in Helsinki, Finland, and Tallinn, Estonia, in 2013. Based…
Descriptors: Lifelong Learning, Foreign Countries, Telecommunications, Handheld Devices
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Kramarski, Bracha; Friedman, Sheli – Journal of Educational Computing Research, 2014
The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…
Descriptors: Metacognition, Prompting, Problem Solving, Mathematics Instruction
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Larson, Lotta C. – Reading Teacher, 2009
This article describes how fifth-grade students created collaborative online learning communities while discussing and responding to literature on an asynchronous message board. At their own initiative, students constructed and posted various types of literature response prompts, which elicited rich responses from their peers. Types of identified…
Descriptors: Reader Response, Online Courses, Grade 5, Elementary School Students
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Moreno, Roxana – Educational Research and Evaluation, 2009
Student teachers learned about teaching principles with the help of an instructional program that included classroom animation exemplars, where expert teachers demonstrate how to apply teaching principles to a classroom scenario. Some students learned by solely observing the classroom animations, whereas others were presented with the expert's…
Descriptors: Cognitive Processes, Memory, Self Control, Student Teachers
Stoyanov, Slavi; Kirschner, Paul – Journal of Research on Technology in Education, 2007
This study investigated the effect of two problem-solving techniques: (a) free-association with a direct reference to the problem, called shortly direct, and (b) free-association with a remote and postponed reference to the problem, called remote, on fluency and originality of ideas in solving ill-structured problems. The research design…
Descriptors: Creativity, Cognitive Style, Instructional Design, Problem Solving