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Kimble Teresa Parkman-Colbert – ProQuest LLC, 2023
Microlearning is a relatively new educational technology that allows students to learn through short, direct segments using various modalities. The nursing profession has used microlearning to provide continuing medical education (CME). The problem addressed through this study was that instructional designers who create microlearning for medical…
Descriptors: Instructional Design, Nursing Education, Cognitive Style, Professional Continuing Education
Yang An; Yushi Duan; Yuchen Zhang – International Journal of Information and Communication Technology Education, 2024
Higher education informatization (HEI) is an interdisciplinary field that examines the use and integration of information and communication technologies (ICTs) in higher education. This paper provides a bibliometric and visual analysis of the research trends, patterns, and topics in this field. Using the Web of Science database, the authors…
Descriptors: Bibliometrics, Educational Research, Higher Education, Information Technology
Aeiad, Eiman; Meziane, Farid – Education and Information Technologies, 2019
With the rapid advances in E-learning systems, personalisation and adaptability have now become important features in the education technology. In this paper, we describe the development of an architecture for A Personalised and Adaptable E-Learning System (APELS) that attempts to contribute to advancements in this field. APELS aims to provide a…
Descriptors: Electronic Learning, Individualized Instruction, Computer Science Education, Computer System Design
Erümit, Ali Kürsat; Çetin, Ismail – Education and Information Technologies, 2020
The aim of this study is to examine adaptation elements and Intelligent Tutoring System (ITS) elements used in Adaptive Intelligent Tutoring Systems (AITSs), using meta-synthesis methods to analyze the results of previous research. Toward this end, articles appearing in the Web of Science, Google Scholar, Eric and Science Direct databases in 2000…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Design, Information Technology
Firmansah, Muhammad Lukman Haris – International Journal of Curriculum and Instruction, 2022
Learning in the COVID-19 pandemic era tends to apply online learning both Synchronous and Asynchronous. Method of asynchronous learning such as using Edmodo, students meet with educators in online classes, where they discuss and do assignments and meet educators indirectly. Learning according to the IQF curriculum in tertiary institutions is…
Descriptors: Curriculum Development, Design, Electronic Learning, Animation
Rozo, Hugo; Real, Miguel – Journal of Technology and Science Education, 2019
The present article constitutes a systematic review of the literature with the objective of identifying the appropriate elements that must be considered when designing and creating adaptive digital educational resources. The methodological process was rigorous and systematic, employing an article search in which the texts related to the object of…
Descriptors: Instructional Design, Intelligent Tutoring Systems, Instructional Materials, Educational Technology
Amira, Teimzit; Lamia, Mahnane; Hafidi, Mohamed – International Journal of Information and Communication Technology Education, 2019
Recent years have brought the need for new pedagogical approaches that appeal to the involvement and participation of learners in the learning process. One of these approaches is the flipped classroom, which gives to learners the possibility to prepare for the next class, through pre-recorded video lectures and close-ended problems. Many studies…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Video Technology
Alhasan, Khawla; Chen, Liming; Chen, Feng – International Association for Development of the Information Society, 2017
Various learners with various requirements have led to the raise of a crucial concern in the area of e-learning. A new technology for propagating learning to learners worldwide, has led to an evolution in the e-learning industry that takes into account all the requirements of the learning process. In spite of the wide growing, the e-learning…
Descriptors: Semantics, Models, Cognitive Style, Electronic Learning
Ellis, Robert A.; Bliuc, Ana-Marie – Active Learning in Higher Education, 2019
As online learning technologies are becoming an integral part of the learning experience at university, the quality of student learning is increasingly shaped by their experience of using these new artefacts. In many cases, the research frameworks investigating the contribution of online learning technologies to quality outcomes are yet to have…
Descriptors: Online Courses, Learning Experience, Educational Quality, Cognitive Style
Augmented Reality, Virtual Reality and Their Effect on Learning Style in the Creative Design Process
Chandrasekera, Tilanka; Yoon, So-Yeon – Design and Technology Education, 2018
Research has shown that user characteristics such as preference for using an interface can result in effective use of the interface. Research has also suggested that there is a relationship between learner preference and creativity. This study uses the VARK learning styles inventory to assess students learning style then explores how this learning…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Cognitive Style
Pillai, Sarita; Lucas, Kimberly; Mello, Alice – Education Development Center, Inc., 2014
Since 2003, Education Development Center, Inc. (EDC) has implemented projects that work directly with middle-school aged youth from underserved populations to develop digital resources aimed at encouraging young people to pursue science, technology, engineering, and mathematics (STEM) education and careers. It is through this work that EDC has…
Descriptors: Student Centered Learning, Instructional Design, Educational Technology, Middle School Students
Lorenzo, Gonzalo; Pomares, Jorge; Lledo, Asuncion – Computers & Education, 2013
This paper presents the use of immersive virtual reality systems in the educational intervention with Asperger students. The starting points of this study are features of these students' cognitive style that requires an explicit teaching style supported by visual aids and highly structured environments. The proposed immersive virtual reality…
Descriptors: Intervention, Learning Strategies, Cognitive Style, Asperger Syndrome
Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina – Journal of Autism and Developmental Disorders, 2015
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid…
Descriptors: Autism, Children, Visual Learning, Instructional Design
Bai, Haiyan; Aman, Amjad; Xu, Yunjun; Orlovskaya, Nina; Zhou, Mingming – American Journal of Engineering Education, 2016
The purpose of this study is to assess the impact of a newly developed modules, Interactive Web-Based Visualization Tools for Gluing Undergraduate Fuel Cell Systems Courses system (IGLU), on learning motivations of engineering students using two samples (n[subscript 1] = 144 and n[subscript 2] = 135) from senior engineering classes. The…
Descriptors: Engineering Education, Web Based Instruction, Teaching Methods, Multivariate Analysis
Ku, D. T.; Huang, Y.-H.; Hus, S. C. – Journal of Computer Assisted Learning, 2015
This study investigated how the integration of a game-based learning strategy and a tangible user interface (TUI) device improves the learning achievement of fifth-grade students in studying Chinese idioms. By using the sifting, and sorting, features of Sifteo Cubes, learners, via a gaming situation, manually composed the cubes to the correct…
Descriptors: Teaching Methods, Academic Achievement, Chinese, Educational Games