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Khan, Nasreen; Sarwar, Abdullah; Chen, Tan Booi; Khan, Shereen – Knowledge Management & E-Learning, 2022
The remarkable advancements in technology have affected the way people engage, work, and learn. Digital literacy, also known as virtual learning, has the potential to improve lifelong learning. Workplace skills evolve at such a rapid pace that no school system can keep up with the continual need to alter how we work and live. Most crucially, our…
Descriptors: Technological Literacy, Higher Education, Labor Force, Electronic Learning
Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
Bahari, Akbar – Interactive Learning Environments, 2023
Second language teaching approaches that were originally proposed for classroom context are used for blended learning context as well as distance learning contexts regardless of their fundamental differences in terms of applicability, accessibility, objectives, designs and theoretical bases. Such theoretical and practical incompatibilities served…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Second Language Learning, English (Second Language)
Yang An; Yushi Duan; Yuchen Zhang – International Journal of Information and Communication Technology Education, 2024
Higher education informatization (HEI) is an interdisciplinary field that examines the use and integration of information and communication technologies (ICTs) in higher education. This paper provides a bibliometric and visual analysis of the research trends, patterns, and topics in this field. Using the Web of Science database, the authors…
Descriptors: Bibliometrics, Educational Research, Higher Education, Information Technology
Feng Feng; Wenxia Yang – Education and Information Technologies, 2025
The emergence of digital game types has opened up significant opportunities to facilitate language acquisition through feedback provision, attracting diverse research strands to explore their potential as arenas for technology-assisted language learning. This study investigates the effects of learner-, peer-, and collaborative-regulated feedback…
Descriptors: Foreign Countries, Computer Games, Game Based Learning, Feedback (Response)
Razali, Fazilah; Sulaiman, Tajularipin; Ayub, Ahmad Fauzi Mohd; Majid, Noraziela Abdul – Asian Journal of University Education, 2022
Technology has been rapidly implemented in the learning process during the COVID-19 pandemic. It gives rise to new challenges, especially in higher learning institutions, in planning and mobilizing a sustainable learning environment. Initiatives have been taken to introduce different learning methods using the Learning Management System (LMS),…
Descriptors: Educational Technology, Electronic Learning, Blended Learning, Higher Education
Xiang Wu; Huanhuan Wang; Yongting Zhang; Baowen Zou; Huaqing Hong – IEEE Transactions on Learning Technologies, 2024
Generative artificial intelligence has become the focus of the intelligent education field, especially in the generation of personalized learning resources. Current learning resource generation methods recommend customized courses based on learning styles and interests, improving learning efficiency. However, these methods cannot generate…
Descriptors: Artificial Intelligence, Individualized Instruction, Intelligent Tutoring Systems, Cognitive Style
Yang, Tzu-Chi; Chen, Sherry Y. – Interactive Learning Environments, 2023
Individual differences exist among learners. Among various individual differences, cognitive styles can strongly predict learners' learning behavior. Therefore, cognitive styles are essential for the design of online learning. There are a variety of cognitive style dimensions and overlaps exist among these dimensions. In particular, Witkin's field…
Descriptors: Student Behavior, Educational Technology, Electronic Learning, Cognitive Style
Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
Hani Y. Ayyoub; Omar S. Al-Kadi – IEEE Transactions on Learning Technologies, 2024
Education is a dynamic field that must be adaptable to sudden changes and disruptions caused by events like pandemics, war, and natural disasters related to climate change. When these events occur, traditional classrooms with traditional or blended delivery can shift to fully online learning, which requires an efficient learning environment that…
Descriptors: Cognitive Style, Individualized Instruction, Learning Management Systems, Artificial Intelligence
Niu, Liwei; Wang, Xinghua; Wallace, Matthew P.; Pang, Hui; Xu, Yanping – Journal of Computer Assisted Learning, 2022
Background: In view of the widespread use of digital technologies in English as a foreign language (EFL) learning and the importance of students' approaches to learning (SAL) and digital competence, as well as the threats of technostress in digital settings, digital EFL learning requires a critical examination. Objectives: This study sought to…
Descriptors: English (Second Language), Educational Technology, Electronic Learning, Second Language Learning
Luo, Zhanni; O'Steen, Billy; Brown, Cheryl – Interactive Technology and Smart Education, 2020
Purpose: To build adaptive learning systems for a better learning experience, designers need to identify users' behaviour patterns and provide adaptive learning materials accordingly. This study involved a quasi-experiment and also this paper aims to investigate the accuracy of eye-tracking technology in identifying visualisers and verbalisers and…
Descriptors: Eye Movements, Computer Assisted Testing, Educational Technology, Cognitive Style
Wan, Lydia; Crawford, Renée; Jenkins, Louise – Journal of Research in Music Education, 2023
In this study, we explored the ways in which listening tools within technology-mediated environments can facilitate children's self-regulation of instrumental music learning between lessons. This interpretive multiple case study utilized a software application assigned for 22 weeks to a piano teacher and four students (ages 8-10). Data sources…
Descriptors: Music Education, Metacognition, Familiarity, Problem Solving
Verkuyl, Margaret; Lapum, Jennifer L.; St-Amant, Oona; Bregstein, Jessica; Hughes, Michelle – Open Learning, 2023
Students desire free textbooks that incorporate multimedia and interactive experiences. Although there is an increased production of e-textbooks, these resources tend to replicate hard copy books and do not take advantage of the functions that technology offers. There is also a shift to creating e-textbooks that are considered open educational…
Descriptors: Electronic Books, Textbooks, Open Educational Resources, Nursing Students
Engin Demir; Huseyin Cevik – Turkish Online Journal of Distance Education, 2025
Students' attitudes towards distance education can be shaped by the compatibility of their learning styles with this new educational environment. The study aimed to investigate whether various variables and e-learning styles predict student's attitudes towards distance education. The present research was conducted on 387 students enrolled in the…
Descriptors: Student Attitudes, Electronic Learning, Educational Technology, Predictor Variables