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Valentina Nachtigall; Selina Yek; Nikol Rummel – Journal of Computer Assisted Learning, 2024
Background: With the increasing availability of immersive technologies such as 360° videos for educational purposes, research needs to shift from media comparison studies to value-added studies in order to identify conditions for effective learning with such technologies. For the educational use of history-related virtual reality media, which are…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
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Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
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Pedro Luis Saraiva Barbosa; Rafael Augusto Ferreira do Carmo; João P. P. Gomes; Windson Viana – Education and Information Technologies, 2024
Adaptive learning is a teaching approach aiming to personalize the learning experience for each student. In Computer Science Education (CSE), Adaptive Learning Systems (ALS) can provide students with customized lessons, exercises, and assessments based on their previous knowledge, strengths, and weaknesses. Some literature reviews focus on…
Descriptors: Teaching Methods, Individualized Instruction, Educational Technology, Technology Uses in Education
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Feng Feng; Wenxia Yang – Education and Information Technologies, 2025
The emergence of digital game types has opened up significant opportunities to facilitate language acquisition through feedback provision, attracting diverse research strands to explore their potential as arenas for technology-assisted language learning. This study investigates the effects of learner-, peer-, and collaborative-regulated feedback…
Descriptors: Foreign Countries, Computer Games, Game Based Learning, Feedback (Response)
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Mingmei Qu – European Journal of Education, 2025
This study investigates the interplay between EFL students' needs, proficiency levels, learning styles and AI-powered adaptive learning platforms in fostering academic engagement. A positive and significant relationship was observed, demonstrating that AI-powered platforms effectively cater to EFL students' individual needs, proficiency levels and…
Descriptors: Second Language Learning, English (Second Language), Technology Uses in Education, Artificial Intelligence
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Duong Huu Tong; Tien-Trung Nguyen; Bui Phuong Uyen; Lu Kim Ngan – Contemporary Educational Technology, 2023
Mobile learning (m-learning) is a crucial educational technology for teacher education due to its significant benefits and the development of mobile technology. This study's objective is to conduct a systematic review and present a recent synthesis of the m-learning literature from 2018 to 2023 in teacher education relating to subject publication…
Descriptors: Electronic Learning, Preservice Teacher Education, Preservice Teachers, Research Methodology
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Yilun Yang; Tianqi Jiang; Liping Chen – Asia-Pacific Education Researcher, 2024
Language teachers cannot ignore the role of technology in young language learners' lives to engage and motivate them. Therefore, the current research investigated the mediating effect of students' learning and cognitive styles on the relationship between their emotions and situational motivation. 1089 respondents were selected from different…
Descriptors: Psychological Patterns, Metacognition, Educational Environment, Technology Uses in Education
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Hani Y. Ayyoub; Omar S. Al-Kadi – IEEE Transactions on Learning Technologies, 2024
Education is a dynamic field that must be adaptable to sudden changes and disruptions caused by events like pandemics, war, and natural disasters related to climate change. When these events occur, traditional classrooms with traditional or blended delivery can shift to fully online learning, which requires an efficient learning environment that…
Descriptors: Cognitive Style, Individualized Instruction, Learning Management Systems, Artificial Intelligence
Kimberly Kirby Sigman – ProQuest LLC, 2023
This research presents that a closer look pertaining to learning style integrated with instructional technology within an educational setting is warranted. A better understanding of integrating instructional technology with learning styles and the impact on the learning process is possible if there is a closer look at the dynamic of…
Descriptors: Cognitive Style, Teaching Methods, Teacher Student Relationship, Correlation
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Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
Joseph W. Rotondo – ProQuest LLC, 2021
In the education system, many educators find it difficult to differentiate the lessons for their students as they lack the strategies to do so. The purpose of this study is to determine if a correlation exists between video game genres and learning style preferences. The framework that this study uses is the cognitive behavioral theoretical…
Descriptors: Educational Technology, Video Games, Cognitive Style, Preferences
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Banagiri, Richa; Kumar, Anuj; Pandey, Anoop – International Journal of Education and Development using Information and Communication Technology, 2021
In today's modern world, globalization has completely changed the way of working. How we live, learn, work, and even define work has changed due to new information and communication technologies. It can be stated that human capital fuels the modern economy, but in reality, the information and communication technology revolution has turned…
Descriptors: Educational Technology, Technology Uses in Education, Vocational Education, Foreign Countries
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Sari, Ratna Candra; Warsono, Sony; Ratmono, Dwi; Zuhrohtun, Zuhrohtun; Hermawan, Hardika Dwi – Interactive Technology and Smart Education, 2023
Purpose: Previous research examined the effectiveness of virtual reality (VR) in various fields including engineering (Alhalabi, 2016), the military (Webster, 2016), robotic surgery (Bric et al., 2016; Francis et al., 2020), firefighters (Çakiroglu and Gökoglu, 2019), negotiation training (Ding et al., 2020), health-care training (Chow et al.,…
Descriptors: Business Education, Computer Simulation, Ethics, Cognitive Style
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Yang An; Yushi Duan; Yuchen Zhang – International Journal of Information and Communication Technology Education, 2024
Higher education informatization (HEI) is an interdisciplinary field that examines the use and integration of information and communication technologies (ICTs) in higher education. This paper provides a bibliometric and visual analysis of the research trends, patterns, and topics in this field. Using the Web of Science database, the authors…
Descriptors: Bibliometrics, Educational Research, Higher Education, Information Technology
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Ucar, Dilara; Yilmaz, Serkan – Journal of Baltic Science Education, 2023
E-learning is becoming more popular than conventional teaching methods, particularly in science education. The use of e-learning has increased worldwide, especially after the COVID-19 pandemic. Today, students' e-learning styles have gained even more importance. The participants of this survey, which aimed to examine e-learning styles for selected…
Descriptors: Preservice Teachers, Electronic Learning, Student Characteristics, Foreign Countries
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