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Li Zhao; Suqi Li; Yu-Sheng Su – Education and Information Technologies, 2024
Microlearning, as an informal learning approach, has gained increasing popularity in both the training industry and professional studies disciplines over the last several years. However, despite the rising interest in microlearning, how to design microlearning activities and what microcontent is reasonable for microlearning activities have rarely…
Descriptors: Learning Activities, Electronic Learning, Learning Modules, Reading Assignments
Motz, Benjamin A.; Mallon, Matthew G.; Quick, Joshua D. – IEEE Transactions on Learning Technologies, 2021
As institutions of higher education increasingly utilize online learning management systems, college students are asked to submit more assignments online. Under this regime, when most assignments are posted and submitted online, it is possible to know if a student is missing a submission for an imminent deadline, and to intervene proactively to…
Descriptors: Automation, Assignments, Cues, Time Management
Lopez, Kimberly J.; Leighton, Jaylyn – Schole: A Journal of Leisure Studies and Recreation Education, 2023
This paper discusses use of a scaffolded videomaking assignment to encourage students to engage with new literacies -- creation of media that blends text, sound, and imagery -- to expand the range through which students demonstrate knowledge and application of philosophical concepts in everyday Therapeutic Recreation (TR) practice. Technology is…
Descriptors: Video Technology, Therapeutic Recreation, Assignments, Educational Technology
Holly Ryan; Daniel Abramov; Samantha Acker; Sydney Elkins – Thresholds in Education, 2025
This paper explores the complexities of co-authorship involving generative AI in academic contexts, focusing on an honors English class where students engaged with AI tools like ChatGPT. It critiques the boundaries of authorship as defined by COPE, which argues AI cannot be an author due to its lack of accountability. The study explores the…
Descriptors: Artificial Intelligence, Writing (Composition), Honors Curriculum, English Instruction
Patterson, Timothy; Han, Insook; Esposito, Laurie – Theory and Research in Social Education, 2022
Historical empathy may be enhanced by virtual reality (VR) technologies, which provide varying degrees of immersion into other time periods and places. This study explored the effects of combining semi-immersive and fully immersive VR with a follow-up writing task to promote historical empathy with adult learners. Thirty-six participants were…
Descriptors: Computer Simulation, Empathy, History, Adult Learning
Donnie Adams; Kee-Man Chuah; Edward Devadason; Muhammad Shamshinor Abdul Azzis – Education and Information Technologies, 2024
The emergence of chatbots and language models, such as ChatGPT has the potential to aid university students' learning experiences. However, despite its potential, ChatGPT is relatively new. There are limited studies that have investigated its usage readiness, and perceived usefulness among students for academic purposes. This study investigated…
Descriptors: Foreign Countries, College Students, Student Behavior, Help Seeking
Sam Pryke; Michael Rees; Gemma Witton – Interactive Learning Environments, 2024
This article is the first to examine the use of screen-capture video feedback on student assignments on a social science degree at a British university. It is based on qualitative, focus group, research with students who received one or more video recordings on their academic work over the period 2019-2021. The article first places video feedback…
Descriptors: Student Attitudes, Video Technology, Educational Technology, Feedback (Response)
Ramon Lawrence; Sarah Foss; Tatiana Urazova – ACM Transactions on Computing Education, 2023
Objectives: Automatic assessment systems are widely used to provide rapid feedback for students and reduce grading time. Despite the benefits of increased efficiency and improved pedagogical outcomes, an ongoing challenge is mitigating poor student behaviors when interacting with automatic assessment systems including numerous submissions,…
Descriptors: Student Behavior, Evaluation Methods, Technology Uses in Education, Educational Technology
Elena Taylor – Journal on Empowering Teaching Excellence, 2021
Writing assignments that students complete in university courses are typically designed for evaluation and grading by the instructor, who, therefore, acts as the sole reader of student written work. However, most written genres students would--and do--encounter in the world beyond the classroom are composed for diverse audiences who influence…
Descriptors: Writing Assignments, Audiences, College Students, Educational Technology
Tiernan, Peter – Digital Education Review, 2021
In an effort to explore digital literacy in practice, this paper investigates how students evaluate digital video for use in assignment work. Students sourced content for a written assignment from a selection of videos housed on an online repository and reflected on their choices. The study examines the key areas influencing the use and evaluation…
Descriptors: Educational Technology, Technological Literacy, Video Technology, Learning Experience
Erick Sanchez Suasnabar – ProQuest LLC, 2021
Participatory Learning (PL) integrates several learning approaches, engaging students throughout the entire assignment process for both online and face-to-face courses. Beyond simply providing a solution, students also craft a problem (problem-based learning), grade each other (peer assessment and feedback), evaluate themselves (self-assessment),…
Descriptors: Cooperative Learning, Student Participation, Educational Technology, Technology Integration
Jining Han – Language Learning & Technology, 2024
The present study applied a multiple-case study design to investigate Chinese as a foreign language (CFL) students' responses to computer-mediated coded feedback and the factors that influence students' responses in an online multiple-draft Chinese writing context. Three intermediate-level students of Chinese completed four drafts for which they…
Descriptors: Computer Mediated Communication, Feedback (Response), Student Attitudes, Influences
Woods, Kathryn; Gomez, Melissa; Arnold, Michelle Gadson – International Journal of Web-Based Learning and Teaching Technologies, 2019
The use of social media has become ubiquitous in many industries, including higher education. Emerging research shows that incorporating various social media platforms into course instruction can increase student interest, participation, and engagement as well as provide instructors and students with multiple platforms for communication and…
Descriptors: Social Media, College Students, Student Attitudes, Educational Technology
Purcell, Bernice M. – Journal of Instructional Pedagogies, 2021
Faculty encourage students to create LinkedIn profiles and to use LinkedIn for job searches, but often realize that as soon as the profile is created, many students abandon LinkedIn. The project changed the approach to incorporate a series of assignments in which students not only revised an existing profile but then were required to develop a…
Descriptors: Educational Technology, Technology Uses in Education, Assignments, Social Networks
Wan, Liyong; Xie, Shoumei; Shu, Ai – SAGE Open, 2020
This study tries to propose a unified model integrating the unified theory of acceptance and use of technology (UTAUT) model, task-technology fit (TTF) model, and user satisfaction to investigate the determinants that affect university students' continued intention of using massive open online courses (MOOCs). Based on the data of a survey on 464…
Descriptors: Foreign Countries, College Students, Student Attitudes, Large Group Instruction