Publication Date
In 2025 | 12 |
Since 2024 | 49 |
Since 2021 (last 5 years) | 224 |
Since 2016 (last 10 years) | 779 |
Since 2006 (last 20 years) | 1411 |
Descriptor
College Students | 1503 |
Educational Technology | 1503 |
Teaching Methods | 1491 |
Foreign Countries | 810 |
Technology Uses in Education | 725 |
Student Attitudes | 631 |
Online Courses | 315 |
College Faculty | 293 |
Higher Education | 255 |
Second Language Instruction | 226 |
English (Second Language) | 223 |
More ▼ |
Source
Author
Publication Type
Education Level
Audience
Teachers | 29 |
Students | 6 |
Researchers | 5 |
Practitioners | 4 |
Administrators | 3 |
Policymakers | 2 |
Media Staff | 1 |
Support Staff | 1 |
Location
Turkey | 64 |
Taiwan | 60 |
Australia | 53 |
China | 52 |
United Kingdom | 46 |
Saudi Arabia | 43 |
Spain | 40 |
South Africa | 37 |
Canada | 31 |
Malaysia | 30 |
Thailand | 30 |
More ▼ |
Laws, Policies, & Programs
Americans with Disabilities… | 2 |
Individuals with Disabilities… | 1 |
No Child Left Behind Act 2001 | 1 |
Rehabilitation Act 1973 | 1 |
Telecommunications Act 1996 | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Benardine Ifeoma Onah; Blessing Ngozi Eze; Chigozie Roseann Uzoegwu; Charles Chiamagu; Chukwuma Mgboji; Christian Sunday Ugwuanyi – Education and Information Technologies, 2024
This research work ascertained the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students' Interest and Academic Achievement in Universities in Nigeria. The purpose of the study is to determine the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students'…
Descriptors: Programming, Teaching Methods, Educational Technology, Student Interests
Nicholas Ogbonna Onele; Theresa Chinyere Ogbuanya – Journal of Teaching and Learning, 2025
This study adopted a pre-test post-test quasi-experimental design. The sample size was 162 students from eight universities. The sample was categorized into two groups: Group I (n=79) and Group II (n=83). Electric VLab, provided the environment. A researcher-made achievement test, comprising multiple-choice, essay and practical questions was used…
Descriptors: Gender Differences, Teaching Methods, Academic Achievement, Computer Simulation
Hao Yang – International Journal of Information and Communication Technology Education, 2024
The concept of "great ideological and political education" requires comprehensive ideological education to better achieve the educational goals of "innovation and entrepreneurship." This article analyzes and explores the intelligent teaching methods of ideological and political education in universities under the background of…
Descriptors: Ideology, Entrepreneurship, Teaching Methods, Political Issues
Lockias Chitanana – Education and Information Technologies, 2024
This study investigated how lecturers and university students used WhatsApp as an academic tool. The study employed an ANT methodological and analytical framework to investigate WhatsApp as an academic tool in a university set-up in post COVID-19 era. Participants were selected from one state university. The snowball purposive sampling approach…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, College Faculty
Natalie Patterson Mohr; Laura McNeill – International Journal on E-Learning, 2024
This multiple case analysis examines how AI ethics education's unique characteristics transform traditional e-learning approaches in synchronous and asynchronous environments. Through analysis of two contrasting cases -- Loyola Marymount University's synchronous workshops and Usher and Barak's asynchronous module -- the study investigates how…
Descriptors: Electronic Learning, Artificial Intelligence, Ethics, Values Education
Lin Shui; Yuan Feng; Mengting Zhong; Yu Qin – International Journal of Web-Based Learning and Teaching Technologies, 2024
This paper mainly studies the cultivation of applied talents of music majors in colleges and universities based on internet remote technology. By analyzing the definition and development of internet remote technology and discussing the present situation and challenges of cultivating applied talents of music majors in colleges and universities,…
Descriptors: Music Education, Majors (Students), College Students, Distance Education
Chyanna Wee; Lillian Yee Kiaw Wang; Huey Fang Ong – ACM Transactions on Computing Education, 2025
This study presents the development of a student-centric framework for utilizing virtual reality (VR) technologies in education, specifically focusing on enhancing computational thinking skills. While numerous frameworks exist in this domain, they often lack consideration of student preferences, which are integral for fostering learner autonomy.…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computation
Zheng, Lanqin; Niu, Jiayu; Long, Miaolang; Fan, Yunchao – British Journal of Educational Technology, 2023
Computer-supported collaborative learning (CSCL) has been an effective pedagogy in the field of education. However, productive collaborative learning often does not occur spontaneously, and learners often have difficulties with collaborative knowledge building and socially shared regulation. To address this research gap, this study proposes an…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Graphs, College Students
Lyudmila S. Chikileva; Alexey A. Chistyakov; Maryana V. Busygina; Alexey I. Prokopyev; Elena V. Grib; Dmitry N. Tsvetkov – Contemporary Educational Technology, 2023
The purpose of this research is to review peer-reviewed articles on the effects of e-learning on the academic performance of university students. The SCOPUS database was searched for peer-reviewed articles. The data obtained were analyzed using the content analysis method. Twenty-seven articles were found in journals indexed in the SCOPUS database…
Descriptors: Electronic Learning, Academic Achievement, Universities, College Students
Brenna Griffen – ProQuest LLC, 2023
Identifying preferred stimuli is an initial step in many evidence-based educational programs for young children. Preference assessments, such as the Multiple Stimulus Without Replacement (MSWO), provide an empirically validated way of identifying and ranking these stimuli. Traditional methods of training professionals to implement MSWO often…
Descriptors: Artificial Intelligence, Educational Technology, College Students, Speech Language Pathology
Leif Sundberg; Jonny Holmström – Journal of Information Systems Education, 2024
With recent advances in artificial intelligence (AI), machine learning (ML) has been identified as particularly useful for organizations seeking to create value from data. However, as ML is commonly associated with technical professions, such as computer science and engineering, incorporating training in the use of ML into non-technical…
Descriptors: Artificial Intelligence, Conventional Instruction, Data Collection, Models
Ying Sai – Interactive Learning Environments, 2024
In the era of multimedia digital education, virtual reality (VR) technologies have become extremely popular teaching tools. The research compares the learning outcomes of the VR students group using the VR4EDU virtual reality application with the learning outcomes of the control students group taking the traditional online music lessons. The…
Descriptors: Electronic Learning, Music Education, Multimedia Materials, Educational Technology
Paula Gil Ruiz – Discover Education, 2024
This research examines the impact of gamification on the development of critical thinking skills to counter misinformation, focusing specifically on students' roles as developers of educational software. Involving 107 university students, this study employs an experimental pretest-posttest methodology. An educational Escape Room was implemented,…
Descriptors: Gamification, Teaching Methods, Social Media, Sustainability
Gede Saindra Santyadiputra; Purnomo; Waras Kamdi; Syaad Patmanthara; Didik Nurhadi – Cogent Education, 2024
Along with increasing the complexity of learning objectives, the traditional Virtual Learning Environments (VLEs) are insufficient in improving students' learning achievement. Advanced VLEs can be created to overcome this challenge by combining traditional VLEs with Virtual Lab Network Simulation (Vilanets) learning media. This research, conducted…
Descriptors: Electronic Learning, Student Improvement, College Students, Academic Achievement
Sophia Magaretha Brink – Journal of Applied Research in Higher Education, 2025
Purpose: The objective of the study was to explore which COVID-19 teaching and learning methods, that enhanced accounting students' learning experience, should be applied at a residential university after the pandemic. Design/methodology/approach: A qualitative exploratory approach within an interpretive paradigm was applied. A total of 15…
Descriptors: COVID-19, Pandemics, Student Experience, Accounting