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Johnson, Staci Neas – Journal of College Science Teaching, 2017
The increase in classroom technology has resulted in the use of clickers and other audience response systems (ARS) for simultaneous reporting of choices in the teambased learning (TBL) classroom. A variety of techniques and practices using ARS technology in TBL courses has been noted. Learning gains in the TBL classroom with ARS reporting has not…
Descriptors: Cooperative Learning, Teamwork, Audience Response Systems, Educational Technology
Nice, Shelly – ProQuest LLC, 2017
The purpose of this study was to determine whether the use of interactive learning technology in the classroom can impact knowledge retention among students as compared to classrooms where interactive learning technology was not utilized. Through a quasi-experimental design, the study explored non-cognitive factor relationships to knowledge…
Descriptors: Audience Response Systems, Retention (Psychology), Influence of Technology, Educational Technology
Deri, Melissa A.; Mills, Pamela; McGregor, Donna – Journal of College Science Teaching, 2018
A flipped classroom is one where students are first introduced to content outside of the classroom. This frees up class time for more active learning strategies and has been shown to enhance student learning in high school and college classrooms. However, many studies in General Chemistry, a college gateway science course, were conducted in small…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Cagande, Jeffrey Lloyd L.; Jugar, Richard R. – Issues in Educational Research, 2018
Reversing the traditional classroom activities, in the flipped classroom model students view lectures at home and perform activities during class period inside the classroom. This study investigated the effect of a flipped classroom implementation on college physics students' motivation and understanding of kinematics graphs. A Solomon four-group…
Descriptors: Science Instruction, College Science, Educational Technology, Technology Uses in Education
A Campus-Wide Investigation of Clicker Implementation: The Status of Peer Discussion in STEM Classes
Lewin, Justin D.; Vinson, Erin L.; Stetzer, MacKenzie R.; Smith, Michelle K. – CBE - Life Sciences Education, 2016
At the University of Maine, middle and high school teachers observed more than 250 university science, technology, engineering, and mathematics classes and collected information on the nature of instruction, including how clickers were being used. Comparisons of classes taught with (n = 80) and without (n = 184) clickers show that, while…
Descriptors: Audience Response Systems, Technology Uses in Education, Educational Technology, STEM Education
Sayer, Ryan; Marshman, Emily; Singh, Chandralekha – Physical Review Physics Education Research, 2016
Just-in-Time Teaching (JiTT) is an instructional strategy involving feedback from students on prelecture activities in order to design in-class activities to build on the continuing feedback from students. We investigate the effectiveness of a JiTT approach, which included in-class concept tests using clickers in an upper-division quantum…
Descriptors: Teaching Methods, Feedback (Response), Program Effectiveness, Handheld Devices
Cleveland, Lacy M.; Olimpo, Jeffrey T.; DeChenne-Peters, Sue Ellen – CBE - Life Sciences Education, 2017
In response to calls for reform in undergraduate biology education, we conducted research examining how varying active-learning strategies impacted students' conceptual understanding, attitudes, and motivation in two sections of a large-lecture introductory cell and molecular biology course. Using a quasi-experimental design, we collected…
Descriptors: Teaching Methods, Science Instruction, Active Learning, Undergraduate Study
Ulbig, Stacy G. – Journal of Political Science Education, 2016
Do individual-level student learning styles affect appreciation for and benefit from the use of classroom response system technology? This research investigates the benefit of in-class electronic classroom response systems ("classroom clickers"). With these systems, students answer questions posed to them in a PowerPoint presentation…
Descriptors: Audience Response Systems, Handheld Devices, Technology Uses in Education, Cognitive Style
Hung, Hsiu-Ting – Language Learning & Technology, 2017
The present study incorporates a student response system (SRS) as a means to engage students in a flipped classroom and promote active learning. While the effectiveness of such systems with regard to student learning has been well documented in disciplines that are dominated by lecture-based instruction, no studies have compared the effectiveness…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Kukolja Taradi, S.; Taradi, M. – Advances in Physiology Education, 2016
The goal of the present study was to determine whether an active learning/teaching strategy facilitated with mobile technologies can improve students' levels of memory retention of key physiological concepts. We used a quasiexperimental pretest/posttest nonequivalent group design to compare the test performances of second-year medical students (n…
Descriptors: Physiology, Medical Education, Handheld Devices, Telecommunications
Hung, Hsiu-Ting – Interactive Learning Environments, 2017
Flipped classrooms continue to grow in popularity across all levels of education. Following this pedagogical trend, the present study aimed to enhance the face-to-face instruction in flipped classrooms with the use of clickers. A game-like clicker application was implemented through a bring your own device (BYOD) model to gamify classroom dynamics…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Audience Response Systems
Wiggins, Meg; Sawtell, Mary; Jerrim, John – Education Endowment Foundation, 2017
This Learner Response System (LRS) intervention involves the use of electronic handheld devices that allow teachers and pupils to provide immediate feedback during lessons. For example, pupils can respond to a question using the device and responses are immediately visible to the teacher, or they can work through problems on the device at their…
Descriptors: Handheld Devices, Audience Response Systems, Educational Technology, Technology Uses in Education
Batchelor, John – PRIMUS, 2015
This paper reports the results of a survey study of clicker use and mathematics anxiety among students enrolled in an undergraduate calculus course during the Fall 2013 semester. Students in two large lecture sections of calculus completed surveys at the beginning and end of the course. One class used clickers, whereas the other class was taught…
Descriptors: Mathematics Instruction, College Mathematics, Undergraduate Study, Handheld Devices
Chen, Min; Yu, Sheng Quan; Chiang, Feng Kuang – Interactive Learning Environments, 2017
Most ubiquitous learning researchers use resource recommendation and retrieving based on context to provide contextualized learning resources, but it is the kind of one-way context matching. Learners always obtain fixed digital learning resources, which present all learning contents in any context. This study proposed a dynamic ubiquitous learning…
Descriptors: Electronic Learning, Educational Technology, Instructional Materials, Models
Brady, Melanie; Seli, Helena; Rosenthal, Jane – Educational Technology Research and Development, 2013
Recent research suggests that clickers (electronic feedback devices) influence metacognition. This article reports qualitative findings from a quasi-experimental study comparing clickers and low technology polling. We sought to establish how clickers influence metacognition and whether differences exist in how each response system influences…
Descriptors: Metacognition, Educational Technology, Learner Controlled Instruction, Educational Environment
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