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Showing 1 to 15 of 17 results Save | Export
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Vykopal, Jan; Seda, Pavel; Svabensky, Valdemar; Celeda, Pavel – IEEE Transactions on Learning Technologies, 2023
Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical laboratories, provide students with real-world computer systems but rarely adapt the learning environment to individual students of various proficiency and…
Descriptors: Students, Educational Technology, Computer Assisted Instruction, Media Adaptation
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Verma, Vipin; Craig, Scotty D.; Levy, Roy; Bansal, Ajay; Amresh, Ashish – Journal of Educational Computing Research, 2022
Detection and responding to a player's affect are important for serious games. A method for this purpose was tested within Chem-o-crypt, a game that teaches chemical equation balancing. The game automatically detects boredom, flow, and frustration using the Affdex SDK from Affectiva. The sensed affective state is then used to adapt the game play…
Descriptors: Psychological Patterns, Game Based Learning, Media Adaptation, Learner Engagement
Desouza, Romualdo T.; McClean, Cheryl L.; Berger, Paulette – Phi Delta Kappan, 2008
Over the past decade, at both the university and high school levels, chemistry instructors have become keenly aware of an increasing number of students who are proving to be unable to solve complex problems. Today's students have grown up with technology, and most would prefer to do their homework using a digital tool rather than pencil and paper.…
Descriptors: High Schools, Computer Assisted Instruction, Educational Technology, Adoption (Ideas)
Reynolds, Angus – Training and Development Journal, 1990
Suggestions for adapting automated training materials for foreign audiences include accurate translation; culturalization; simplicity; clarity; anticipated uses, display formats, text characteristics, and software compatibility; costs; and attention to the pitfalls of jargon, cliches, acronyms, numbers, money, sports metaphors, and humor. (SK)
Descriptors: Adult Education, Computer Assisted Instruction, Computer Software, Cultural Context
Beacham, N. A.; Elliott, A. C.; Alty, J. L.; Al-Sharrah, A. – 2002
This paper reports initial results from a study which investigated whether different media combinations could be shown to improve students' understanding of computer-based learning materials and to determine whether student learning style affected student understanding for different media combinations. Three groups of participants were given a…
Descriptors: Cognitive Style, Computer Assisted Instruction, Educational Technology, Educational Trends
Ariew, Robert – 1982
After an examination of the status of the use of media in the foreign language curriculum, the potential impact of video and computer-assisted language learning (CALL) is analyzed, and their advantages and disadvantages are charted. The role of the American Council for the Teaching of Foreign Languages (ACTFL) Proficiency Guidelines with respect…
Descriptors: Computer Assisted Instruction, Curriculum Design, Educational Technology, Equipment Evaluation
Wyatt, David H. – 1982
This paper on the application of principles to computer-assisted language learning (CALL) first clarifies the the relationships between the capabilities of the computer (and computer-controlled technology) and the main approaches to second language learning. Fourteen common types of CALL programs are briefly reviewed. A "relational" classification…
Descriptors: Appropriate Technology, Authoring Aids (Programing), Computer Assisted Instruction, Courseware
Kuo, Elaine W.; Levis, Marc R. – 2002
The purpose of this study is to examine how technology, namely virtual reality (VR), can be developed as a critical pedagogical tool. More specifically, the study explores whether the use of VR can challenge the traditional lecture format and make the classroom a more student-centered environment. In this instance, VR is defined as a set of…
Descriptors: Architecture, Computer Assisted Instruction, Computer Uses in Education, Educational Technology
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Kozma, Robert B. – Educational Technology Research and Development, 1994
This response to a previously published article on the replaceability of media and instructional methods focuses on a study that uses a chemistry multimedia software package to examine cognitive processes in which learners interact with instructional designs and use media and methods to construct understanding. (nine references) (LRW)
Descriptors: Chemistry, Computer Assisted Instruction, Courseware, Educational Media
Weible, David M. – 1982
A review of the literature and current technology focuses on the determination of what strategies and methods are appropriate for computer-assisted language learning (CALL). A brief overview is presented regarding the historical development and non-use (to its full potential) of the computer in the education field, and particularly in the area of…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Strategies, Educational Technology
Heimann, Mikael; And Others – 1995
An interactive multimedia program to facilitate the acquisition of reading, writing, and overall communication skills in children with significant language delays was developed and evaluated in Sweden with two studies. Participating in the first study were 11 children (ages 6 to 13) with autism, 9 children (mean age 13) with mixed disabilities,…
Descriptors: Autism, Communication Skills, Computer Assisted Instruction, Educational Media
Dublin, Peter; And Others – 1994
Noting that for computers to become an important part of education, they must be in the classroom rather than just in computer labs or media centers, this book focuses on integrating computers into daily classroom instruction. Part 1 of the book contains 18 short essays grouped into 5 chapters: (1) "First Principles" deals with the…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Uses in Education, Cooperative Learning
Curtis, David – 1996
An instructor's experience teaching introductory Sociology at Maple Woods Community College demonstrates the benefits of using instructional technology to deliver standard lecture material. In order to integrate technology with each lecture, a PC was used to create an interactive text-based design through Compel, a multimedia slide presentation…
Descriptors: Community Colleges, Computer Assisted Instruction, Computer Uses in Education, Educational Media
Main, Linda – Technological Horizons in Education, 1987
Discusses the development of automated management systems for school library media centers. Suggests that schools of library and information science establish microcomputer laboratories containing state-of-the-art library management software and hardware that could be used for field work, inservices, and conferences. (TW)
Descriptors: College Instruction, Computer Assisted Instruction, Computer Uses in Education, Courseware
Cristea, Alexandra; De Bra, Paul – 2002
In the Information Society of the new millennium, the use of Information and Communication Technology (ICT) is becoming essential for the rapid dissemination of information. In this context, Open and Distance Learning (ODL) will have a growing role in effectively training people to have active roles in society. However, modern learners have a…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Mediated Communication, Design Preferences
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