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Yanqing Wang; Shaoying Gong; Ning Jia; Ying Liu – Journal of Computer Assisted Learning, 2025
Background: Online learning is becoming increasingly popular among learners. To enhance the effectiveness of online learning, researchers have embedded an affective pedagogical agent (PA) on the computer screen to help regulate learners' emotions and support their learning. However, previous research has paid little attention to the effects of…
Descriptors: Metacognition, Prompting, Electronic Learning, Computer Uses in Education
R. Alex Smith; Erin Smith; Madeline D. Price – Intervention in School and Clinic, 2024
Mathematical writing (MW) can support students' mathematical learning and is common in mathematics assessment. However, MW is known to be particularly challenging for students with learning disabilities. While the use of model compositions of both high- and low-quality writing and the act of revision are evidence-based practices in writing…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Writing Instruction, Students with Disabilities
Azimi, Esmaeil; Jafari, Leila; Mahdavinasab, Yousef – Education and Information Technologies, 2023
This study employed the design-based research (DBR) methodology to explore how to design instructional prompts integrated into a computer-based cognitive tool, GeoGebra, for gifted mathematics education. This study was divided into two iterative research phases lasting for 3 semesters, in which differentiating the instructional prompts for gifted…
Descriptors: Design, Computer Assisted Instruction, Prompting, Educational Technology
Poitras, Eric G.; Doleck, Tenzin; Lajoie, Susanne P. – Educational Technology Research and Development, 2018
Ill-structured problems, by definition, have multiple paths to a solution and are multifaceted making automated assessment and feedback a difficult challenge. Diagnostic reasoning about medical cases meet the criteria of ill-structured problem solving since there are multiple solution paths. The goal of this study was to develop an adaptive…
Descriptors: Misconceptions, Physicians, Clinical Diagnosis, Problem Solving
Knoop-van Campen, Carolien; Molenaar, Inge – Frontline Learning Research, 2020
In technology empowered classrooms teachers receive real-time data about students' performance and progress on teacher dashboards. Dashboards have the potential to enhance teachers' feedback practices and complement human-prompted feedback that is initiated by teachers themselves or students asking questions. However, such enhancement requires…
Descriptors: Feedback (Response), Technology Integration, Teacher Student Relationship, Behavior Patterns
Ní Chiaráin, Neasa; Ní Chasaide, Ailbhe – Research-publishing.net, 2019
A key benefit in intelligent Computer Assisted Language Learning (iCALL) is that it allows complex linguistic phenomena to be incorporated into digital learning platforms, either for the autonomous learner or to complement classroom teaching. The present paper describes (1) complex phonological/ morphophonemic alternations of Irish, which are…
Descriptors: Computer Assisted Instruction, Educational Technology, Technology Uses in Education, Second Language Learning
Järvelä, Sanna; Kirschner, Paul A.; Hadwin, Allyson; Järvenoja, Hanna; Malmberg, Jonna; Miller, Mariel; Laru, Jari – International Journal of Computer-Supported Collaborative Learning, 2016
The field of computer supported collaborative learning (CSCL) is progressing instrumentally and theoretically. Nevertheless, few studies examine the effectiveness and efficiency of CSCL with respect to cognitive, motivational, emotional, and social issues, despite the fact that the role of regulatory processes is critical for the quality of…
Descriptors: Computer Assisted Instruction, Educational Technology, Prompting, Cooperative Learning
Fessl, Angela; Wesiak, Gudrun; Rivera-Pelayo, Verónica; Feyertag, Sandra; Pammer, Viktoria – IEEE Transactions on Learning Technologies, 2017
This paper presents a concept for in-app reflection guidance and its evaluation in four work-related field trials. By synthesizing across four field trials, we can show that computer-based reflection guidance can function in the workplace, in the sense of being accepted as technology, being perceived as useful and leading to reflective learning.…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Workplace Learning, Reflection
Coleman, Mari Beth; Cherry, Rebecca A.; Moore, Tara C.; Yujeong, Park; Cihak, David F. – Intellectual and Developmental Disabilities, 2015
The purpose of this study was to compare the effects of teacher-directed simultaneous prompting to computer-assisted simultaneous prompting for teaching sight words to 3 elementary school students with intellectual disability. Activities in the computer-assisted condition were designed with Intellitools Classroom Suite software whereas traditional…
Descriptors: Prompting, Simulation, Sight Vocabulary, Elementary School Students
Mechling, Linda C.; Bryant, Kathryn J.; Spencer, Galen P.; Ayres, Kevin M. – Education and Training in Autism and Developmental Disabilities, 2015
Two different video-based procedures for presenting the passage of time (how long a step lasts) were examined. The two procedures were presented within the framework of video prompting to promote independent multi-step task completion across four young adults with moderate intellectual disability. The two procedures demonstrating passage of the…
Descriptors: Video Technology, Prompting, Moderate Mental Retardation, Young Adults
Schworm, S.; Bolzer, M. – Journal of Computer Assisted Learning, 2014
This study investigated help-seeking activities in a computer-based environment teaching argumentative skills by videos of argumentative dialogues of teachers who discussed controversy issues in the context of a workshop. Learners, all of them students of educational sciences, solved learning tasks on the presented argumentative dialogues and…
Descriptors: Help Seeking, Computer Assisted Instruction, Educational Technology, Persuasive Discourse
Tatar, Nilgün; Akpinar, Ercan; Feyzioglu, Eylem Yildiz – Journal of Science Education and Technology, 2013
The purpose of this study is to investigate the effect of computer-assisted learning integrated with metacognitive prompts on elementary students' affective skills on the subject of electricity. The researchers developed educational software to enable students to easily and comprehensively learn the concepts in the subject of electricity. A…
Descriptors: Educational Technology, Computer Assisted Instruction, Metacognition, Prompting
Kale, Ugur; Whitehouse, Pamela – Journal of Research on Technology in Education, 2012
This study examined preservice teachers' problem-solving skills through the use of an online video case study. Eighty preservice teachers participated in the study with a three-level video presentation by a two-grade-level between-subjects factorial design. The study incorporates a content analysis framework to examine both the components and the…
Descriptors: Preservice Teachers, Elementary Education, Problem Solving, Content Analysis
Berthold, Kirsten; Eysink, Tessa H. S.; Renkl, Alexander – Instructional Science: An International Journal of the Learning Sciences, 2009
Learning with multiple representations is usually employed in order to foster understanding. However, it also imposes high demands on the learners and often does not lead to the expected results, especially because the learners do not integrate the different representations. Thus, it is necessary to support the learners' self-explanation activity,…
Descriptors: Mathematical Concepts, Probability, Control Groups, Mathematics Instruction
Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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