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Showing 1 to 15 of 66 results Save | Export
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Iria Estévez-Ayres; Patricia Callejo; Miguel Ángel Hombrados-Herrera; Carlos Alario-Hoyos; Carlos Delgado Kloos – International Journal of Artificial Intelligence in Education, 2025
The emergence of Large Language Models (LLMs) has marked a significant change in education. The appearance of these LLMs and their associated chatbots has yielded several advantages for both students and educators, including their use as teaching assistants for content creation or summarisation. This paper aims to evaluate the capacity of LLMs…
Descriptors: Artificial Intelligence, Natural Language Processing, Computer Mediated Communication, Technology Uses in Education
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Mohsen Asgari; Fong-Chun Tsai; Linda Mannila; Filip Strömbäck; Kazi Masum Sadique – Discover Education, 2024
As programming emerges as a critical skill in the digital age and digital tools continue to evolve, understanding students' perspectives on the integration of such technologies into their education is crucial. This empirical study explores the perspectives of students in Sweden and Taiwan on the use of digital tools in their programming courses.…
Descriptors: Foreign Countries, Comparative Education, Student Attitudes, Technology Uses in Education
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I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
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Agbo, Friday Joseph; Olawumi, Olayemi; Oyelere, Solomon Sunday; Kolog, Emmanuel Awuni; Olaleye, Sunday Adewale; Agjei, Richard O.; Ukpabi, Dandison C.; Yunusa, Abdullahi Abubakar; Gbadegeshin, Saheed A.; Awoniyi, Luqman; Erinle, Kehinde O.; Mogaji, Emmanuel; Silas, Aziaka Duabar; Nwachukwu, Chijioke E.; Olawuni, Adedayo – International Journal of Education and Development using Information and Communication Technology, 2020
Social media has become an important platform where users share, comment, discuss, communicate, interact, and play games. Aside from using social media for personal, social, and business purposes, the use of social media has gained attention, particularly for collaborative learning in the educational sector. This paper examines the role of social…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Teaching Methods
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Yilmaz, Rabia M.; Baydas, Ozlem – Educational Technology Research and Development, 2017
The aim of the study is to examine undergraduate students' awareness of metacognition, the metacognitive strategies they use in their learning and their learning performance in pre-class asynchronous activity in a flipped classroom. The sample consisted of 47 undergraduate students. Eleven students were not included in this study since they did…
Descriptors: Undergraduate Students, Metacognition, Learning Strategies, Computer Mediated Communication
Kurtz, Holly; Lloyd, Sterling; Harwin, Alexandra; Osher, Michael – Editorial Projects in Education, 2018
In February 2018, the Education Week Research Center fielded an online survey to more than 500 school leaders, including principals, assistant principals, and deans. The questionnaire focused on screen-time, personalized learning, social media, cyber-bullying, media literacy, sexting, and the Computer Science for All movement. Highlights of survey…
Descriptors: Educational Technology, Technology Uses in Education, Bullying, Computer Mediated Communication
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Çakiroglu, Ünal; Kokoç, Mehmet; Kol, Elvan; Turan, Ebru – Educational Technology & Society, 2016
The purpose of this qualitative study was to understand activities and behaviors of learners and instructor in an online programming course. Adobe Connect web conferencing system was used as a delivery platform. A total of fifty-six sophomore students attending a computer education and instructional technology program (online) participated in this…
Descriptors: Programming, Online Courses, Qualitative Research, Teleconferencing
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Yu, Yuan-Chih – IEEE Transactions on Learning Technologies, 2017
Teaching with a classroom feedback system can benefit both teaching and learning practices of interactivity. In this paper, we propose a dual-channel classroom feedback system integrated with a back-end e-Learning system. The system consists of learning agents running on the students' computers and a teaching agent running on the instructor's…
Descriptors: Feedback (Response), Teaching Methods, Educational Technology, Technology Uses in Education
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Ghilay, Yaron; Ghilay, Ruth – Journal of Educational Technology, 2015
The aim of the study was to find out a method designated to improve the learning of computer courses by adding Screencast technology. The intention was to measure the influence of high-quality clips produced by Screencast technology, on the learning process of computer courses. It was required to find out the characteristics (pedagogical and…
Descriptors: Educational Technology, Video Technology, Technology Uses in Education, Higher Education
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Lang, Guido; Ceccucci, Wendy – Information Systems Education Journal, 2014
Despite the fact that screencasts have been used in higher education for years, little is known about the effectiveness of using them inside the classroom--as part of a lecture. One of the main benefits of using screencasts in class is that it allows the professor to work with students one-on-one. This novel instructional method was implemented to…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Teacher Student Relationship
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Tsompanoudi, Despina; Satratzemi, Maya; Xinogalos, Stelios – Informatics in Education, 2015
Since pair programming appeared in the literature as an effective method of teaching computer programming, many systems were developed to cover the application of pair programming over distance. Today's systems serve personal, professional and educational purposes allowing distributed teams to work together on the same programming project. The…
Descriptors: Computer Science Education, Programming, Teamwork, Teaching Methods
Cheng, Jeremy C. Y. – European Journal of Open, Distance and E-Learning, 2014
This exploratory study examines emotional affordance of a massive open online course (MOOC). Postings in a discussion forum of a MOOC in computer science are analysed following a research design informed by virtual ethnography. Emotional affordance is investigated, focusing on non-achievement emotions which are not directly linked to achievement…
Descriptors: Open Universities, Online Courses, Distance Education, Educational Technology
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Arslanyilmaz, Abdurrahman; Sullins, John – Quarterly Review of Distance Education, 2013
This study compares the discussion participation and performance of 7 undergraduate students enrolled in an e-commerce programming course during the spring semester of 2010 to that of 13 students enrolled in the same course during fall of that year. In the former course, the instructor participated in the required discussion only at the very end…
Descriptors: Teacher Participation, Undergraduate Students, Online Courses, Educational Technology
Wright, Linda J. – ProQuest LLC, 2011
Computer-mediated communication (CMC) technologies have been an integral part of distance education for many years. They are found in both synchronous and asynchronous platforms and are intended to enhance the learning experience for students. CMC technologies add an interactive element to the online learning environment. The findings from this…
Descriptors: Electronic Learning, Computer Mediated Communication, Distance Education, Online Courses
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Erichsen, Elizabeth Anne; DeLorme, Lyn; Connelley, Rosalinda; Okurut-Ibore, Christine; McNamara, Lisa; Aljohani, Obaidalah – Journal of Continuing Higher Education, 2013
An internal assessment was conducted utilizing a sociotechnical systems approach and cultural lens as a means of exploring the dynamics of a blended doctoral program. Blended learning environments were conceived of as sociotechnical systems, and blended programs were defined as programs that utilize multimodal means for the mediation of…
Descriptors: Educational Environment, Program Effectiveness, Computer Science, Online Courses
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