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Fancsali, Cheri; Mirakhur, Zitsi; Klevan, Sarah; Rivera-Cash, Edgar – Research Alliance for New York City Schools, 2022
The perspective that computing and computational thinking (CT) are necessary competencies for the 21st century is increasingly pervasive. Computational concepts and methods--problem solving, designing systems, refining the steps in a process, and tinkering toward creative solutions--are relevant in nearly every discipline, profession, and…
Descriptors: Thinking Skills, Problem Solving, Computation, Science Instruction
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Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs
Freeman, Michael J. – Educational Technology, 1975
A description of how highly sophisticated, computerized robots can be used in the classroom. (HB)
Descriptors: Computer Assisted Instruction, Computer Science, Educational Technology, Robotics
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Aspray, William – Journal of Computers in Mathematics and Science Teaching, 1982
Lists some of the better-known and more accessible books on the history of computing and information processing, covering: (1) popular general works; (2) more technical general works; (3) microelectronics and computing; (4) artificial intelligence and robotics; (5) works relating to Charles Babbage; (6) other biographical and personal accounts;…
Descriptors: Adult Education, Annotated Bibliographies, Computer Science, Computers
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Sklar, Elizabeth; Parsons, Simon; Stone, Peter – Journal on Educational Resources in Computing, 2004
In the education literature, team-based projects have proven to be an effective pedagogical methodology. We have been using "RoboCup" challenges as the basis for class projects in undergraduate and masters level courses. This article discusses several independent efforts in this direction and presents our work in the development of shared…
Descriptors: Computer Science Education, Computer Science, Shared Resources and Services, Robotics