Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 7 |
Descriptor
Affordances | 7 |
Computer Software | 7 |
Educational Technology | 7 |
Foreign Countries | 5 |
Handheld Devices | 4 |
Student Attitudes | 4 |
Technology Uses in Education | 4 |
Computer Simulation | 2 |
Educational Research | 2 |
English (Second Language) | 2 |
Higher Education | 2 |
More ▼ |
Source
Informatics in Education | 1 |
Innovation in Language… | 1 |
Interactive Learning… | 1 |
International Association for… | 1 |
International Journal of… | 1 |
International Online Journal… | 1 |
Journal of Educational… | 1 |
Author
Asma Alsahil | 1 |
Buckley, Jim | 1 |
Castelló Tarrida, Antoni | 1 |
Chávez Herting, David | 1 |
Cladellas Pros, Ramon | 1 |
DeWille, Tabea | 1 |
Exton, Chris | 1 |
Exton, Geraldine | 1 |
Isaías, Pedro, Ed. | 1 |
Kristina, Diah | 1 |
Krouska, Akrivi | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 5 |
Collected Works - Proceedings | 1 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Secondary Education | 3 |
Adult Education | 1 |
Elementary Secondary Education | 1 |
Grade 10 | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Location
Spain | 2 |
Brazil | 1 |
Canada | 1 |
Czech Republic | 1 |
Denmark | 1 |
Germany | 1 |
Hong Kong | 1 |
Indonesia | 1 |
Japan (Tokyo) | 1 |
Malaysia | 1 |
Saudi Arabia | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Asma Alsahil – Innovation in Language Learning and Teaching, 2025
Purpose: Despite substantial research on students' perceptions of collaborative writing, only a few studies have provided a deep understanding of their perceptions and attitudes toward computer-supported collaborative writing (CSCW). Previous studies have examined learners' perceptions and attitudes using questionnaires or interviews at a specific…
Descriptors: Student Attitudes, English (Second Language), Second Language Learning, Collaborative Writing
Chávez Herting, David; Cladellas Pros, Ramon; Castelló Tarrida, Antoni – Interactive Learning Environments, 2023
The objective of this study was to examine the variables that affect the use of PowerPoint by university professors. Based on the revised unified theory of acceptance and use of technology (UTAUT-2), a theoretical model adapted to the study context was proposed. The impact of the attitude towards PowerPoint, performance expectancy, effort…
Descriptors: Habit Formation, Educational Technology, Technology Uses in Education, College Faculty
Buckley, Jim; DeWille, Tabea; Exton, Chris; Exton, Geraldine; Murray, Liam – Journal of Educational Technology Systems, 2018
Gamification is the use of game design elements in nongame contexts and has been shown to be effective in motivating behavior change. By seeing game elements as "motivational affordances," and formalizing the relationship between these elements and motivational affordances, it is the position of this article that gamification can be…
Descriptors: Games, Design, Educational Technology, Computer Software
Papakostas, Christos; Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – Informatics in Education, 2021
This review paper presents a systematic literature review on the use of Augmented Reality (AR) in engineering education, and specifically in student's spatial ability training, for the last decade. Researchers have explored the benefits of AR, and its application has been of increasing interest in all levels of education. Engineering students tend…
Descriptors: Computer Simulation, Spatial Ability, Visualization, Educational Technology
Muslaini, Fadel; Kristina, Diah; Sutomo, Ngadiso – International Online Journal of Education and Teaching, 2019
The present study reports the results of an exploration stage of research and development (RND) whose project is to develop an EFL [English as a foreign language] reading android application. At this exploration stage, this study aims at finding out the possible weaknesses of the existing EFL reading media (textbook) and the needs for an ideal EFL…
Descriptors: English (Second Language), Computer Software, Handheld Devices, Educational Technology
Yan Chen – International Journal of Designs for Learning, 2021
The design and implementation of hybrid, technology-enhanced learning environments is a sophisticated process, especially when incorporating relevant sociocultural factors to support culturally and linguistically diverse students' learning. In this paper, I review and provide a description of an iterative design process for a mobile-assisted…
Descriptors: Cultural Background, Middle School Students, Hispanic American Students, English Language Learners
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 12th International Conference on Mobile Learning 2016, which was organized by the International Association for Development of the Information Society, in Vilamoura, Algarve, Portugal, April 9-11, 2016. The Mobile Learning 2016 Conference seeks to provide a forum for the presentation and discussion of…
Descriptors: Foreign Countries, Conferences (Gatherings), Conference Papers, Telecommunications