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Showing 1 to 15 of 24 results Save | Export
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Chimezie O. Amaefule; Jan Britzwein; Jason C. Yip; Garvin Brod – Education and Information Technologies, 2025
Self-regulated learning (SRL) involves processes by which learners purposefully direct their cognitions, emotions, and behaviors towards the achievement of personal learning goals. Research has shown that young learners often struggle with SRL. Educational technology could be useful to support their SRL. However, it remains unclear how support…
Descriptors: Childrens Attitudes, Independent Study, Self Management, Educational Technology
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Gardner, Stephanie M.; Suazo-Flores, Elizabeth; Maruca, Susan; Abraham, Joel K.; Karippadath, Anupriya; Meir, Eli – Journal of Science Education and Technology, 2021
Graphing is an important practice for scientists and in K-16 science curricula. Graphs can be constructed using an array of software packages as well as by hand, with pen-and-paper. However, we have an incomplete understanding of how students' graphing practice vary by graphing environment; differences could affect how best to teach and assess…
Descriptors: Biology, Undergraduate Students, Graphs, Educational Technology
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Wan, Lydia; Crawford, Renée; Jenkins, Louise – Journal of Research in Music Education, 2023
In this study, we explored the ways in which listening tools within technology-mediated environments can facilitate children's self-regulation of instrumental music learning between lessons. This interpretive multiple case study utilized a software application assigned for 22 weeks to a piano teacher and four students (ages 8-10). Data sources…
Descriptors: Music Education, Metacognition, Familiarity, Problem Solving
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Page, Tom – International Journal of Information and Communication Technology Education, 2019
This article compares and contrasts the use of haptic and digital sketching in the design process. It investigates the preferred sketching method of final year design students. In addition, it examines the relationship between effective communication and the use of haptic and digital sketching. A case study involving ten final year students…
Descriptors: Design, Comparative Analysis, Preferences, Freehand Drawing
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White, Garry – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The purpose of this study is to determine the effectiveness of an Adaptive Learning Technology (ALT), as compared to traditional teaching methods, in an undergraduate management information course. The effectiveness is based on Bloom's Taxonomy of Learning Competencies. Background: Previous studies have investigated factors involved…
Descriptors: Assistive Technology, Educational Technology, Computer Assisted Instruction, Instructional Effectiveness
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Khaleyla, Firas; Wisanti, W.; Ambarwati, Reni; Rahayu, Dwi Anggorowati; Putri, Eva Kristinawati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2021
As measure against the rapid spreading of coronavirus disease 2019 (COVID-19) which now has reached global level, Indonesian government established Large-scale Social Distancing (LsSD). As consequence, learning method used in junior and senior high school is substituted from face-to-face learning in class to online distance learning, including for…
Descriptors: COVID-19, Pandemics, Online Courses, Educational Technology
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Uther, Maria; Ylinen, Sari – Education Sciences, 2019
This study investigated whether subjective quality judgements on sound and picture quality across three devices (iPhone, iPad, and iPad mini) affected user preferences for learning applications. We tested 20 native Finnish-speaking users trialing generic audio clips, video clips, and two kinds of learning apps that were heavily reliant on sound.…
Descriptors: Handheld Devices, Computer Software, Educational Technology, Users (Information)
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Léger, Pierre-Majorique; An Nguyen, Thanh; Charland, Patrick; Sénécal, Sylvain; Lapierre, Hugo G.; Fredette, Marc – Computers in the Schools, 2019
The study investigates how learner experience with applications (apps) and how app types (native vs. non-native) influence performance in reading comprehension. Twenty-five high school students used different apps to read four texts. The students were asked to use the annotation feature of the apps to facilitate their reading. Ease of use,…
Descriptors: Computer Software, Performance Factors, Student Experience, Reading Comprehension
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Dafoulas, Georgios A.; Maia, Cristiano Cardoso; Clarke, Jerome Samuels; Ali, Almaas; Augusto, Juan – International Association for Development of the Information Society, 2018
This paper provides a detailed description of how a smart spaces laboratory has been used for assessing learners' performance in various educational contexts. The paper shares the authors' experiences from using sensor-generated data in a number of learning scenarios. In particular the paper describes how a smart learning environment is created…
Descriptors: Technological Advancement, Measurement Techniques, Physiology, Emotional Response
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Burton, Suzanne L.; Pearsall, Aimee – Research Studies in Music Education, 2016
Music-based technology is frequently included in early childhood classrooms as an attempt to incorporate music education in the curriculum. However, there is a lack of research that addresses the educational benefits of music-based tablet applications (apps) for young children. Researchers in this study explored the preferences of 4-year-old…
Descriptors: Music Education, Educational Technology, Technology Uses in Education, Handheld Devices
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Tonbuloglu, Betül; Özdener, Nesrin – Online Submission, 2013
The purpose of this study is to investigate effects of use of voice in interface agents included in educational software on students' agent preferences and learning levels. In this context, it was investigated to see whether there are any relations between student gender and the preferred agent gender; students' preference among agents with voices…
Descriptors: Educational Technology, Computer Software, Gender Differences, Preferences
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Parton, Becky Sue – Journal of Information Technology Education: Innovations in Practice, 2014
Foreign sign language instruction is an important, but overlooked area of study. Thus the purpose of this paper was two-fold. First, the researcher sought to determine the level of knowledge and interest in foreign sign language among Deaf teenagers along with their learning preferences. Results from a survey indicated that over a third of the…
Descriptors: Electronic Learning, Assistive Technology, Sign Language, Deafness
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Parton, Becky Sue – Journal of Information Technology Education: Research, 2014
Foreign sign language instruction is an important, but overlooked area of study. Thus the purpose of this paper was two-fold. First, the researcher sought to determine the level of knowledge and interest in foreign sign language among Deaf teenagers along with their learning preferences. Results from a survey indicated that over a third of the…
Descriptors: Electronic Learning, Assistive Technology, Sign Language, Deafness
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Mayrose, James – American Journal of Engineering Education, 2012
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts to give users the sensation of being fully immersed in a synthetic environment by providing them with 3D hardware, and allowing them to interact with objects in virtual worlds. The technology is extremely effective for learning and exploration, and…
Descriptors: Active Learning, Educational Technology, Technology Uses in Education, Computer Simulation
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Wilches, Astrid – GIST Education and Learning Research Journal, 2014
The purpose of this study is to investigate learners' perceptions of the benefits of tasks using voice tools to reinforce their oral skills. Additionally, this study seeks to determine what aspects of task design affected the students' perceptions. Beginner learners aged 18 to 36 with little or no experience in the use of technological tools for…
Descriptors: Foreign Countries, Oral Language, Educational Benefits, Computer Mediated Communication
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