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Hsu, Keng-Chih; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2023
Background: Given the advancement of mobile and sensing technology, the incorporation of augmented reality (AR) in context-aware ubiquitous learning (CAUL) has offered significant benefits to oral communication development in foreign language learning. Although a great number of studies have been dedicated in this field, only a little research was…
Descriptors: Computer Simulation, Educational Technology, Best Practices, Computer Uses in Education
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Zhenchenko, Maryna; Melnyk, Oksana; Prykhoda, Yaroslava; Zhenchenko, Igor – International Review of Research in Open and Distributed Learning, 2022
This article defines 27 criteria for evaluating the functionality of e-learning platforms, grouped into three macro groups: (a) learning management, (b) learning content management, and (c) communications and collaboration tools. The proposed criteria can be used to evaluate any e-learning platform's functionality. They allow teachers and…
Descriptors: Foreign Countries, Electronic Learning, Integrated Learning Systems, Program Evaluation
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Rich Paul Cooper; Jonan Phillip Donaldson; Mahjabin Chowdhury; Jonathan M. Mitchell – International Journal of Designs for Learning, 2024
"The Ballad of Proxima-B" is an educational RPG that promotes learning and collaboration. Students contribute to world-building and game mechanics, creating fictional worlds and characters, including a dystopian Earth, the planet Proxima-B, and alien races. The game incorporates constructivist, constructionist, and Dynamic Systems Model…
Descriptors: Educational Games, Game Based Learning, Role Playing, Science Fiction
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Pearson, Heather Ann; Dubé, Adam Kenneth – Education and Information Technologies, 2022
3D printing is an emerging educational technology that is said to prepare learners for a more technologically designed world. In this review, 3D printing studies are analyzed to identify the dominant theoretical approaches and learning outcomes associated with 3D printing in education. Five theories are identified, including situated learning…
Descriptors: Computer Peripherals, Printing, Educational Technology, Situated Learning
LueCrecy Ragan – ProQuest LLC, 2024
Technology use, education technology, and innovations continue to grow in the 21st century. Information is abundant, and it can be challenging to process and decipher. Students are deficient in critical thinking and experience negative effects from the overuse of technology. Liberal education philosophy focuses on building critical thinking and…
Descriptors: Technology Uses in Education, Liberal Arts, Phenomenology, Critical Thinking
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Gyeonggeon Lee; Da Yeon Kang – Asia-Pacific Science Education, 2024
Constructivist learning theories have emphasized learners' interactions with the environment, which includes their peers. Therefore, student cooperation/collaboration has been considered crucial in science education. However, although there have been many science cooperative/collaborative learning (CCL) studies reported in Korea, there has been a…
Descriptors: Cooperative Learning, Science Education, Engineering Education, Foreign Countries
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Mohammed Ali Mohsen; Tahani Salman Alangari – Education and Information Technologies, 2024
This study aims to analyze the research outputs of immersive technology in the field of education for the past two decades. To this end, we retrieved 2665 articles that contained 75674 valid references from the Scopus database for the period between 2001-2021. Several structural and temporal metrics were used to find out the emerging topics…
Descriptors: Technology Uses in Education, Educational Research, Educational Trends, Computer Simulation
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Lam, Paul L. C.; Ng, Hilary K. Y.; Tse, Alan H. H.; Lu, Ming; WONG, Bernardo Y. W. – Education and Information Technologies, 2021
With the advancement of technology, eLearning is increasingly adopted as an instructional method in a wide range of educational settings and has opened up new possibilities in teaching and learning practices. However, there is insufficient empirical evidence to illustrate how eLearning benefits teaching and learning practice in its real-world…
Descriptors: Electronic Learning, Educational Technology, Constructivism (Learning), Student Centered Learning
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Dishon, Gideon – Learning, Media and Technology, 2021
The past 40 years have been characterized by an ongoing shift in the rationale underlying the use of educational technologies -- an earlier emphasis on efficiency and engagement has been overshadowed by a vision centered on educational technologies' capacity to facilitate authentic learning in the inauthentic school context. However, despite its…
Descriptors: Educational Technology, Authentic Learning, Progressive Education, Constructivism (Learning)
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Natalia Riapina – Business and Professional Communication Quarterly, 2024
This article presents a conceptual framework for integrating AI-enabled business communication in higher education. Drawing on established theories from business communication and educational technology, the framework provides comprehensive guidance for designing engaging learning experiences. It emphasizes the significance of social presence,…
Descriptors: Artificial Intelligence, Business Communication, Higher Education, Technology Uses in Education
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Minh Ngoc An Pham; Loc No Pham; Truong Diem Ngoc Nguyen; Ngoc Quynh Trang Quach; Pham Thanh Liem Tran – International Society for Technology, Education, and Science, 2023
The outbreak of the COVID-19 pandemic along with the gradually changing educational trends facilitate the transformation from traditional learning methods to digital learning methods. Besides, student satisfaction is vital in remote education course evaluations because it is associated with the quality of online programs. Recently, the EduNext…
Descriptors: Student Satisfaction, Constructivism (Learning), Electronic Learning, Educational Technology
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Ali Mahmoud Buhamad – Journal of Education and Learning, 2024
The educational technology designer should know about the learning theories to analyze the needs and design the contents in terms of the target that aimed to reach from learning operations. Educational technology is known as a process that includes many factors, which will provide a good simulation for the students. This research study used a…
Descriptors: Behavior, Theories, Constructivism (Learning), Educational Technology
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Morris, Thomas Howard; Rohs, Matthias – Interactive Learning Environments, 2023
Self-directed learning is a critical competence for living and working in our increasingly complex and unpredictable world. The concept of self-directed learning grew out of the adult learning field and scholars highlight the need to examine how self-directed learning competence can be fostered during childhood. However, there are very few…
Descriptors: Educational Technology, Independent Study, Technology Uses in Education, Student Role
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Alt, Dorit; Naamati-Schneider, Lior – Health Education, 2022
Purpose: The COVID-19 pandemic has affected educational systems worldwide, forcing them to abruptly shift from face-to-face to online teaching and learning. This case study illustrates how a traditional lecture-based activity for undergraduate students in a Management of Health Service Organizations program was transformed into an…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Emmanuel Ayisi Abedi; Sarah Prestridge; David Geelan; Steven Hodge – Cambridge Journal of Education, 2024
Research, primarily from pre-service teachers' perspectives, has found that teacher education programmes are not providing adequate preparation for constructivist pedagogy using information technology. This subject is pronounced in Ghana's teacher education programmes, where local research that investigates knowledge patterns in technology…
Descriptors: Preservice Teachers, Information Technology, Teaching Methods, Concept Mapping
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