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Yu, Ke; Motlhabane, Monicah Gao – Journal of Information Technology Education: Research, 2022
Aim/Purpose: Social media platforms have been increasingly incorporated into teaching and learning. However, studies using mixed methods to explore WhatsApp's potential to broaden online teaching and learning remain limited. Background: This study reports the experiences and perspectives of undergraduate students in terms of their WhatsApp usage…
Descriptors: Social Media, Online Courses, Undergraduate Students, Foreign Countries
Gutiérrez-Porlán, Isabel; Román-García, Marimar; Sánchez-Vera, María-del-Mar – Comunicar: Media Education Research Journal, 2018
The impact that Information and Communications Technologies have in the way today's young people communicate and interact is unquestionable. This impact also affects the educational field, which is required to respond to the needs of twenty first century students by training them in acquiring new skills and strategies to deal with a changing and…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Cooperative Learning
Ogbuanya, Theresa Chinyere; Efuwape, Bamidele Michael – South African Journal of Education, 2018
Technology-aided learning environment is replacing the popular teacher-dominated teaching-learning process. This study investigated electrical/electronics students' instructional preferences for technology-aided learning environment in relation to their approaches and attitudes to learning. A total of 339 third- and final-year…
Descriptors: Educational Technology, Technology Uses in Education, Student Attitudes, Teaching Methods
Wang, Ning; Chen, Xuemin; Lan, Qianlong; Song, Gangbing; Parsaei, Hamid R.; Ho, Siu-Chun – IEEE Transactions on Learning Technologies, 2017
With the unprecedented growth of e-learning, more and more new IT technologies are used to develop e-learning tools. As one of the most common forms of social computing, Wiki technology has been used to develop the collaborative and cooperative learning platform to support multiple users learning online effectively. In this paper, we propose a new…
Descriptors: Engineering Education, Web 2.0 Technologies, Virtual Classrooms, Cooperative Learning
Lafuente, Marc – Interactive Learning Environments, 2017
Through profiling and matching processes, technology provides individuals with information that becomes redundant to their previous beliefs, attitudes and preferences. The emergence of informational redundancies encouraged by some technologies is likely to influence the way knowledge is constructed by individuals in these settings. In this paper,…
Descriptors: Learning Processes, Influence of Technology, Technology Uses in Education, Barriers
Dafoulas, Georgios A.; Maia, Cristiano Cardoso; Clarke, Jerome Samuels; Ali, Almaas; Augusto, Juan – International Association for Development of the Information Society, 2018
This paper provides a detailed description of how a smart spaces laboratory has been used for assessing learners' performance in various educational contexts. The paper shares the authors' experiences from using sensor-generated data in a number of learning scenarios. In particular the paper describes how a smart learning environment is created…
Descriptors: Technological Advancement, Measurement Techniques, Physiology, Emotional Response
Gu, Xiaoqing; Wang, Huawen; Mason, Jon – Educational Technology & Society, 2017
Numerous studies have recognized collaboration as an effective way of learning. When collaboration involves students from different cultural backgrounds, a question arises: "Will cultural differences influence the manner in which roles are adopted within collaborative learning?" In this study, a correlation analysis was used to explore…
Descriptors: Cognitive Style, Correlation, Cultural Influences, Cross Cultural Studies
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Learning Laboratories, Electronic Learning, Technology Uses in Education, Secondary School Students
Kumi-Yeboah, Alex; Yuan, Guangji; Dogbey, James – Online Learning, 2017
This exploratory study examined the perceptions of minority graduate students toward online collaborative learning activities. The participants were 20 minority graduate students from diverse cultural backgrounds (10 African Americans, 5 Hispanics, and 5 international students from Africa) enrolled in online graduate instructional technology and…
Descriptors: Graduate Students, Minority Group Students, Student Attitudes, Electronic Learning
Marfisi-Schottman, Iza; George, Sébastien – International Association for Development of the Information Society, 2014
Mobile Collaborative Learning Games combine all the ingredients necessary to attract students' attention and engage them in learning activities. However, designing a coherent scenario that combines mobility, game mechanics and collaborative learning is quite a challenge. In this article, we take the first step by proposing several game patterns…
Descriptors: Cooperative Learning, Electronic Learning, Educational Games, Learning Activities
Raes, Annelies; Schellens, Tammy – Educational Technology Research and Development, 2015
This study deals with the implementation of a web-based collaborative inquiry (WISE) project in secondary science education and unravels the contribution and challenges of this learning approach to foster students' motivation to learn science, and its relation with student and class-level characteristics. An empirical mixed methods study in 13…
Descriptors: Cooperative Learning, Educational Technology, Inquiry, Secondary School Science
Wang, Chia-Sui; Huang, Yong-Ming – Innovations in Education and Teaching International, 2016
Face-to-face computer-supported collaborative learning (CSCL) was used extensively to facilitate learning in classrooms. Cloud services not only allow a single user to edit a document, but they also enable multiple users to simultaneously edit a shared document. However, few researchers have compared student acceptance of such services in…
Descriptors: Cooperative Learning, Computer Uses in Education, Preferences, Social Influences
Lambert, Judy L.; Fisher, Juenethia L. – Journal of Interactive Online Learning, 2013
Using the Community of Inquiry (CoI) framework, the author conducted a mixed method research study to examine the existence of the three CoI elements in a graduate-level educational technology online course. The author also looked at student perceptions and preference for community in online learning. High mean scores on the CoI showed that all…
Descriptors: Online Courses, Mixed Methods Research, Graduate Students, Inquiry
Yusop, Farrah Dina; Sumari, Melati – Turkish Online Journal of Educational Technology - TOJET, 2015
The main purpose of this exploratory study was to investigate pre-service teachers' learning styles and their preferences with respect to 15 technology-based instructional activities and collaborative work tasks. Felder and Silverman's online Index of Learning Style (ILS) and a questionnaire were used to measure students' learning styles and…
Descriptors: Preservice Teachers, Preservice Teacher Education, Learning Strategies, Cognitive Style
Lee, Cheng-Yuan; Cherner, Todd Sloan – Journal of Information Technology Education: Research, 2015
There is a pressing need for an evaluation rubric that examines all aspects of educational apps designed for instructional purposes. In past decades, many rubrics have been developed for evaluating educational computer-based programs; however, rubrics designed for evaluating the instructional implications of educational apps are scarce. When an…
Descriptors: Instructional Material Evaluation, Educational Technology, Scoring Rubrics, Evaluation Methods
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