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Ramey, Kay E.; Stevens, Reed; Uttal, David H. – Journal of Educational Psychology, 2020
This study examines the role of spatial reasoning in learning among 5th and 6th grade students participating in a set of in-school, technology-enhanced, STEAM (science, technology, engineering, arts, and math) making activities. We focus our analysis on a particular type of reasoning: spatial reasoning. Prior research has shown that spatial…
Descriptors: STEM Education, Art Education, Spatial Ability, Problem Solving
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Evans, Sarah – Journal of Creativity in Mental Health, 2012
Creativity software and the Internet can be valuable tools in the practice of expressive arts therapy (EAT). They offer novel options, stimulate fascination, and hold potential benefits for a wide variety of clients and the therapeutic relationship and process. A review of literature in related fields is presented to demonstrate the expected…
Descriptors: Counseling Techniques, Creative Activities, Computer Software, Computers
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Portowitz, Adena; Peppler, Kylie A.; Downton, Mike – International Journal of Music Education, 2014
This article reports on the practice and evaluation of a music education model, In Harmony, which utilizes new technologies and current theories of learning to mediate the music learning experience. In response to the needs of twenty-first century learners, the educational software programs Teach, Learn, Evaluate! and Impromptu served as central…
Descriptors: Foreign Countries, Music, Music Education, Technology Uses in Education
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Walling, Donovan R. – TechTrends: Linking Research and Practice to Improve Learning, 2009
Children are innately creative, and the youngest often are the most original because they have yet to be influenced by the creativity of others. One way to think of creative expression is as a continuum. At one end is originality, or the creation of something wholly new, "original." At the other end is replication, or the re-creation of something…
Descriptors: Creativity, Writing (Composition), Discussion, Creative Activities
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Carbonaro, M.; Cutumisu, M.; Duff, H.; Gillis, S.; Onuczko, C.; Siegel, J.; Schaeffer, J.; Schumacher, A.; Szafron, D.; Waugh, K. – Computers & Education, 2008
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teaching and learning. The research on this topic has primarily focused on children as players of computer games rather than builders/constructors of computer games. Recently,…
Descriptors: Creative Activities, Computers, Programming, Gender Differences
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Hechter, Richard P.; Guy, Mark – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2010
This article reports the phases of design and use of video editing technology as a medium for creatively expressing science content knowledge in an elementary science methods course. Teacher candidates communicated their understanding of standards-based core science concepts through the creation of original digital movies. The movies were assigned…
Descriptors: Elementary School Science, Methods Courses, Teacher Education Curriculum, Creative Activities
Buckleitner, Warren – Child Care Information Exchange, 1996
Recommends and describes specific software programs for children based on a review of 1800 titles. Includes recommendations for preschoolers in the areas of language, math, logic, science, art, creativity, and all-purpose. Presents choices for early elementary students including reading, writing, math, logic, science, social studies, creativity,…
Descriptors: Art, Computer Software, Computer Software Evaluation, Computer Software Selection
Sichivitsa, Veronica – Teaching Music, 2007
Every day, music teachers face the challenge of motivating less-confident student singers in general music classes. Teaching vocal improvisation can be a difficult task, because students are often self-conscious about their voices and too intimidated to sing in front of their peers. Technology can be an excellent motivational tool in the classroom…
Descriptors: Educational Technology, Elementary School Students, Creative Activities, Music Teachers
Thatcher, Michelle – Technology & Learning, 2004
Including the arts in the curriculum is a tough sell these days. In many districts, budgets have been cut, enrollment has increased, and there are tests to pass--forget about teaching Johnny to paint. But the discipline that many refer to as "the fourth R" may never have been more relevant to students' futures than today. That is because an…
Descriptors: Educational Technology, Creative Activities, Music, Music Education
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Bamberger, Jeanne; diSessa, Andrea – International Journal of Computers for Mathematical Learning, 2003
The argument examined in this paper is that music--when approached through making and responding to coherent musical structures, facilitated by multiple, intuitively accessible representations--can become a learning context in which basic mathematical ideas can be elicited and perceived as relevant and important. Students' inquiry into the bases…
Descriptors: Music, Music Education, Correlation, Mathematics