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Seyedahmad Rahimi; Valerie J. Shute – Educational Technology Research and Development, 2024
Research fields related to learning (e.g., educational technology and learning sciences) have historically focused on what questions using traditional methods (e.g., comparing different learning tools and methods). New methodologies that are grounded in learning, engagement, and motivational theories are needed to additionally address the how…
Descriptors: Evaluation Methods, Psychometrics, Learning Processes, Educational Technology
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Yiyi Chen; Zihe Ding – Education and Information Technologies, 2024
Digitalization can potentially benefit the creative and cognitive development of children. This study aims to analyze this impact on a sample of preschool children. A total of 80 preschoolers were divided into four groups based on their age and program variables: there were two groups (control and training) of children aged 3 to 4 years and two…
Descriptors: Preschool Children, Young Children, Educational Technology, Technology Uses in Education
Emmanuel Dumbuya – Online Submission, 2025
The integration of artificial intelligence (AI) into educational ecosystems represents a paradigm shift in pedagogical practices and educational governance. While AI offers unprecedented opportunities to personalize learning, optimize administrative processes, and provide intelligent tutoring, it poses significant challenges to maintaining human…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Technology Integration
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Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
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María Dolores Soto-González; Ramona Rodríguez-López – Journal of Technology and Science Education, 2025
This study presents a transdisciplinary techno-artistic experience conducted with students of the degree in Preschool Education from the University of Valencia. The experience seeks to promote the use of technologies with a contemporary approach through new creative forms such as sound-visual cartographies. The objective is to understand the…
Descriptors: Interdisciplinary Approach, Educational Technology, Preservice Teachers, Preschool Teachers
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Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
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Arrington, T. Logan; Moore, Alison L.; Bagdy, Lauren M. – TechTrends: Linking Research and Practice to Improve Learning, 2021
This article presents the results of a collective case study exploring how K12 practitioners perceive the interaction of systems thinking, creativity, and learning from failure within their professional practice. In order to identify K12 practitioners who were well-versed in systems thinking, we targeted students within an instructional design and…
Descriptors: Teacher Attitudes, Case Studies, Creativity, Kindergarten
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Scharber, Cassandra; Peterson, Lana; Baskin, Katie; Cabeen, Jessica; Gustafson, Derik; Alberts, John – TechTrends: Linking Research and Practice to Improve Learning, 2021
Our contribution to this issue features a K12 school district + university partnership related to technology integration, and explores the connections between technology, teacher learning, creative risk taking, and failure. Austin Public Schools (APS) and the LT Media Lab (LTML) have been engaged in a research-practice partnership (RPP) for seven…
Descriptors: Theory Practice Relationship, School Districts, Technology Integration, Creativity
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Murcia, Karen; Pepper, Coral; Joubert, Mathilda; Cross, Emma; Wilson, Sinead – Issues in Educational Research, 2020
We present research that explored digital coding in an Australian early years learning centre and how it impacted on a focus group of 3 and 4-year-old children's creativity. The questions that guided the design experimental method were: (1) how do young children develop and demonstrate creativity when learning through play with digital coding…
Descriptors: Foreign Countries, Preschool Children, Creative Thinking, Creativity
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Flückiger, Bev; Dunn, Julie; Stinson, Madonna – Australian Journal of Education, 2018
This article reports on a study investigating young children's views about learning. The researchers engaged 200 Australian children from 3 to 8 years of age in conversations about how they liked to learn. In an attempt to privilege children's voices, the direct words of the participating children are used in the reporting of results. The children…
Descriptors: Foreign Countries, Young Children, Student Attitudes, Early Childhood Education
Hong, Yi-Chun; Clinton, Gregory; Rieber, Lloyd P. – Educational Technology, 2014
Profitable creative ideas can emerge from within virtually any phase of the instructional design and development process. However, the design of user interactions is perhaps where learners can most directly experience the benefits of such ideas. In this article, the authors discuss principles of learner interaction as found in the instructional…
Descriptors: Instructional Design, Instructional Development, Creative Development, Creative Thinking
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Redchenko, Nadezhda N. – International Journal of Environmental and Science Education, 2016
The authors of this article suggest a thesis about the purpose of teaching a foreign language--it is student's communicative activities, i.e. learning a foreign language in practice. The teacher's task is to encourage activities of every student and to create situations to develop their creative activities in a learning process. New information…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Interdisciplinary Approach
Johnson, L.; Adams, S.; Cummins, M. – New Media Consortium, 2012
The "NMC Horizon Report: 2012 K-12 Edition", examines emerging technologies for their potential impact on and use in teaching, learning, and creative inquiry within the environment of pre-college education. While there are many local factors affecting the practice of education, there are also issues that transcend regional boundaries and…
Descriptors: Consortia, Elementary Secondary Education, Educational Technology, Information Technology
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Ching, Dixie – Cultural Studies of Science Education, 2012
Researchers and instructional designers are exploring the possibilities of using video games to support STEM education in the U.S., not only because they are a popular media form among youth, but also because well-designed games often leverage the best features of inquiry learning. Those interested in using games in an educational capacity may…
Descriptors: Instructional Design, Constructivism (Learning), Expertise, Video Games
Ranguelov, Stanislav; Horvath, Anna; Dalferth, Simon; Noorani, Sogol – Education, Audiovisual and Culture Executive Agency, European Commission, 2011
This report on Key Data on Learning and Innovation through ICT at School in Europe 2011 builds on the previous Eurydice publications on information and communication technology in schools in Europe. It also aims to extend the theoretical framework by looking not only at the teaching and learning of ICT but also at the use of ICT to promote…
Descriptors: Educational Technology, Information Technology, Educational Innovation, Teaching Methods
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