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Showing 1 to 15 of 153 results Save | Export
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Yuwamon Prasretsung; Naruemon Thepnuan; Duangkamol Kaewdaeng – Turkish Online Journal of Educational Technology - TOJET, 2024
The objectives of this research were to: 1) develop online lessons with the Google Classroom application on computer system operation for secondary 2 (Grade 8) students; 2) study pre-test and post-test academic achievement; and 3) study the students' satisfaction with the online lessons with the Google Classroom application on computer system…
Descriptors: Computer Software, Electronic Learning, Computers, Curriculum Development
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Association Supporting Computer Users in Education, 2023
ASCUE, the Association Supporting Computer Users in Education, is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. ASCUE has a strong tradition of bringing its members together to pool their…
Descriptors: Conferences (Gatherings), Computer Uses in Education, Recruitment, Learning Management Systems
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Jim Shifflett; Kristin Herman; Lisa Hines; Jacqueline Nikiema – International Journal of Designs for Learning, 2022
This design case documents the development of a new online training program to teach circuit court interns in Wise County, Virginia, how to create smart land records, or land record abstracts stored on a blockchain. The authors first describe the instructional context behind land record abstraction and the clients' original specifications for the…
Descriptors: Instructional Design, Online Courses, Internship Programs, Courts
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Wu, Maryann; Brill, Dabrick A.; Shirodkar, Mrunmayee Prakash; Tan, Jianxuan; Poptani, Mukesh; Wang, Ying; Haworth, Ian S. – International Journal of Educational Management, 2022
Purpose: With a growing need to assess multiple aspects of healthcare education, the goal of this study was to develop an innovative web-based application to streamline assessment processes and meet the increasingly complex role of the educational manager. Design/methodology/approach: AARDVARC (Automated Approach to Reviewing and Developing…
Descriptors: Technology Uses in Education, Automation, Course Descriptions, Curriculum Development
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Edwards, Richard – Pedagogy, Culture and Society, 2015
Computer technologies and computer-mediated information and communication are increasingly parts of curriculum-making practices in education. These technologies are often taken to be simply tools to be used to enhance teaching and learning. However, in recent years, a range of cross-disciplinary studies have started to point to the work of code,…
Descriptors: Computer Software, Educational Technology, Hidden Curriculum, Technology Uses in Education
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Savic, Goran; Segedinac, Milan; Milenkovic, Dušica; Hrin, Tamara; Segedinac, Mirjana – Australasian Journal of Educational Technology, 2018
This paper presents research on using a model-driven approach to the development and management of electronic courses. We propose a course management system which stores a course model represented as distinct machine-readable components containing domain knowledge of different course aspects. Based on this formally defined platform-independent…
Descriptors: Electronic Learning, Online Courses, Curriculum Development, Management Systems
Nash, Ann Marie – ProQuest LLC, 2013
Role clarity for any individual leads to more successful implementation of his or her job expectations. In a school, there are many individuals with various roles to fill. The Instructional Technology Resource Teacher (ITRT) has multiple roles within a school including: training teachers, designing integrated curriculum, managing learning…
Descriptors: Educational Technology, Teacher Role, Stakeholders, Secondary School Teachers
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Giannikas, Christina Nicole – Research-publishing.net, 2019
Teaching English for Specific Purposes (ESP) in Higher Education (HE) has a long-standing tradition in the language centres of the Cypriot academic world, much like in other European contexts. Even though Cypriot universities are advancing in educational technology, students enter bearing coursebook-led and teacher-centred learning experiences…
Descriptors: Curriculum Development, English for Special Purposes, English (Second Language), Second Language Learning
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Almeida, Fernando; Bolaert, Hiram; Dowdall, Shane; Lourenço, Justino; Milczarski, Piotr – Education and Information Technologies, 2015
Learning through games is increasingly gaining acceptance as a valuable training tool within the education and training community due to its simplicity, cost-effectiveness and essentially because most people prefer playing over learning. However, the use of games by students brings additional challenges regarding the design of games and their…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Learning Processes
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Cober, Rebecca; Tan, Esther; Slotta, Jim; So, Hyo-Jeong; Könings, Karen D. – Instructional Science: An International Journal of the Learning Sciences, 2015
Teachers are not typically involved as participatory designers in the design of technology-enhanced learning environments. As they have unique and valuable perspectives on the role of technology in education, it is of utmost importance to engage them in a participatory design process. Adopting a case study methodology, we aim to reveal in what…
Descriptors: Technology Uses in Education, Educational Technology, Instructional Design, Case Studies
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Khadimally, Seda – Turkish Online Journal of Educational Technology - TOJET, 2015
Guided by the principles of the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) instructional design (ID) model, this creative instructional product presents a learning/teaching approach that is fundamentally constructivist. For the purposes of designing effective instruction in an academic preparation course, a…
Descriptors: Curriculum Development, Curriculum Design, Cooperative Planning, English (Second Language)
Morrell, Ernest; Duenas, Rudy; Garcia, Veronica; Lopez, Jorge – Teachers College Press, 2013
This practical book examines how teaching media in high school English and social studies classrooms can address major challenges in our educational system. The authors argue that, in addition to providing underserved youth with access to 21st century learning technologies, critical media education will help improve academic literacy achievement…
Descriptors: Social Justice, Film Production, Literacy, Social Studies
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Tzuo, Pei-Wen; Ling, Jennifer Isabelle Ong Pei; Yang, Chien-Hui; Chen, Vivian Hsueh-Hua – Educational Research and Reviews, 2012
At present, methods for the optimal use of two approaches to computer game-based learning in school to enhance students' learning, namely, computer game play and game design, are obscure because past research has been devoted more to designing rather than evaluating the implementation of these approaches in school. In addition, most studies…
Descriptors: Teaching Methods, Curriculum Development, Interaction, Computer Software
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Roulston, Stephen – International Research in Geographical and Environmental Education, 2013
A number of studies suggest that integrating Geographical Information Systems (GIS) into Geography teaching in schools has been and is challenging, and it seems that much of the early promise for the technology supporting learning in Geography has not been realised. This paper examines the progress made in Northern Ireland in implementing GIS in…
Descriptors: Access to Computers, Educational Technology, Evidence, Secondary School Teachers
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