Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 14 |
Since 2006 (last 20 years) | 35 |
Descriptor
Computer Simulation | 39 |
Decision Making | 39 |
Educational Technology | 39 |
Foreign Countries | 16 |
Teaching Methods | 15 |
Technology Uses in Education | 12 |
Technology Integration | 11 |
Educational Games | 10 |
Instructional Effectiveness | 9 |
Case Studies | 8 |
College Students | 8 |
More ▼ |
Source
Author
Abubakir Siedahmed | 1 |
Adams Becker, S. | 1 |
Aji, Zahurin Mat | 1 |
Arici, Faruk | 1 |
Awang, Hapini | 1 |
Barnes, Tiffany | 1 |
Barnes, Tiffany, Ed. | 1 |
Bekebrede, Geertje | 1 |
Capelo, Carlos | 1 |
Chen, Nian-Shing, Ed. | 1 |
Chi, Min | 1 |
More ▼ |
Publication Type
Education Level
Location
Australia | 4 |
Turkey | 3 |
Brazil | 2 |
Europe | 2 |
Florida | 2 |
Ireland | 2 |
Malaysia | 2 |
Netherlands | 2 |
Ohio | 2 |
Singapore | 2 |
South Korea | 2 |
More ▼ |
Laws, Policies, & Programs
Americans with Disabilities… | 1 |
No Child Left Behind Act 2001 | 1 |
Assessments and Surveys
Learning Style Inventory | 1 |
What Works Clearinghouse Rating
Moran P. Lee; Abubakir Siedahmed; Neil T. Heffernan – Grantee Submission, 2024
Contextual multi-armed bandits have previously been used to personalize student support messages given to learners by supplying a model with relevant context about the user, problem, and available student supports. In this work, we propose using careful feature selection with relevant domain knowledge to improve the quality of student support…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Reinforcement
Sezai Kocabas; Signe Kastberg; Melva Grant; Hanan Alyami – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
Research on pre-service teachers' discussion practices has focused on decompositions of practice into subskills, while acknowledging the importance of the role of context, identity, and relationships between interactive moves. We focused on 66 elementary preservice teachers' (PSTs') framing-launching moves in discussions after problem-solving in a…
Descriptors: Preservice Teachers, Elementary School Teachers, Discussion (Teaching Technique), Problem Solving
Fahad H. Abdeen; Waheeb S. Albiladi – Interactive Learning Environments, 2024
The purpose of this study was to identify factors that affect the adoption of a virtual reality (VR) technology among parents of adults with autism spectrum disorder (ASD). The study sought to learn what might increase adoption of VR technology among other parents of individuals with ASD. The study employed interviews, focus groups, and…
Descriptors: Computer Simulation, Educational Technology, Autism Spectrum Disorders, Parent Attitudes
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Ju, Song; Zhou, Guojing; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2020
Identifying critical decisions is one of the most challenging decision-making problems in real-world applications. In this work, we propose a novel Reinforcement Learning (RL) based Long-Short Term Rewards (LSTR) framework for critical decisions identification. RL is a machine learning area concerning with inducing effective decision-making…
Descriptors: Decision Making, Reinforcement, Artificial Intelligence, Man Machine Systems
Dmitriy Babichenko – ProQuest LLC, 2019
Electronic virtual patients (VPs) are interactive screen-based computer simulations of real-life clinical scenarios that are widely used for the purposes of health sciences education. Advances in computational modeling and availability of large patient cohort datasets from Electronic Medical Record (EMR) systems have created an opportunity to…
Descriptors: Educational Technology, Health Sciences, Computer Simulation, Electronic Publishing
Spero, Ken – Learning Professional, 2018
Computer simulations can provide essential practice at making a wide range of decisions facing education leaders, filling gaps in experience with relevant virtual on-the-job training. Simulations can help administrators prepare for difficult conversations about students in crisis, racial tensions, teacher evaluations, and other sensitive topics.…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Technology, Decision Making
Salas-Rueda, Ricardo-Adan; Salas-Rueda, Erika-Patricia; Salas-Rueda, Rodrigo-David – Turkish Online Journal of Distance Education, 2020
This quantitative research analyzes the impact of the Web Application for the Educational Process on Compound Interest (WAEPCI) considering the machine learning and data science. The sample is composed of 46 students who studied the Financial Mathematics course in a Mexican university during the 2017 school year. WAEPCI presents the calculation of…
Descriptors: Foreign Countries, College Students, Credit (Finance), Computation
Lytvyn, Andrii; Lytvyn, Vitalii; Rudenko, Larysa; Pelekh, Yuriy; D?denko, Oleksandr; Muszkieta, Radoslaw; Zukow, Walerij – Education and Information Technologies, 2020
The aim of this study was an experimental research in vocational schools intended to the development of the system of educational process informatization taking into account the structure of the ICT competence of skilled workers and the trends of the information society. Representative sample of over 800 students of 10 vocational schools from…
Descriptors: Vocational Education, Technological Literacy, Job Skills, Educational Technology
Awang, Hapini; Aji, Zahurin Mat; Yaakob, Mohd Faiz Mohd; Osman, Wan Rozaini Sheik; Mukminin, Amirul; Habibi, Akhmad – Journal of Technology and Science Education, 2018
Malaysian teachers have been using Virtual Learning Environment (VLE) technology in their instructional activities since it was introduced by the Ministry of Education in 2012. This study aimed to measure Malaysian teachers' level of intention to continue using VLE technology and investigate factors influencing teachers' decision to keep using VLE…
Descriptors: Foreign Countries, Computer Simulation, Educational Technology, Technology Uses in Education
Ghanouni, Parisa; Jarus, Tal; Zwicker, Jill G.; Lucyshyn, Joseph – Journal of Special Education Technology, 2020
Despite the rapid growth in development of technology, such as software or hardware devices, its implementation among stakeholders working with individuals with autism spectrum disorder (ASD) is slow. This suggests that there might be a number of challenges that hinder technology adoption or its continued usage. The current project aimed to…
Descriptors: Autism, Pervasive Developmental Disorders, Barriers, Technology Integration
Edeer, Aylin Durmaz; Sarikaya, Aklime – International Journal of Psychology and Educational Studies, 2018
Educational methods should be continuously evaluated. In this study, the views, perceptions and recommendations of undergraduate nursing students with regard to a screen-based computer simulation are defined. This was a qualitative research study. Two focus group interviews were conducted. The students said that the simulation was beneficial for…
Descriptors: Nursing Students, Student Attitudes, Undergraduate Students, Computer Simulation
Kahai, Surinder; Jestire, Rebecca; Huang, Rui – British Journal of Educational Technology, 2013
Computer-supported collaborative learning is a common e-learning activity. Instructors have to create appropriate social and instructional interventions in order to promote effective learning. We performed a study that examined the effects of two popular leadership interventions, transformational and transactional, on cognitive effort and outcomes…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Educational Technology, Instructional Effectiveness
O'Shea, Patrick; Curry-Corcoran, Daniel – International Journal of Virtual and Personal Learning Environments, 2013
This paper describes the process and results of a project to incorporate Augmented Reality (AR) technologies and pedagogical approaches into a Virginian elementary school. The process involved training 5th grade teachers on the design and production of narrative-based AR games in order to give them the skills that they could then pass on to their…
Descriptors: Teacher Developed Materials, Computer Simulation, Elementary School Teachers, Grade 5
Johnson, L.; Adams Becker, S.; Hall, C. – New Media Consortium, 2015
The purpose of the report is to inform Australian campus leaders and decision-makers about important developments in technologies supporting teaching, learning, and creative inquiry in tertiary education across the continent. It was produced to explore important developments in technology and forecast their potential impact expressly in an…
Descriptors: Higher Education, Decision Making, College Administration, Educational Technology