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Ebenezer, Jazlin; Sitthiworachart, Jirarat; Na, Kew Si – Education and Information Technologies, 2022
The primary purpose of this phenomenographic qualitative study is to identify a group of second-year undergraduate architecture students' conceptions of learning technology use. The secondary purpose is to examine students' learning experiences, perceptions, and feelings of technology use in an education course. Data were collected over a week by…
Descriptors: Architectural Education, Undergraduate Students, Student Attitudes, Electronic Learning
Can Sakar – ProQuest LLC, 2022
This dissertation explored how senior faculty members (tenured associate professors and full professors) who work in Education, Engineering, Architecture & Design, Arts, and Pharmacy academic disciplines at the University of Kansas transitioned from in-person to online when the COVID-19 Pandemic started in March of 2020. This dissertation…
Descriptors: College Faculty, COVID-19, Pandemics, Online Courses
Rahmane, Ali; Harkat, Naim; Abbaoui, Messaoud – International Online Journal of Education and Teaching, 2022
In today's world, the university is undergoing profound changes, and it needs digital technologies requiring new cognitive skills. New Information and Communication Technologies, computer and internet literacy, and teacher digital competence are increasingly becoming requirements for teaching. In architecture, teachers do not have tools to help…
Descriptors: Architectural Education, Teaching Methods, Teacher Surveys, Teacher Attitudes
Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design
Özgen, Dilay Seda; Afacan, Yasemin; Sürer, Elif – International Journal of Technology and Design Education, 2021
Virtual reality (VR) is an emerging technology that is being used in a wide range of fields such as medicine, gaming, psychology and sociology. The use of VR is promising in the field of education and requires investigation, but research on the use of VR in education is still limited. This enables the exploration of new territories, and design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Design
Lotfabadi, Pooya; Abokhamis Mousavi, Soad – Journal of Educational Technology and Online Learning, 2022
In March 2020, the World Health Organization (WHO) proclaimed the COVID-19 outbreak a global pandemic. As a result, it has been mandated that all educational institutions complete the 2019-20 spring semester online. Despite the importance of distance education, it appears that online education has not assisted architecture education adequately.…
Descriptors: COVID-19, Pandemics, Online Courses, Distance Education
Asadpour, Ali – E-Learning and Digital Media, 2021
This article addresses student challenges posed by the need for distance learning in architectural design courses during the COVID-19 pandemic in Shiraz, Iran, in order to ascertain the student perception of a virtual learning experience. It also outlines the methods of managing an affordable education agenda to design online courses in Iran as a…
Descriptors: Foreign Countries, Barriers, Distance Education, Architectural Education
Hassanpour, Badiossadat; Sahin, Nil Pasaoglulari – Technology, Pedagogy and Education, 2021
Technology in architectural education is usually discussed as a 'method', optimising course systems and determining instructional materials, while as a 'tool' it is discussed as a medium within students' design decision-making processes. This article explores the development of technology use in a teaching context, encompassing relationships…
Descriptors: Technology Integration, Architectural Education, Design, Decision Making
Millan, Eva; Belmonte, Maria-Victoria; Ruiz-Montiel, Manuela; Gavilanes, Juan; Perez-de-la-Cruz, Jose-Luis – IEEE Transactions on Learning Technologies, 2016
In this paper, we present BH-ShaDe, a new software tool to assist architecture students learning the ill-structured domain/task of housing design. The software tool provides students with automatic or interactively generated floor plan schemas for basic houses. The students can then use the generated schemas as initial seeds to develop complete…
Descriptors: Computer Software, Educational Technology, Architectural Education, Design
Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
Kocaturk, Tuba – Journal of Problem Based Learning in Higher Education, 2017
This paper results from an educational research project that was undertaken by the School of Architecture, at the University of Liverpool funded by the Higher Education Academy in UK. The research explored technology driven shifts in architectural design studio education, identified their cognitive effects on design learning and developed an…
Descriptors: Social Cognition, Design, Blended Learning, Higher Education
Crowther, Phillip – Journal of Learning Design, 2013
This paper presents an analysis of the studio as the signature pedagogy of design education. A number of theoretical models of learning, pedagogy, and education are used to interrogate the studio for its advantages and shortcomings, and to identify opportunities for the integration of new technologies and to explore the affordances that they…
Descriptors: Design, Teaching Methods, Architectural Education, Architecture
Pak, Burak; Verbeke, Johan – Journal of Learning Design, 2013
The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly based on our recent findings from two experimental urban design studio setups as well as former research and…
Descriptors: Web 2.0 Technologies, Social Networks, Geographic Information Systems, Educational Technology
Chiu, Sheng-Hsiao – International Journal of Technology and Design Education, 2010
Architectural design is a knowledge-intensive activity; however, students frequently lack sufficient knowledge when they practice design. Collaborative learning can supplement the students' insufficient expertise. Successful collaborative learning relies on knowledge sharing between students. This implies that the peers are a considerable design…
Descriptors: Design, Sharing Behavior, Internet, Architectural Education

O'Keefe, J. P. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Architectural Education, Computer Oriented Programs, Computers, Design

Bradshaw, W. T. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Architectural Education, Computer Graphics, Computer Oriented Programs, Computers
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