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Ozdamar, Nilgun; Curaoglu, Fusun; Tufekcioglu, Emre; Tutuncu Demirbas, Duysal – Turkish Online Journal of Distance Education, 2023
The aim of this study is to share the experiences and the collaborations carried out within the sector during the pandemic period, in a graduation project which is focused on university-industry cooperation - in order to make the role of the designer in the sector more effective, to transform education into a comprehensive sectoral experience for…
Descriptors: COVID-19, Pandemics, School Business Relationship, Industry
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Tiffany Tseng; Matt J. Davidson; Luis Morales-Navarro; Jennifer King Chen; Victoria Delaney; Mark Leibowitz; Jazbo Beason; R. Benjamin Shapiro – ACM Transactions on Computing Education, 2024
Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to foster hands-on learning of dataset design practices, including how to design for data diversity and inspect…
Descriptors: Artificial Intelligence, Models, Data Processing, Design
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Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
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Spruce, Jon; Thomas, Pete; Moriarty, Sarah – Design and Technology Education, 2021
The enforced move to remote teaching delivery over the last year has brought many challenges to studio-based courses and the traditional modes of delivery that are often associated with UK Art Schools. Central to these challenges has been the loss of the design studio as a focal point for engagement and learning within a community of practice.…
Descriptors: Electronic Learning, Educational Technology, Undergraduate Students, Design
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Liudmyla, Dykhnych; Olena, Karakoz; Yana, Levchuk; Svitlana, Namestiuk; Olena, Yasynska – Journal of Curriculum and Teaching, 2022
The rapid development of science, technology, and digital multimedia has made adjustments in all areas of design. Its ramifications and forms are deeply influenced by digital media, making new demands on teaching. A renewed society regulates new modes of teaching to produce applicants capable of adapting to the development of modern society and…
Descriptors: Design, Higher Education, Clothing, Technology Uses in Education
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Shegufta Shetranjiwalla; Molly S. J. Hu – Journal of Chemical Education, 2023
Green chemistry and chemical safety complement each other in reducing adverse health and safety outcomes. However, it is imperative to train students of advanced synthetic chemistry, beyond reaction mechanisms, to proactively connect complex experiments with hazard analysis, risk minimization, and planetary sustainability. Virtual experiments…
Descriptors: Stakeholders, Science Experiments, Chemistry, Electronic Learning
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Rugh, Michael S.; Beyette, Donald J.; Capraro, Mary Margaret; Capraro, Robert M. – Interactive Technology and Smart Education, 2021
Purpose: The purpose of this study is to examine a week-long science, technology, engineering and mathematics (STEM) project-based learning (PBL) activity that integrates a new educational technology and the engineering design process to teach middle and high school students the concepts involved in rotational physics. The technology and teaching…
Descriptors: Physics, Student Projects, Active Learning, STEM Education
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Delen, Ibrahim; Özüdogru, Fatma; Yavas, Burak – Design and Technology Education, 2021
eTwinning projects support teachers and students from different countries to engage with each other through online learning. In 2020, the world started to battle with the pandemic and this shifted educational practices from face to face to online learning. In this study, we tried to understand how the pandemic influenced the activity planning,…
Descriptors: COVID-19, Pandemics, Elementary School Teachers, Interdisciplinary Approach
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Rees Lewis, Daniel G.; Gerber, Elizabeth M.; Carlson, Spencer E.; Easterday, Matthew W. – Educational Technology Research and Development, 2019
Authentic project-based learning (APBL) is a highly effective way for instructors to help students learn disciplinary skills, modes of thinking, and collaborative practices by creating solutions to real-world problems for real users and clients. While educational technology innovations can bolster APBL by making a promising but challenging…
Descriptors: Educational Innovation, Active Learning, Student Projects, Educational Technology
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Raza, Ali; Hasib, Maheen – IEEE Transactions on Education, 2023
Contribution: This article provides a teaching methodology which combines project-based learning, self-regulated learning (SRL), and design projects (DPs) to improve the preparedness of students for computing science-related internships. The methodology is supported by the implementation of the educational technology that transforms the way…
Descriptors: Educational Change, Distance Education, Equal Education, Internship Programs
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Moallem, Mahnaz; Igoe, Elizabeth – International Association for Development of the Information Society, 2018
What effects does PBL have on student learning outcomes, knowledge acquisition, and higher order thinking skills? This question continues to influence the adoption and implementation of problem-based learning (PBL) since its inception. The answer to this overarching question is still lacking. This chapter responds to this question by first…
Descriptors: Educational Technology, Problem Based Learning, Scaffolding (Teaching Technique), Distance Education
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Page, Tom; Thorsteinsson, Gisli – Journal of Educational Technology, 2017
An increasingly popular topic of discussion relating to higher education learning methodology is online learning, particularly online collaborative learning (Resta and Laferrière, 2007). With the emergence of 'Web 2.0' there are currently a multitude of CSCW (Computer-Supported Cooperative Work) tools available which facilitate such work…
Descriptors: Educational Technology, Web 2.0 Technologies, Cooperative Learning, Teaching Methods
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Yi Jin – International Journal of Designs for Learning, 2021
This design case shows a course designed for teaching preservice teachers about how to design literacy-infused STEAM learning experiences that involve both making and the use of educational technology at a large Midwestern land-grant university in the U.S. This course emphasizes the high-tech making activities in PK-12 formal education that offers…
Descriptors: Preservice Teacher Education, STEM Education, Art Education, Design
Office of Educational Technology, US Department of Education, 2019
To help teachers implement new, research-based approaches for leveraging technology to improve science, technology, engineering and mathematics (STEM) learning, a systematic review of the research literature on the impact of integrating innovative digital technology in STEM and computer science curricula and classrooms was conducted. For purposes…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Teaching Methods
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Chao, Jie; Xie, Charles; Massicotte, Joyce; Schimpf, Corey; Lockwood, Jeff; Huang, Xudong; Beaulieu, Craig – Science Teacher, 2018
As solar energy becomes increasingly affordable, many schools are considering installing new solar power systems. In this article, the authors present Solarize Your School, an engineering project that gives students the opportunity to design and evaluate solar power solutions for their own schools. This STEM project requires students to learn and…
Descriptors: Energy, Natural Resources, STEM Education, Student Projects
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