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Pule', Sarah – International Journal of Technology and Design Education, 2019
Like many other countries the curriculum components and goals of technology education in Malta have experienced evolutionary changes. Changes in Malta occurred at a fast rate but were not always perceived to be in step with international trends, debates and research about technology curricula. This document analyses the text in Maltese National…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Technology Education
O'Connor, Adrian; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Creativity and innovation are leading topics for the twenty-first century, not only in individual, cultural or social contexts but also within a wider perspective in business or economic development. For that reason, creative and innovative activities have started to feature in many design-based programs in second level education. Design and…
Descriptors: Design, Technology Education, Creativity, Innovation
Hacker, Michael – Technology and Engineering Teacher, 2018
Computational Thinking (CT) is being promoted as "a fundamental skill used by everyone in the world by the middle of the 21st Century" (Wing, 2006). CT has been effectively integrated into history, ELA, mathematics, art, and science courses (Settle, et al., 2012). However, there has been no analogous effort to integrate CT into…
Descriptors: Skill Development, Thinking Skills, Technology Education, Engineering Education
Jewitt, Carey; Mitchell, Val; Wilson, Garrath; Golmohammadi, Lili; Atkinson, Douglas; Mackley, Kerstin Leder; Price, Sara – International Journal of Technology and Design Education, 2023
Digitally mediated touch is an emerging and significant area for technology and therefore for design and design education. However, the design of digital touch is a challenge, especially for novice designers, compounded by low awareness and understanding of the sociality of touch and the complexity of communicating felt sensations. This paper…
Descriptors: Novices, Design, Educational Technology, Technology Uses in Education
Jiang, Hao; Tang, MingXi; Peng, Xiang; Liu, Xiaoli – International Journal of Technology and Design Education, 2018
The subject of design and technology was introduced to the curriculum for high schools in China 10 years ago. However, the teaching and learning of this subject have become difficult for both teachers and students because there is a lack of qualified teachers with design background to deliver this subject in a way to stimulate the learning…
Descriptors: High School Students, Design, Technology Education, Educational Technology
Mathias Mejeh; Livia Sarbach – Technology, Knowledge and Learning, 2025
Self-regulated learning (SRL) is an important aspect of successful knowledge acquisition. Adaptive learning technology (ALT) is a form of educational technology that can improve SRL by offering learners personalized and timely support. Despite the potential of ALT to support SRL, its integration into schools' pedagogical practices remains a…
Descriptors: Educational Technology, Technology Uses in Education, Individualized Instruction, Independent Study
Rizky Amelia; Zamzani; Ali Mustadi; Chairil Faif Pasan – Pegem Journal of Education and Instruction, 2024
Teachers must carry out innovation and learning reform to face digital transformation. Teachers must be able to find the right formula for preparing effective learning plans that suit the needs of students to meet the challenges of the 21st century. This research explores how primary teachers' understanding of the design and subsequent use of…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Teachers, Teacher Competencies
B. Mairéad Pratschke – SpringerBriefs in Education, 2024
This volume addresses the gap in knowledge around generative AI and its applications in education. It draws on the recent history of technological innovation and digital pedagogies, locating generative AI in the contemporary discourse around education futures. It argues that a new hybrid model of education is emerging, requiring educational…
Descriptors: Artificial Intelligence, Educational Technology, Evidence Based Practice, Technology Uses in Education
Chen, Xu; Zhong, Zheng; Wu, Di – IEEE Transactions on Learning Technologies, 2023
As a third-generation Internet form, the Metaverse has received widespread attention for its spatio-temporal expansion, high immersion, sensory extension, and human--computer integration. Considering the prospect of application in the field of education, a series of studies on the design of Education Metaverse frameworks and applications have…
Descriptors: Computer Simulation, Simulated Environment, Design, Technology Uses in Education
Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Educational Technology Research and Development, 2024
The emergence of immersive digital technologies, such as shared augmented reality (shAR), virtual reality (VR) and motion capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
Technology & Engineering Literacy Framework for the 2018 National Assessment of Educational Progress
National Assessment Governing Board, 2018
Technology and engineering are increasingly being incorporated into school coursework, ranging from instruction on the use of computers and information technology within school subjects to classes that examine the role of technology in society, or courses that teach engineering design. Information communication technologies have become integral…
Descriptors: STEM Education, Technology Education, Engineering Education, Information Technology
Kevin Close; Melissa Warr; Punya Mishra – TechTrends: Linking Research and Practice to Improve Learning, 2024
Emerging technologies present new possibilities for schools, but also present ethical issues for designers. Ethical issues arising from the design, accessibility, adoption, and implementation of emerging technologies in schools are intertwined with existing power dynamics, hierarchies, and decision-making norms that perpetuate entrenched…
Descriptors: Ethics, Design, Technology Uses in Education, Educational Technology
Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Grantee Submission, 2023
The emergence of immersive digital technologies, such as shared Augmented Reality (shAR), Virtual Reality (VR) and Motion Capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
Xiangge Yang; Dongfang Jiang; Meng Liu – International Journal of Web-Based Learning and Teaching Technologies, 2024
Landscape design is a measure of the development of urbanization process and the improvement of people's happiness index. The process of urbanization will involve landscape design. The study and teaching of landscape design is the core teaching method of landscape design research. However, with the diversified development of landscape design…
Descriptors: Artificial Intelligence, Horticulture, Design, Technology Uses in Education
Jiawei, Wang; Mokmin, Nur Azlina Mohamed – Education and Information Technologies, 2023
Virtual reality (VR) has been one of the most widely developed forms of an alternate reality for use in education over the past few decades. Educators in many subjects are experimenting with incorporating this technology into their teaching processes, with the intention of creating a learning environment that their students can interact with to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Art Education