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Gropper, George L. – Educational Technology, 2017
What would it take for instructional design to qualify as a bona fide applied discipline? First and foremost, a fundamental requirement is a testable and tested theoretical base. Untested rationales until verified remain in limbo. Secondly, the discipline's applied prescriptions must be demonstrably traceable to the theoretical base once it is…
Descriptors: Instructional Design, Intellectual Disciplines, Educational Technology, Technology Integration
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Karolcík, Štefan; Cipková, Elena; Hrušecký, Roman; Veselský, Milan – Informatics in Education, 2015
Despite the fact that digital technologies are more and more used in the learning and education process, there is still lack of professional evaluation tools capable of assessing the quality of used digital teaching aids in a comprehensive and objective manner. Construction of the Comprehensive Evaluation of Electronic Learning Tools and…
Descriptors: Electronic Learning, Educational Technology, Courseware, Evaluation Methods
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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
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Ahern, Terence C. – TechTrends, 1996
Proposes a framework for designers and teachers to research better design methodologies for distance education and to choose the most appropriate technologies and design better instructional tasks. Presents a scenario in which inherent characteristics of technologies are merged with task characteristics to create positive and powerful educational…
Descriptors: Appropriate Technology, Design Requirements, Distance Education, Educational Technology