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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
Ambron, Sueann, Ed.; Hooper, Kristina, Ed. – Learning Tomorrow: Journal of the Apple Education Advisory Council, 1987
This collection of articles exploring multimedia in education was compiled from presentations at an invitational conference on Multimedia in Education. Following an introduction by Sueann Ambron ("New Visions of Reality: Multimedia and Education"), articles are grouped under six headings: (1) Computer Science and Engineering: "The…
Descriptors: Computer Graphics, Computer System Design, Databases, Design Requirements
Fehling, Eric E. – 1998
This manual provides teachers, with very little or no technology experience, with a step-by-step guide for developing the necessary skills for creating a class Web Page. The first part of the manual is devoted to the thought processes preceding the actual creation of the Web Page. These include looking at other Web Pages, deciding what should be…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer System Design, Design Requirements
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Demetriadis, Stavros; Karoulis, Athanasios; Pombortsis, Andreas – Computers & Education, 1999
Describes the use of "Graphical" Jogthrough method for evaluating the user-interface design of the Network Simulator, an educational simulation program that enables users to virtually build a computer network, install hardware and software components, make necessary settings, and test the functionality of the network. Presents evaluation results…
Descriptors: Computer Graphics, Computer Interfaces, Computer Networks, Computer Oriented Programs
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Thibodeau, Pete – T.H.E. Journal, 1997
Offers tips and techniques for authoring computer-based training and courseware products. Describes basic design concepts and points that pertain to individual components. Focuses specifically on the visual elements associated with the use of video, text, graphics, animation and interactivity in multimedia courseware. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Downs, Elizabeth; Clark, Kenneth – Technology Connection, 1997
Presents guidelines for media specialists to help faculty and students in designing and producing multimedia presentation programs. Notes the importance of simplicity coupled with creativity. Discusses design principles for color, text, graphics, and special effects. (AEF)
Descriptors: Color, Computer Graphics, Computer Software Development, Creativity