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Boyle, Tom – Computers & Education, 2010
The use of ICT to enhance teaching and learning depends on effective design, which operates at many levels of granularity from the small to the very large. This reflects the range of educational problems from course design down to the design of activities focused on specific learning objectives. For maximum impact these layers of design need to be…
Descriptors: Design Requirements, Research and Development, Instructional Design, Models
Paavola, Sami; Lakkala, Minna; Muukkonen, Hanni; Kosonen, Kari; Karlgren, Klas – Research in Learning Technology, 2011
In the present paper, the development and use of a specific set of pedagogical design principles in a large research and development project are analysed. The project (the Knowledge Practices Laboratory) developed technology and a pedagogical approach to support certain kinds of collaborative knowledge creation practices related to the…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Research and Development

Kozma, Robert – Educational Technology Research and Development, 2000
Addresses the importance of research and development in the field of educational technology, based on reflections of previous articles and a symposium. Highlights include the centrality of design; the enabling capabilities of technology; collaboration; scaling up of projects; the use of alternative research methodologies; and instructional systems…
Descriptors: Cooperation, Design Requirements, Educational Technology, Research and Development

Kozma, Robert – Educational Technology Research and Development, 2000
Emphasizes the need to focus educational technology (ET) research on design as well as on technology. Suggests that what should distinguish the field of educational technology is designing with technology, and conducting research that examines the relationship between design and technology. Discusses technology as enabling new designs, not driving…
Descriptors: Design Requirements, Educational Technology, Instructional Design, Research and Development
Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
Morch, Anders; Nygard, Kathrine; Andersen, Renate; Mushtaq, Shazia; Nedic, Damir; Olsen, Espen; Hauge, Trond Eiliv; Vedoy, Gunn; Norenes, Svein Olav; Moen, Anne; Nes, Sturle; Olsen, Dorothy S.; Ludvigsen, Sten; Toiviainen, Hanna; Lallimo, Jiri; Toikka, Seppo; Paavola, Sami; Pohjola, Pasi; Hakkarainen, Kai – Online Submission, 2009
This deliverable has been produced in the context of the Knowledge-Practice Laboratory (KP-Lab) project. KP-Lab focuses on innovative practices of working with knowledge in higher education, teacher training, and workplaces. Participants of WP10 are University of Helsinki, University of Oslo and Poyry Forest Industry representing both researchers…
Descriptors: Foreign Countries, Higher Education, Program Evaluation, Educational Change
Cooper, Martyn; Colwell, Chetz; Jelfs, Anne – ALT-J: Research in Learning Technology, 2007
This paper makes the case that if e-learning research and development projects are to be successfully adopted in real-world teaching and learning contexts, then they must effectively address accessibility and usability issues; and that these need to be integrated throughout the project. As such, accessibility and usability issues need to be made…
Descriptors: Research and Development, Open Universities, Evaluation Methods, Evaluation Criteria

FitzGerald, Patrick J.; Buie, Tim; Cuales, Michael – Meridian, 1998
Introduces a vision for how a multimedia learning system might work, and describes the design parameters involved in developing the EyeCue System, a large-scale interdisciplinary research-and-development project under development at North Carolina State University. (AEF)
Descriptors: Computer Assisted Instruction, Computer System Design, Design Requirements, Educational Technology
Van Belle, Guy c. Jules; Soetaert, Ronald – 1998
This paper poses several questions as an introduction to examining educational technology and development. These include: "How Hard Is the Science?"; "How Human Are the Arts?"; "How Literate Are Martians?"; "From Data to Wisdom, Will the Real Hologram Stand Up?"; "From Wisdom to Creativity, Can I Have…
Descriptors: Design Requirements, Educational Development, Educational Technology, Educational Trends
Toiviainen, Hanna; Hoynalanmaa, Mikko; Lallimo, Jiri; Moen, Anne; Smordal, Ole; Morch, Anders; Toikka, Seppo – Online Submission, 2006
This deliverable has been produced in the context of the Knowledge-Practice Laboratory (KP-Lab) project, which is aimed at facilitating innovative practices of working with knowledge in higher education, teacher training, and professional networks. This deliverable is a synopsis of the first experiences encountered during the first 6 months of the…
Descriptors: Foreign Countries, Research and Development, Computer Mediated Communication, Research Methodology
Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2004
For the twenty-seventh year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Chicago, Illinois. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Professional Associations, Educational Technology, Annual Reports