Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 10 |
Descriptor
Difficulty Level | 10 |
Educational Technology | 10 |
Learner Controlled Instruction | 10 |
Cognitive Processes | 9 |
College Students | 4 |
Computer Assisted Instruction | 4 |
Instructional Design | 4 |
Instructional Effectiveness | 4 |
Learning Strategies | 4 |
Comparative Analysis | 3 |
Foreign Countries | 3 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 10 |
Reports - Research | 6 |
Reports - Descriptive | 2 |
Reports - Evaluative | 2 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Elementary Education | 1 |
Grade 5 | 1 |
Intermediate Grades | 1 |
Middle Schools | 1 |
Audience
Location
Australia | 1 |
Germany | 1 |
Netherlands | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Carolien A. N. Knoop-van Campen; Joep van der Graaf; Anne Horvers; Rianne Kooi; Rick Dijkstra; Inge Molenaar – Journal of Computer Assisted Learning, 2024
Background: Even though monitoring and control enactment are key aspects of self-regulated learning (SRL), Adaptive learning technologies (ALTs) may reduce the need for learners to monitor and control their learning. Personalized dashboards are effective in supporting learners' monitoring and can potentially support control behaviour. Allowing…
Descriptors: Elementary School Students, Grade 5, Educational Technology, Technology Uses in Education
Al-Sakkaf, Abdullah; Omar, Mazni; Ahmad, Mazida – Computer Science Education, 2019
Background and Context: In spite of the decades spent developing software visualization (SV), doubts still remain regarding their effectiveness. Furthermore, student engagement plays an important role in improving SV effectiveness as it is correlated with many positive academic outcomes. It has been shown that the existing SV has failed to engage…
Descriptors: Learner Engagement, Computer Software, Outcomes of Education, Computer Interfaces
Ramsay, Judith; Terras, Melody M. – E-Learning and Digital Media, 2015
The use of technology to support learning is well recognised. One generation ago a major strand of human--computer interaction research focussed on the development of forms of instruction in how to interact with computers. Today, however, the advanced usability of modern technologies has all but removed the presence of many user manuals. Learners,…
Descriptors: Technology Uses in Education, Educational Technology, Interaction, Metacognition
Hatsidimitris, George; Kalyuga, Slava – Educational Technology Research and Development, 2013
Learning with instructional animations may overstretch limited working memory resources due to intense processing demands associated with transient information. The authors investigated whether explicit instructional advice coupled with a task-specific learner control mechanism (such as a timeline scrollbar) could facilitate the successful…
Descriptors: Animation, Computer Assisted Instruction, Prior Learning, Learner Controlled Instruction
Bonestroo, Wilco J.; de Jong, Ton – Interactive Learning Environments, 2012
Self-regulated learners are expected to plan their own learning. Because planning is a complex task, it is not self-evident that all learners can perform this task successfully. In this study, we examined the effects of two planning support tools on the quality of created plans, planning behavior, task load, and acquired knowledge. Sixty-five…
Descriptors: Foreign Countries, Educational Technology, Preferences, Planning
Tabbers, Huib K.; de Koeijer, Bastiaan – Instructional Science: An International Journal of the Learning Sciences, 2010
The "interactivity principle" in multimedia learning states that giving learners control over pace and order of instructions decreases cognitive load and increases transfer performance. We tested this guideline by comparing a learner-paced instruction with a system-paced instruction. Time-on-task and interactive behavior were logged, and were also…
Descriptors: Educational Technology, Animation, Multimedia Instruction, Comparative Analysis
Moreno, Roxana – Learning and Instruction, 2009
Participants in the present study were 87 college students who learned about botany using an agent-based instructional program with three different learning approaches: individual, jigsaw, or cooperative learning. Results showed no differences among learning approaches on retention. Students in jigsaw groups reported higher cognitive load during…
Descriptors: Cooperative Learning, Botany, Science Instruction, College Students
Stiller, Klaus D.; Freitag, Annika; Zinnbauer, Peter; Freitag, Christian – Australasian Journal of Educational Technology, 2009
"Present text accompanying pictures aurally to promote learning" is a well established principle of instructional design. But recently, it was shown that under certain conditions visual texts can be preferable. Instructional pacing seems to be one of these conditions that mediate effects. Especially, enabling learners to pace an…
Descriptors: Pacing, Instructional Effectiveness, Learning Modalities, Visual Aids
Scheiter, Katharina; Gerjets, Peter; Vollmann, Brigitte; Catrambone, Richard – Learning and Instruction, 2009
Against the background of an adaptation of Cognitive Load Theory to learner-controlled settings we investigated the impact of learner characteristics on information utilization strategies, cognitive load, and learning outcomes in a hypermedia environment. Based on the data of 79 students, five clusters of students were identified according to…
Descriptors: Student Attitudes, Information Utilization, Hypermedia, Multivariate Analysis
Cameron, Ian; Crosthwaite, Caroline; Norton, Christine; Balliu, Nicoleta; Tadé, Moses; Hoadley, Andrew; Shallcross, David; Barton, Geoff – Advances in Engineering Education, 2008
This work presents a unique education resource for both process engineering students and the industry workforce. The learning environment is based around spherical imagery of real operating plants coupled with interactive embedded activities and content. This Virtual Reality (VR) learning tool has been developed by applying aspects of relevant…
Descriptors: Engineering Education, Industry, Electronic Learning, Simulated Environment