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Veenstra, Baukje; van Geert, Paul L. C.; van der Meulen, Bieuwe F. – Mind, Brain, and Education, 2012
In this exploratory multiple case study, it is examined how a computer game focused on improving ineffective learning behavior can be used as a tool to assess, improve, and study real-time mouse behavior (MB) in different types of children: 18 children (3.8-6.3 years) with Autistic Spectrum Disorder (ASD), Attention Deficit/Hyperactivity Disorder…
Descriptors: Attention Deficit Hyperactivity Disorder, Autism, Disabilities, Children
Uhran, John J., Jr.; Beery, Peter; Wilkerson, Melissa – 1998
This paper presents a generalized solution to the problems that people with disabilities face regarding accessing the Internet. Of particular interest is the way in which the authors' paradigm allows for enhanced interaction with information resources, including distance learning and education in general. A basic overview is provided of the…
Descriptors: Access to Information, Assistive Devices (for Disabled), Communication Aids (for Disabled), Computer Interfaces
Wilson, Linda – 1993
Assistive technology that can help disabled computer users is described, and a resource guide to computer help for the disabled is presented. The Americans with Disabilities Act of 1990 has broad implications for higher education, in that it mandates that colleges and universities give disabled students equal access to computers on public…
Descriptors: Access to Information, Assistive Devices (for Disabled), Communication Aids (for Disabled), Computer Networks