Publication Date
In 2025 | 6 |
Since 2024 | 67 |
Since 2021 (last 5 years) | 194 |
Since 2016 (last 10 years) | 330 |
Since 2006 (last 20 years) | 853 |
Descriptor
Educational Environment | 1184 |
Educational Technology | 1184 |
Electronic Learning | 420 |
Foreign Countries | 419 |
Teaching Methods | 318 |
Distance Education | 248 |
Higher Education | 236 |
Instructional Design | 230 |
Online Courses | 224 |
Computer Assisted Instruction | 211 |
Technology Uses in Education | 210 |
More ▼ |
Source
Author
Tsai, Chin-Chung | 7 |
Simonson, Michael, Ed. | 5 |
So, Hyo-Jeong | 5 |
Cavanaugh, Cathy | 4 |
Chen, Wenli | 4 |
Hill, Janette R. | 4 |
Hwang, Gwo-Jen | 4 |
Hwang, Wu-Yuin | 4 |
Land, Susan M. | 4 |
Looi, Chee-Kit | 4 |
Veletsianos, George | 4 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 38 |
Practitioners | 23 |
Researchers | 12 |
Administrators | 9 |
Students | 8 |
Policymakers | 7 |
Community | 3 |
Media Staff | 2 |
Parents | 2 |
Location
United Kingdom | 51 |
Australia | 50 |
Turkey | 37 |
United States | 24 |
Canada | 23 |
Taiwan | 23 |
Malaysia | 22 |
China | 19 |
Spain | 16 |
Singapore | 15 |
South Africa | 15 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Aleksandra Stalmach; Paola D'Elia; Sergio Di Sano; Gino Casale – Open Education Studies, 2024
This study investigates 14 digitally enhanced learning methods, shedding light on students with special educational needs (SEN) in inclusive digital learning environments. We seek to fill the gap in the literature by specifically investigating methods suitable for students with SEN. A survey among experts has been carried out to assess learning…
Descriptors: Inclusion, Learning Processes, Special Needs Students, Educational Technology
Raja Kumar S. – Journal of Educational Technology, 2024
HyFlex is the new model that has emerged in education, combining traditional classroom instruction with online instruction, thus offering learners more flexibility and freedom in their learning life cycle. This paper discusses the background, principles, benefits, and challenges, and whether it can transform higher education. Based on the current…
Descriptors: Blended Learning, Educational Environment, Time Factors (Learning), Access to Education
Victoria Brown; David Kumar – Distance Learning, 2024
In this technologically advanced time in history, distance learning has become a preferred mode of instructional delivery in higher education. From 2019 to 2021 there is a rise and fall of postbaccalaureate undergraduate students enrolled in at least one distance course and who enrolled in distance learning courses exclusively. In 2021 about 56%…
Descriptors: Mental Computation, Online Courses, Undergraduate Study, Blended Learning
Cândida Silva, Editor; Susana Silva, Editor; Dulce Mota, Editor; Paula Peres, Editor – Lecture Notes in Educational Technology, 2024
This book showcases research and project results on technology, smart learning, and sustainability education and analyzes smart learning solutions for lifelong learning. It discusses their impact and potential for transfer and scaling and reviews how real solutions perform in the real world. Sustainable societies are built on twenty-first-century…
Descriptors: Technology Uses in Education, Lifelong Learning, Sustainable Development, Skill Development
Cheerapakorn, Pasawut; Chatwattana, Pinanta – Higher Education Studies, 2023
The objectives of this research are (1) to study and synthesise the conceptual framework of the virtual learning environment model on cloud using hybrid learning, (2) to develop the virtual learning environment model on cloud using hybrid learning, and (3) to study the results after using the virtual learning environment model on cloud using…
Descriptors: Electronic Learning, Educational Environment, Educational Technology, Blended Learning
Lu Yang; Rui Li – Journal of Educational Computing Research, 2024
While studies of contextualized game-based language learning (CGBLL) have to date gained a growing scholarly interest, there is still a lack of systematic review synthesizing its research trends regarding theoretical foundations, learning contexts, research foci and findings. To address the gap, this study collected data from the Web of Science…
Descriptors: Game Based Learning, Second Language Learning, Teaching Methods, Language Acquisition
Kari Kleine; Elena Pessot – Higher Education Research and Development, 2024
The use of virtual labs in higher education is gaining growing interest, with different debates in the literature about their role in addressing learning outcomes and balancing hands-on activities. This study seeks to understand how labs can be virtualised and thus structured to contribute to engineering education, by adopting an innovative…
Descriptors: Virtual Classrooms, Laboratories, Engineering Education, Outcomes of Education
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
Leah F. Rosenbaum – Educational Technology Research and Development, 2024
Research on the educational value of play tends to focus on active players, especially when evaluating novel interaction technologies. However, a long history of scholarship underscores observing communal practice as a primary means of enculturation and learning. This paper demonstrates learning opportunities available within a range of…
Descriptors: Play, Game Based Learning, Educational Games, Geometry
Wenhao Li; Xiaotong Ren; Li Qian; Heng Luo; Bowen Liu – Interactive Learning Environments, 2024
A virtual classroom constructed with virtual reality technology enables a more intuitive and immersive experience for learners. The classroom climate is an important factor affecting students' learning experience and performance in a virtual environment. However, there is a lack of research on the role of climate on learning experience and…
Descriptors: Classroom Environment, Learning Experience, Academic Achievement, Electronic Learning
Letitia Bergantz; Marla Williams – Distance Learning, 2024
Technology and globalization in education have dramatically changed the landscape for teachers. New roles for teachers include resource providers, content specialists, learning facilitators, and lifelong learners. This is especially true in the ever-changing fields of science, technology, engineering, and mathematics (STEM). Therefore, colleges…
Descriptors: STEM Education, Preservice Teacher Education, Hands on Science, Learning Activities
Mark A. Burns; Valerie N. Johnson; Kellie S. Grasman; Sanaz Habibi; Kaylee A. Smith; Anna I. Kaehr; Malia F. Lacar; Brian F. Yam – Advances in Engineering Education, 2023
Many engineering courses rely on in-person lectures and textbooks for content delivery, with homework sets and exams for evaluating and reinforcing student progress. Yet some research studies have shown that exams--high-pressure, time-limited assessments--are detrimental to the learning process and unnecessarily increase students' stress. We…
Descriptors: Engineering Education, Educational Technology, Student Centered Learning, Scaffolding (Teaching Technique)
Khamitova, Aiman – TechTrends: Linking Research and Practice to Improve Learning, 2023
Current educational research and practice urge the reconceptualization of learning spaces' design, development, and usage. However, only some research studies address the formation of innovative learning spaces in higher education. This systematic mapping review (Grant & Booth. "Health Information & Libraries Journal," 26,…
Descriptors: Educational Innovation, Higher Education, Educational Environment, Classroom Design
Alblehai, Fahad – Education and Information Technologies, 2022
Virtual learning environments have been recognized as an area of particular importance by which educators can use to improve desirable learning behaviours. Investigating the impact of different virtual environments on learners' behaviours has become the centre of attention of researchers, especially during COVID-19. The homophily effect of…
Descriptors: Computer Simulation, Electronic Learning, Educational Environment, Learning Activities
Chen, Lijuan; Wang, Yuping; Rodway, Claire – Computer Assisted Language Learning, 2022
In this preliminary study, we investigate distance Chinese language learners' social strategies in three learning contexts: self-directed learning outside synchronous online classes, assessment task completion online, and synchronous online class participation. In doing so, we hope to advance our understanding of what is involved in social…
Descriptors: Foreign Countries, Chinese, Online Courses, Independent Study