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Ahmad Anshari – Journal of Educators Online, 2024
Multimedia has been a strategy in teaching processes, especially within the learning management system (LMS). However, multimedia tools have not delivered satisfaction towards the learning process. In addition, the lack of engagement within the LMS has been a real problem for e-learning. Therefore, this study aims to identify what the challenges…
Descriptors: Multimedia Instruction, Learning Management Systems, Literature Reviews, Curriculum Implementation
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Van Schoors, Rani; Elen, Jan; Raes, Annelies; Vanbecelaere, Stefanie; Depaepe, Fien – TechTrends: Linking Research and Practice to Improve Learning, 2023
Although digital personalized learning (DPL) is assumed to be beneficial for the student as well as the teacher, the implementation process of DPL tools can be challenging. Therefore, the aim of our study is to scrutinize teachers' perceptions towards the implementation of DPL in the classroom. A total of 370 teachers from primary and secondary…
Descriptors: Electronic Learning, Individualized Instruction, Use Studies, Teacher Attitudes
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Mukti Thapaliya; Sanjaya Adhikari; Lal Rana – E-Learning and Digital Media, 2024
This qualitative study explored teachers' use of technology to manage teaching and learning activities during COVID-19 in Nepalese higher education institutions. To this end, 11 teachers from three universities located in five provinces of Nepal were purposefully selected. Their experiences of using technological tools were explored through…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Integration
Morris, Jared C. – ProQuest LLC, 2023
The COVID-19 pandemic fundamentally altered the course of education and this is no more evident than in the world of Career and Technical Education (CTE). When the education world was thrust into the remote learning environment, CTE instructors were forced to discover ways to provide students in their programs with high-quality learning…
Descriptors: Teacher Attitudes, Use Studies, Curriculum Implementation, Electronic Learning
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Franco, Margareth K. K. D.; Serbena, José Pedro Mansueto; Mattoso Filho, Ney Pereira; de Oliveira Wiener, Denis; Yokaichiya, Fabiano; Fujimoto, Milton Massumi – Physics Education, 2023
At the beginning of 2020, the COVID-19 pandemic surprised the world, affecting activities that promote attendance, including abruptly impacting the education area. Educational institutions, from preschool to university, were required to adopt alternative teaching methods to continue their activities. Distance learning has been adopted by educators…
Descriptors: Physics, Science Instruction, Science Experiments, Pandemics
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Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
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Koliasa, Olena; Lelet, Iryna; Serebriakova, Valeriia; Yukhymets, Svitlana – Arab World English Journal, 2021
The World Wide Web continuously provides rapid access to information, and numerous information resources, virtually unlimited. The convenience and interactivity of its usage encourage people to turn to it in the educational process rather often while teaching or studying unfamiliar topics. Hypertext resources of different kinds have become a…
Descriptors: Hypermedia, Multimedia Materials, Technology Integration, Higher Education
Kaye-Ann Yarborough – ProQuest LLC, 2021
Blended learning is the instructional practice that involves both face-to-face and online learning in classroom instruction. The problem at a small rural school district in the South Carolina is, despite strong evidence of the benefits and use of blended learning, many classroom teachers at the high school level still fail to consistently…
Descriptors: Teacher Attitudes, Blended Learning, High School Teachers, In Person Learning
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Jiutong Luo; Shengquan Yu – Interactive Learning Environments, 2024
Information and communication technologies (ICTs) in basic education, i.e. K12 education, have often been constrained by sociocultural context and limited to pedagogical aspects, and these innovations have not yet catalyzed curriculum reform as expected. To address this research gap, this study adopted a key-competence-based subject knowledge…
Descriptors: Foreign Countries, Competency Based Education, Middle Schools, Secondary School Curriculum
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Sílvia Melo-Pfeifer – Language, Culture and Curriculum, 2024
In this contribution, I reflect on how multilingual pedagogies can be added to STEM and S.T.E.M. practices, in what could be called a "double-crossing": on the one hand, crossing linguistic boundaries and, on the other, crossing specific subject knowledge. Based on a content analysis of teachers' interviews referring to their pedagogical…
Descriptors: STEM Education, Multilingualism, Teaching Methods, Language Usage
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Paul Sevigny; Lindsay Mack; Lance Stilp; Maiko Berger – SAGE Open, 2024
This study expands arguments calling for a more rigorous approach to high-frequency vocabulary list-based learning in EFL learning environments. Test and flashcard item designs were validated through quantitative (midterm and final test) and qualitative (survey) results to explore the impact of digital flashcards designed to build recall-level…
Descriptors: Recognition (Psychology), Recall (Psychology), Vocabulary Development, English (Second Language)
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Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education
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Firmansah, Muhammad Lukman Haris – International Journal of Curriculum and Instruction, 2022
Learning in the COVID-19 pandemic era tends to apply online learning both Synchronous and Asynchronous. Method of asynchronous learning such as using Edmodo, students meet with educators in online classes, where they discuss and do assignments and meet educators indirectly. Learning according to the IQF curriculum in tertiary institutions is…
Descriptors: Curriculum Development, Design, Electronic Learning, Animation
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Rodríguez-Triana, María Jesús; Prieto, Luis P.; Ley, Tobias; de Jong, Ton; Gillet, Denis – International Journal of Computer-Supported Collaborative Learning, 2020
Social practices are assumed to play an important role in the evolution of new teaching and learning methods. Teachers internalize knowledge developed in their communities through interactions with peers and experts while solving problems or co-creating materials. However, these social practices and their influence on teachers' adoption of new…
Descriptors: Instructional Innovation, Adoption (Ideas), Instructional Design, Teacher Developed Materials
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Koutsakas, Philippos; Chorozidis, George; Karamatsouki, Angeliki; Karagiannidis, Charalampos – International Review of Research in Open and Distributed Learning, 2020
Massive Open Online Courses (MOOCs) appeared in the area of educational technologies in 2008. Until 2013, academic research into MOOCs focused mainly on their application to adults as well as students or graduates of tertiary education. However, since 2013, the rising number of K-12 students enrolled in higher education MOOCs made MOOCs a "de…
Descriptors: Educational Trends, Elementary Secondary Education, Online Courses, Electronic Learning
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