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Foshay, Rob – 2000
Getting real educational benefits from investments in technology requires careful planning. Based on the experience of implementing PLATO[R] at over 5,000 sites, a nine-step planning model for implementing technology was developed. The nine planning tasks are based on the understanding of the factors that are critical to the success of most…
Descriptors: Computer Uses in Education, Courseware, Educational Planning, Educational Technology
Peer reviewed Peer reviewed
Orwig, Gary; And Others – Educational Media International, 1993
Describes projects at the University of Central Florida to test new training technologies under controlled but realistic settings. Original plans for an "Experimental Prototyping Classroom" are discussed; and current developments in language training research, gaming technology, and virtual environments are described. (EAM)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Courseware
Southeastern Regional Council for Educational Improvement, Research Triangle Park, NC. – 1984
An interpretive report of the conference "Creative Partnerships in Technology: An Open Forum," held in Atlanta, Georgia, fall 1983, is presented. The first section, "Computers and Learning," discusses the fact that the instructional capacity of the computer makes it possible to transcend the limits of the current educational…
Descriptors: Basic Skills, Classroom Environment, Computer Assisted Instruction, Computer Literacy
Peer reviewed Peer reviewed
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Discussion Groups, Content Analysis, Games