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Kim, Yanghee; Baylor, Amy L. – International Journal of Artificial Intelligence in Education, 2016
In this paper we review the contribution of our original work titled "Simulating Instructional Roles Through Pedagogical Agents" published in the "International Journal of Artificial Intelligence and Education" (Baylor and Kim in "Computers and Human Behavior," 25(2), 450-457, 2005). Our original work operationalized…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Computer Interfaces, Instructional Design
Conrad, Shawn; Clarke-Midura, Jody; Klopfer, Eric – International Journal of Game-Based Learning, 2014
Educational games offer an opportunity to engage and inspire students to take interest in science, technology, engineering, and mathematical (STEM) subjects. Unobtrusive learning assessment techniques coupled with machine learning algorithms can be utilized to record students' in-game actions and formulate a model of the students' knowledge…
Descriptors: Educational Games, Computer Uses in Education, Science Interests, STEM Education
Bonestroo, Wilco J.; de Jong, Ton – Educational Studies, 2012
Is actively planning one's learning route through a learning domain beneficial for learning? Moreover, can learners accurately judge the extent to which planning has been beneficial for them? This study examined the effects of active planning on learning. Participants received a tool in which they created a learning route themselves before…
Descriptors: Computer Assisted Instruction, Learning, Planning, Statistics
Faugloire, Elise; Bardy, Benoit G.; Stoffregen, Thomas A. – Journal of Experimental Psychology: Human Perception and Performance, 2009
The present research examined how learning a new ankle-hip coordination influenced the preexisting postural repertoire. Standing participants learned a new ankle-hip coordination mode (relative phase of 90[degrees]). Before and after practice, postural patterns were evaluated in two different tasks. In the required task, specific ankle-hip…
Descriptors: Human Posture, Learning Processes, Perceptual Motor Learning, Intention
Wang, Minhong; Ran, Weijia; Liao, Jian; Yang, Stephen J. H. – Educational Technology & Society, 2010
Despite the ever-increasing practice of using e-learning in the workplace, most of the applications perform poorly in motivating employees to learn. Most workplace e-learning applications fail to meet the needs of learners and ultimately fail to serve the organization's quest for success. To solve this problem, we need to examine what workplace…
Descriptors: Electronic Learning, Employees, Interpersonal Relationship, Interaction
Brunel, Lionel; Labeye, Elodie; Lesourd, Mathieu; Versace, Remy – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2009
The aim of this study was to provide evidence that memory and perceptual processing are underpinned by the same mechanisms. Specifically, the authors conducted 3 experiments that emphasized the sensory aspect of memory traces. They examined their predictions with a short-term priming paradigm based on 2 distinct phases: a learning phase consisting…
Descriptors: Memory, Educational Technology, Experiments, Cognitive Processes
Acha, Joana – British Journal of Educational Technology, 2009
The present experiment investigated the effect of three different presentation modes in children's vocabulary learning with a self-guided multimedia programmes. Participants were 135 third and fourth grade children who read a short English language story presented by a computer programme. For 12 key (previously unknown) words in the story,…
Descriptors: Short Term Memory, Learning Processes, Grade 4, Vocabulary Development
Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes
Nevalainen, Seppo; Sajaniemi, Jorma – Journal of Educational Computing Research, 2008
When visualization tools utilized in computer programming education have been evaluated empirically, the results have remained controversial. To address this problem, we have developed a model of short-term effects of program animation, and used it in a series of experiments. In the current experiment, we varied visual representation of an…
Descriptors: Computer Assisted Instruction, Computer Graphics, Animation, Programming
Beitzel, Brian D.; Derry, Sharon J. – Journal of Educational Computing Research, 2009
Video usage in educational contexts is on the rise. We examined 3 alternative theories about cognitive mechanisms of learning and their implications for instructional design when video is employed to enhance text-based learning. Hypothesis-testing procedures followed a falsificationist approach, grounded in philosophy of science literature.…
Descriptors: Undergraduate Students, Instructional Design, Reading Materials, Internet
Park, Sanghoon; Lim, Jung – Journal of Educational Multimedia and Hypermedia, 2007
The purpose of this paper was to explore the concept of interest, one of the critical positive emotions in learning contexts and to investigate the effects of different types of visual illustrations on learning interest, achievement, and motivation in multimedia learning. The concept of interest was explored in light of positive emotion; an…
Descriptors: Scientific Principles, Student Motivation, Illustrations, Educational Technology
Darabi, A. Aubteen; Nelson, David W.; Paas, Fred – Journal of Research on Technology in Education, 2007
This study presents an application of a measure of learner involvement developed by Paas, Tuovinen, van Merrienboer, and Darabi (2005). These authors combined learners' performance scores with their perceived mental effort invested in instruction and used it to assess learner involvement in instructional conditions. The present study examines the…
Descriptors: Learner Engagement, Educational Strategies, Problem Solving, Instructional Effectiveness

Marx, Ronald W.; And Others – Elementary School Journal, 1997
Discusses changes in ideas about learning underlying reforms in science education. Highlights experiences with project-based science, which focuses on student-designed inquiry organized by investigations to answer driving questions, including collaboration among learners, new technology, and the creation of authentic artifacts that represent…
Descriptors: Cooperative Learning, Educational Technology, Elementary Education, Elementary School Science
Quinonez, Ruben; Ryan, Terry; Olfman, Lorne – Journal of Information Technology Education, 2007
This study attempts to reconcile viewpoints on the role of errors in the design of computer-based training (CBT) systems. From one perspective, errors are detrimental to learning; from another, they can be beneficial. The results of an experiment are presented and discussed. When a CBT system is designed to allow learners to correct their own…
Descriptors: Computer Assisted Instruction, Educational Technology, Learning Theories, Instructional Design
Orlov, I. A.; And Others – Soviet Education, 1976
Examines the role of computers in investigating teaching and learning processes and concludes that computer based experiments can be effective if they meet the same requirements that must be met by direct instruction techniques. (Author/DB)
Descriptors: Computer Assisted Instruction, Computer Science, Educational Media, Educational Technology
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