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Wahyudi Rahmat; R. Lina Tiawati; R. Kunjana Rahardi; Saaduddin Saaduddin – Journal of Pedagogical Research, 2024
Exploring and adapting learning development has been fascinating in recent decades. One is project-based online intercultural collaborative learning for international BIPA students in Thailand. Two simultaneous project-based learning classes are used in the quasi-experimental investigation. Indonesian students collaborate online in experimental…
Descriptors: Foreign Students, Electronic Learning, Cooperation, Foreign Countries
Fatih Kalemkus; Müzeyyen Bulut-Özek – Interactive Learning Environments, 2024
The purpose of this research is to examine the effects of online project-based learning on students' metacognitive awareness. The participants of the research were 53 students attending 6th grade. The research was carried out using the mixed method approach and it was conducted with the action research model. Pre-test and post-test quantitative…
Descriptors: Student Projects, Grade 6, Middle School Students, Metacognition
Fitria Eka Wulandari; Endang Susantini; Eko Hariyono – International Journal of Educational Methodology, 2024
Pre-service science teachers need to be aware of eco-literacy and biotechnology as they will teach science subjects to students from the perspectives of 21st-century skills. This study aimed to develop a web-based module on biotechnology and examine preservice science teachers' eco-literacy skills after using the developed module. The study used a…
Descriptors: Web Based Instruction, Biotechnology, Preservice Teachers, Science Teachers
Melanie Walker; Carmen Martinez-Vargas – International Journal of Lifelong Education, 2025
The claim made is that dignity matters in both legal and recognitional aspects for flourishing and lifelong learning opportunities for young adults. Dignity is understood here as a foundational capability and functioning to be and to do in ways which matter to a person, requiring the material and non-material conditions which enable and secure…
Descriptors: Lifelong Learning, Story Telling, Graduate Students, Graduate Study
Yishan Xie; Xinhua Zhang – International Journal of Technology and Design Education, 2024
STEM education is widely recognized as a powerful means of cultivating well-rounded future talent. However, challenges such as difficulties in observation, declining learning interests, and the lack of teaching resources present obstacles to the implementation of STEM education in China. Virtual Reality (VR), with its immersive, interactive, and…
Descriptors: Computer Simulation, STEM Education, Courseware, Active Learning
Isabel Pont-Niclòs; Yolanda Echegoyen-Sanz; Patricia Orozco-Gómez; Antonio Martín-Expeleta – Digital Education Review, 2024
Artificial Intelligence (AI) brings enormous opportunities into learning, teaching, and assessment processes. Among them, it is convenient to explore its ability to channel students' creativity, which is described as a basic competence in the training of people with both the OECD and the recent Spanish LOMLOE law pointing to the need to foster it…
Descriptors: Artificial Intelligence, Creativity, Preservice Teachers, Elementary School Teachers
Kholid, Muhammad Noor; Pradana, Lingga Nico; Maharani, Swasti; Swastika, Annisa – Journal of Technology and Science Education, 2022
The integration of learning models and software is a trend in mathematics courses. However, no existing learning model for geometry courses involves the students in the making of a tool or media project. The researchers noticed the potential of the project-based learning (PjBL) model and GeoGebra in analytical geometry courses. This study revealed…
Descriptors: Educational Technology, Computer Software, Student Projects, Active Learning
João Torres; João Grácio; Maria Do Rosário Rodrigues; Miguel Figueiredo – Educational Media International, 2023
The GEN10S Portugal project offered 15-hour face-to-face Scratch programming courses to groups of students and two or more teachers from each class, from schools that were project members. Two Scratch teachers per class, hired by the project, participated in 12 of these 15 hours, supporting the activities. When the schools' face-to-face activities…
Descriptors: Computer Science Education, Programming, Minicourses, Digital Literacy
Daniela Pedrosa – Educational Media International, 2024
Initial teacher education provide learning opportunities that allow future teachers to develop digital skills and self- and co-regulation learning (SCRL). However, there is need for research on how to prepare students teachers to use Information and Communication Technologies (ITC) on SCRL. This qualitative exploratory study took place in ICT and…
Descriptors: Preservice Teacher Education, Active Learning, Student Projects, Teamwork
Miswandi Tendrita; Ully Hidayati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Collaboration skills are essential skills that students must have in the era of higher education, where they must work together to complete complex tasks. This study intends to examine the effectiveness of project-based learning (PjBL) supported by artificial intelligence-driven mind mapping in enhancing the collaboration skills of pre-service…
Descriptors: Cognitive Mapping, Artificial Intelligence, Technology Uses in Education, Student Projects
Shu-Hsuan Chang; I-Cheng Lin; Po-Jen Kuo; Chia-Chung Kuo; Tsung-Han Tsai; Pin-Chien Liu; Yan-Ling Hsu; Pei-Ling Chien – Educational Technology & Society, 2025
Even though many experimental studies have considered nurturing creativity as an essential advantage in implementing STE(A)M (Science, Technology, Engineering, [Arts], and Mathematics) education, there is currently a lack of meta-analysis research on the effect of STE(A)M education on creativity to confirm that STE(A)M education can improve…
Descriptors: STEM Education, Art Education, Creativity, Program Effectiveness
Fidel Çakmak; Alberto Andujar – Educational Technology & Society, 2025
This study investigates whether participating in digital storytelling (DST) activities improves language learning and the technical computer skills required for this type of project. Moreover, the present investigation also directly explored the learning benefits and elements of contextualization derived from maintaining a personal digital…
Descriptors: Second Language Learning, Educational Technology, Story Telling, Student Projects
Al Mulhim, Ensaf Nasser – Turkish Online Journal of Distance Education, 2023
Technology has invaded all spheres of life, including education and providing a lot of facilities. It has played a great role in managing education during the coronavirus disease (COVID-19) crisis. However, technology might prove detrimental if there is too much of it which may negatively affect its users in some way. This study aimed to…
Descriptors: Educational Technology, Fatigue (Biology), COVID-19, Pandemics
Ozdamar, Nilgun; Curaoglu, Fusun; Tufekcioglu, Emre; Tutuncu Demirbas, Duysal – Turkish Online Journal of Distance Education, 2023
The aim of this study is to share the experiences and the collaborations carried out within the sector during the pandemic period, in a graduation project which is focused on university-industry cooperation - in order to make the role of the designer in the sector more effective, to transform education into a comprehensive sectoral experience for…
Descriptors: COVID-19, Pandemics, School Business Relationship, Industry
Aleksandra Stalmach; Paola D'Elia; Sergio Di Sano; Gino Casale – Open Education Studies, 2024
This study investigates 14 digitally enhanced learning methods, shedding light on students with special educational needs (SEN) in inclusive digital learning environments. We seek to fill the gap in the literature by specifically investigating methods suitable for students with SEN. A survey among experts has been carried out to assess learning…
Descriptors: Inclusion, Learning Processes, Special Needs Students, Educational Technology