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Showing 1 to 15 of 91 results Save | Export
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Esther Sackett; Lisa M. Amoroso – Management Teaching Review, 2024
Challenged by COVID-19, we sought ways to increase engagement in the virtual classroom, capitalizing on a popular multiplayer game to teach persuasion to undergraduate students. In the game "Among Us[R]," players ("Crewmates") work together to repair their spaceship before it explodes while being attacked by other players…
Descriptors: Electronic Learning, Video Games, Computer Games, Game Based Learning
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Krause, Andrea; Goering, Elizabeth M. – Journal of Teaching and Learning with Technology, 2021
The sudden shift to online learning thrust upon universities worldwide by the 2019 coronavirus disease (COVID-19) crisis created unique challenges related to effective online education. Challenges were most acute for highly interactive classes that were forced to move to asynchronous online learning environments. In response to these challenges,…
Descriptors: Online Courses, School Closing, COVID-19, Pandemics
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Qi, Cong – Journal of Educational Computing Research, 2019
The extensive use of social media has encouraged university teachers to consider employing social media as new e-learning platforms. This study explored the relationship between social media usage and constructive learning performance (perceived group task performance). Specifically, this work focused on the mediating role of communication in…
Descriptors: Social Media, Teaching Methods, Educational Technology, Technology Uses in Education
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Vuopala, Essi; Hyvönen, Pirkko; Järvelä, Sanna – Active Learning in Higher Education, 2016
Despite the numerous studies on social interaction in collaborative learning, little is known about interaction forms in successful computer-supported collaborative learning situations. The purpose of this study was to explore and understand student interaction in successful collaborative learning during a university course which was mediated by…
Descriptors: Interaction, Cooperative Learning, Computer Uses in Education, College Students
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Castellanos, Jorge; Haya, Pablo A.; Urquiza-Fuentes, Jaime – IEEE Transactions on Learning Technologies, 2017
STEM (Science, Technology, Engineering, and Math) education is currently receiving much attention from governments and educational institutions. Our work is based on active learning and video-based learning approaches to support STEM education. Here, we aimed to increase students' engagement through reflective processes that embrace video…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Video Technology
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Petrovic-Dzerdz, Maristela; Trépanier, Anne – International Review of Research in Open and Distributed Learning, 2018
Learning through a collective experience by taking part in group activities, such as hunting, gathering, and sharing, has always been a natural, "organic," and "experiential" process where new skills and knowledge, if benefitting the whole group, are accepted, shared, and propagated. Nevertheless, in industrialized societies…
Descriptors: Educational Technology, Technology Uses in Education, Virtual Universities, Distance Education
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Cheng, Eddie W. L.; Chu, Samuel K. W.; Ma, Carol S. M. – British Journal of Educational Technology, 2016
With the emergence of web technologies, students can conduct their group projects via virtual platforms, which enable online collaboration. However, students' lack of intention to use web technologies for conducting group work has recently been highlighted. Based on the theory of planned behaviour (TPB), this paper developed and examined an…
Descriptors: Educational Technology, Technology Uses in Education, Computer Mediated Communication, Student Attitudes
Arendale, David R., Ed. – Online Submission, 2020
(Purpose) With the end of the spring 2020 academic term, a national survey was conducted to identify best practices of college educators regarding how they moved their traditional face-to-face tutoring and small group tutoring programs online due to Covid-19 pandemic. This document contains the results of that survey. (Methods) In early May 2020,…
Descriptors: Peer Teaching, Best Practices, Study, Group Activities
Arendale, David R., Ed. – Online Submission, 2020
(Purpose) This publication identifies lessons learned from moving traditional face-to-face peer study groups to online operation. Two sources were consulted. First, previous publications concerning online peer study groups were studied to identify approaches, equipment and software used, and reports of effectiveness. Second, during May 2020…
Descriptors: Peer Teaching, Best Practices, Study, Group Activities
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Costley, Jamie; Lange, Christopher – International Review of Research in Open and Distributed Learning, 2018
Semi-formal learning is used to describe learning that is directed towards the goals of a formal learning institution but outside of the learning structure of a specific class. Students studying online may form semi-formal groups to increase their knowledge of the content by interacting with other learners taking the same class. This study of…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, College Students
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Voyiatzaki, Eleni; Avouris, Nikolaos – Education and Information Technologies, 2014
This paper presents a study on the role of the teacher in computer-supported class group activities. We discuss various teacher tools that support this role. In the reported studies the students are engaged in group activities through networked computers. Typically they use a two-space collaboration tool. One shared space used for jointly…
Descriptors: Computer Assisted Instruction, Teaching Methods, Group Activities, Computer Networks
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Leow, Fui-Theng; Neo, Mai; Hew, Soon Hin – Electronic Journal of e-Learning, 2016
The 21st century marks the beginning of digital age with the extensive use of digital media, mobile devices, and Internet resources. Recent studies found that this digital era has expanded the landscape of student experiences, and educational technologies as well as increased the educator's awareness on embracing technologies to promote effective…
Descriptors: Educational Technology, Technology Uses in Education, Constructivism (Learning), Cognitive Processes
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Kaufmann, Renee; Frisby, Brandi N. – Communication Teacher, 2013
The need for students to become connected in the classroom parallels the need for students to become socially integrated into the college community. Because technological tools are always changing, the opportunity for all students on- and off-campus to ''meet'' face-to-face and build relationships within the classroom are…
Descriptors: Computer Software, Group Activities, Cooperative Learning, Online Courses
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Lowes, Susan – Journal of Asynchronous Learning Networks, 2014
The ability to work in groups across time and space has become a frequent requirement for the workplace and is increasingly common in higher education, but there is a surprising lack of research on how online groups work. This research applies analytic approaches used in studies of face-to-face classroom "talk" to multiple groups in two…
Descriptors: Group Activities, Cooperative Learning, Online Courses, High School Students
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Du, Jianxia; Xu, Jianzhong; Fan, Xitao – Technology, Pedagogy and Education, 2015
This study examined predictive models for students' help seeking in the context of online collaborative groupwork. Results from multilevel analysis revealed that most of the variance in help seeking was at the individual student level, and multiple variables at the individual level were predictive of help-seeking behaviour. Help seeking was…
Descriptors: Help Seeking, Cooperative Learning, Electronic Learning, Group Activities
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