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Birt, James; Vasilevski, Nikolche – Educational Technology & Society, 2021
Immersive virtual reality (IVR) and mobile technologies have been identified as important in reimaging information delivery and pedagogy. This, coupled with evolving research in single (SUVR) and multiuser (MUVR) IVR environments, may enhance educational practice. However, there is limited research on the impact of such technologies on the…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Educational Technology
Galiya K. Beisenbayeva; Akan M. Mubarakov; Zoya T. Seylova; Larissa U. Zhadrayeva; Botagoz N. Artymbayeva – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This paper aims to evaluate the influence of an augmented reality mobile application on improving secondary students' visualization and comprehension of geometric concepts. Background: The study involved developing an AR app named Geometria to enhance geometry education. Methodology: In a specialized boarding school in Kokshetau,…
Descriptors: Foreign Countries, Boarding Schools, Grade 10, High School Students
Lucas, Krista L.; Lucas, Timothy A. – PRIMUS, 2022
It is increasingly important for mathematics students to engage in active learning along with discussion of material with their peers. "Slopes" is a mobile application designed to visualize solutions to differential equations and support active learning in the classroom. We implemented group activities using "Slopes" into an…
Descriptors: Mathematics Instruction, Equations (Mathematics), Active Learning, Computer Oriented Programs
Papakostas, Christos; Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – Informatics in Education, 2021
This review paper presents a systematic literature review on the use of Augmented Reality (AR) in engineering education, and specifically in student's spatial ability training, for the last decade. Researchers have explored the benefits of AR, and its application has been of increasing interest in all levels of education. Engineering students tend…
Descriptors: Computer Simulation, Spatial Ability, Visualization, Educational Technology
Lauer, E. Earlynn; Martin, Scott B.; Zakrajsek, Rebecca A. – Strategies: A Journal for Physical and Sport Educators, 2019
This article provides coaches with a guide for using technology and imagery to improve athletes' sport performance of closed motor skills. During the associative phase of skill learning, when young athletes are still learning to refine their technique, it can be difficult for coaches to change athletes' movements and develop their sport skills.…
Descriptors: Educational Technology, Technology Uses in Education, Psychomotor Skills, Athletics
Schmid, Jonas R.; Ernst, Moritz J.; Thiele, Gu¨nther – Journal of Chemical Education, 2020
We present an accessible implementation of augmented reality projections for the depiction of complex structures and motifs, including atomic orbitals and elemental allotropes. The utilization of a free, cross-platform-compatible, online database of these structures provides the access route for closer examination, either via augmented reality or…
Descriptors: Science Instruction, College Science, Undergraduate Study, Inorganic Chemistry
Yalcinalp, Serpil; Avci, Ümmühan – Turkish Online Journal of Educational Technology - TOJET, 2019
In order to effectively use emerging digital educational technologies educators should reflect on how these technologies influence student learning, including student creativity. Existing research shows that creativity can be supported by emerging technologies, but recent research in this area has not yet been reviewed. The purpose of our…
Descriptors: Creativity, Educational Technology, Curriculum Development, Technological Advancement
Mezhennaya, Natalia M.; Pugachev, Oleg V. – European Journal of Contemporary Education, 2019
Typical difficulties in learning probabilistic subjects are concerned with big data, complicated formulas and inconvenient figures in statistical analyses. The present research considers the usage of innovative teaching methods (e.g. electronic summary of lectures, presentations of lecture courses, task solution templates, electronic training…
Descriptors: Mathematics Instruction, Probability, Statistics, Teaching Methods
Hawley, Scott H.; McClain, Robert E., Jr. – Physics Teacher, 2018
When Yang-Hann Kim received the Rossing Prize in Acoustics Education at the 2015 meeting of the Acoustical Society of America, he stressed the importance of offering visual depictions of sound fields when teaching acoustics. Often visualization methods require specialized equipment such as microphone arrays or scanning apparatus. We present a…
Descriptors: Physics, Acoustics, Visualization, Telecommunications
Behmke, Derek; Kerven, David; Lutz, Robert; Paredes, Julia; Pennington, Richard; Brannock, Evelyn; Deiters, Michael; Rose, John; Stevens, Kevin – Proceedings of the Interdisciplinary STEM Teaching and Learning Conference, 2018
Spatial reasoning is defined as the ability to generate, retain, and manipulate abstract visual images. In chemistry, spatial reasoning skills are typically taught using 2-D paper-based models, 3-D handheld models, and computerized models. These models are designed to aid student learning by integrating information from the macroscopic,…
Descriptors: Science Instruction, Computer Simulation, Educational Technology, Molecular Structure
Kumalija, Elhard; Yi, Sun; Fatih, Ymran – International Association for Development of the Information Society, 2018
Dynamic program visualization tools helps to reduce the cognitive load of students in learning programming. However, to authors' understanding there is no dynamic program visualization tool that can be used in a widely available smartphones. In this study, we design a Dynamic visualization engine for java programs that is integrated to java code…
Descriptors: Programming, Visualization, Difficulty Level, Telecommunications
Yang, Eunice – Physics Teacher, 2016
This paper discusses the use of a free mobile engineering application (app) called Autodesk® ForceEffect™ to provide students assistance with spatial visualization of forces and more practice in solving/visualizing statics problems compared to the traditional pencil-and-paper method. ForceEffect analyzes static rigid-body systems using free-body…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Computer Software
Mouri, Kousuke; Uosaki, Noriko; Ogata, Hiroaki – Educational Technology & Society, 2018
Seamless learning has been recognized as an effective learning approach across various dimensions including formal and informal learning contexts, individual and social learning, and physical world and cyberspace. With the emergence of seamless learning, the majority of the current research focuses on realizing a seamless learning environment at…
Descriptors: Data Collection, Data Analysis, Second Language Learning, Electronic Publishing
Davies, Gary B. – Physics Education, 2017
Carrying out classroom experiments that demonstrate Boyle's law and Gay-Lussac's law can be challenging. Even if we are able to conduct classroom experiments using pressure gauges and syringes, the results of these experiments do little to illuminate the kinetic theory of gases. However, molecular dynamics simulations that run on computers allow…
Descriptors: Science Instruction, Science Experiments, Physics, Educational Technology
Taylor, Katie Headrick; Silvis, Deborah; Kalir, Remi; Negron, Anthony; Cramer, Catherine; Bell, Adam; Riesland, Erin – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
A project called Mobile City Science (MCS), a partnership between the University of Washington, New York Hall of Science, the Digital Youth Network, and two high schools, leverages young people's proclivity for on-the-move digital engagement to re-place and mobilize learning through public, community settings that youth identify as being relevant…
Descriptors: Educational Technology, Technology Uses in Education, College School Cooperation, High Schools