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Taufik Slamet; Thomas Brush; Kyungbin Kwon – Technology, Knowledge and Learning, 2025
This study aims to investigate the effects of competition through a digital leaderboard in gamified online discussions on learners' behavioral and cognitive engagement in learning. Twenty-three graduate students pursuing master's degree in instructional technology in a public university in Indonesia were involved in a five-week quasi-experiment (N…
Descriptors: Competition, Gamification, Computer Mediated Communication, Group Discussion
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Skov, Mette; Lykke, Marianne – Journal of Science Education and Technology, 2023
In recent years, several role-modelling initiatives have been testing and exploring the use of digital technologies to facilitate young people's encounters with role models in the science, technology, engineering, and mathematics (STEM) fields. The aim of this article is twofold. Firstly, through a literature review, the article aims to provide an…
Descriptors: Role Models, STEM Education, Instructional Design, Educational Technology
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Englund, L.; Moosvi, F.; Roll, I. – Interactive Learning Environments, 2023
This article describes the design and evaluation of an online, asynchronous tool that mirrors the beneficial peer instruction process currently conducted in face-to-face classrooms. In the online Peer Instruction tool, students respond to a multiple-choice question with an answer and explanation. They are then exposed to peer responses to the same…
Descriptors: Instructional Design, Peer Teaching, Computer Mediated Communication, Asynchronous Communication
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Krishnamoorthy, Lakshmi; Merchant, Zahira – Pedagogical Research, 2023
Persuasion is inherent to the instructional process. Instructions delivered through online programs do not always generate expected and consistent learning outcomes, and hence persuasion in online instructional design is even more critical. Through this mixed-method study, we aim to identify the most widely used persuasive design techniques, the…
Descriptors: Persuasive Discourse, Instructional Design, Electronic Learning, Learner Engagement
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Kerneža, Maja – International Baltic Symposium on Science and Technology Education, 2023
With the rapid advancement of technology, education is undergoing a transformational change. Chatbots have become increasingly popular in recent years and are being utilized as teaching assistants to support teachers and students in various ways. However, little research has been done on the skills required by teachers to prepare curriculum…
Descriptors: Thinking Skills, Educational Technology, Computer Mediated Communication, Artificial Intelligence
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Gronseth, Susie L.; Bauder, Debra K. – Distance Education, 2022
Collaborative learning can be a worthwhile and valuable part of a student's online course experience, and interpersonal exchanges among members of an online course community often rely on greater intentionality within the design of the learning experience. We present a synergistic framework for strategic design of collaborative learning in the…
Descriptors: Cooperative Learning, Electronic Learning, Online Courses, Instructional Design
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Jia, Shijiao; Bava Harji, Madhubala – Education and Information Technologies, 2023
This paper presents a scientometric analysis of task-based teaching and learning using CiteSpace based on the research literature retrieved from the Web of Science core collection between 2013 and 2022. CiteSpace is employed to analyze the data, as it minimizes subjectiveness and increases credibility. A total of 1799 bibliographic records related…
Descriptors: Educational Research, Teaching Methods, Task Analysis, Language Acquisition
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Beirne, Elaine; Brown, Mark; Nic Giolla Mhichíl, Mairéad; Mac Lochlainn, Conchúr – Online Learning, 2023
The COVID-19 pandemic has taught us that being able to learn online is now a crucial life skill and cannot be left to chance. Pedagogical interventions are critical to support students in building their digital skills and confidence, given identified links between online learning readiness and academic success. Based on this premise, the purpose…
Descriptors: MOOCs, Instructional Design, Student Participation, Educational Cooperation
Javier Leung – ProQuest LLC, 2023
Members in online communities of practice (CoPs) take advantage of information and communication technologies (ICTs) to exchange practical or work-related knowledge in asynchronous online environments. Practical knowledge represents individuals' mental models allowing them to interact with the environment and perform tasks. With ICTs, practical…
Descriptors: Communities of Practice, Instructional Design, Faculty Development, Computer Mediated Communication
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Javier Leung – Quarterly Review of Distance Education, 2023
This research brief comprises three articles published in the three-article dissertation at the University of Missouri (MU) in February 2023. The three-article dissertation, "An Exploration of Online Information Spaces That Support Instructional Design and Teacher Professional Development," examined three online communities of practice…
Descriptors: Communities of Practice, Instructional Design, Faculty Development, Educational Technology
Rukmini Manasa Avadhanam – ProQuest LLC, 2023
Social Annotation (SA) is a learning technology that allows people to read, highlight, and comment on specific parts of text. SA tools like Hypothes.is enable users to highlight and annotate texts and documents online and respond to others' annotations via text, sharing links of documents, audio, or video. Research on SA in higher education online…
Descriptors: Documentation, Undergraduate Students, Online Courses, Cooperative Learning
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Erta-Majó, Arnau; Vaquero, Eduard – Contemporary Educational Technology, 2023
Transmedia storytelling has the potential to be an effective approach for non-formal education. Previous research has suggested that there may be a reciprocal relationship between transmedia storytelling and the characteristics of non-formal learners. However, there is limited literature on how to structure and design educational processes using…
Descriptors: Multimedia Instruction, Multimedia Materials, Story Telling, Nonformal Education
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Hyunkyung Lee; Curtis J. Bonk – Technology, Pedagogy and Education, 2024
This study examined the effects of reflective practices (RP) on self-directed learning competencies (SDLC) as well as the relationship between technology-mediated collaborative learning (TMCL) as a reflective practice and SDLC in a preservice teachers' class. Regression analyses were conducted to examine the effects of RP on SDLC. In addition, a…
Descriptors: Independent Study, Preservice Teachers, Teacher Education Programs, Comparative Analysis
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Ergulec, Funda – Malaysian Online Journal of Educational Technology, 2019
This study employed interviews and document analysis to achieve a better understanding of the design and facilitation strategies used by online instructors in a department of educational technology at a large university in the U.S. Some distinctions were found with the literature about what strategies and activities can be used in online…
Descriptors: Asynchronous Communication, Instructional Design, Computer Mediated Communication, Group Discussion
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Foo, Soon Yen; Quek, Choon Lang – Malaysian Online Journal of Educational Technology, 2019
Critical thinking (CT) is being recognized as an essential skill for students to master in the 21st century. Previous studies have suggested that teaching CT through asynchronous online discussions (AODs) can be one of the effective ways to equip students with such 21st skill in the educational settings. The purpose of this article is to review of…
Descriptors: Critical Thinking, Asynchronous Communication, Instructional Design, Computer Mediated Communication
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