NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 147 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pekyürek, Mehmet Fatih; Durak, Hatice Yildiz; Saritepeci, Mustafa; Aydogdu, Yildiz Özaydin; Yildiz, Eda Akdogdu – Journal of Learning and Teaching in Digital Age, 2023
A usability test during the development of learning material can reduce many usability problems. Furthermore, this can increase the quality and efficiency of the material. Therefore, the purpose of this study is to evaluate the usability of e-contents developed to increase parents' digital parenting competencies and awareness. In this study, a…
Descriptors: Usability, Instructional Materials, Material Development, Video Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kadioglu, Merve; Tacgin, Zeynep; Sahin, Nevin – Contemporary Educational Technology, 2020
The purpose of this study is to demonstrate the most delicate parts of eLearning material development process and tools from the Instructional Design (ID) perspective. In this context, the birth lesson eLearning material modules have been progressed in accordance with the design-based research approach. The selected two modules have been completed…
Descriptors: Instructional Design, Material Development, Electronic Learning, Obstetrics
Peer reviewed Peer reviewed
Direct linkDirect link
Moussiades, Lefteris; Kazanidis, Ioannis; Iliopoulou, Anthi – Innovations in Education and Teaching International, 2019
Video has been widely used as an effective media for delivering varied educational content. The enormous expansion of educational video is due to its effectiveness and to the spectacular evolution of video construction technology. Modern technology allows the rapid and economic development of educational videos as Software Systems. Such videos may…
Descriptors: Video Technology, Educational Technology, Instructional Design, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ishan Sudeera Abeywardena – International Review of Research in Open and Distributed Learning, 2023
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education…
Descriptors: Computer Simulation, Technology Uses in Education, Sustainable Development, Barriers
Peer reviewed Peer reviewed
Direct linkDirect link
Kynigos, Chronis; Essonnier, Nataly; Trgalova, Jana – Creativity Research Journal, 2020
In this paper we discuss social creativity in a particular professional context, that of education. We studied how collaborative design of educational digital resources inspired social creativity and the influencing factors during this collaboration amongst a group of designers made up of mathematics teachers, teacher educators and researchers…
Descriptors: Creativity, Program Descriptions, Instructional Design, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Calik-Uzun, Selcen; Kul, Umit; Celik, Sedef – International Journal of Educational Methodology, 2019
The purpose of this study is to evaluate the effects of Instructional Technologies and Material Design (ITMD) course on pre-service mathematics teachers' attitudes, efficacy beliefs about using concrete materials, and their opinions regarding the material preparation process. A total of 73 pre-service teachers were participated in this study. The…
Descriptors: Outcomes of Education, Educational Technology, Instructional Materials, Instructional Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Göçen Kabaran, Güler; Usun, Salih – International Journal of Curriculum and Instructional Studies, 2021
Today's developments have revealed the necessity of using digital materials in educational environments. The digital material design competencies of the teachers on this subject are essential. In this context, it is necessary to develop and evaluate a professional development program. The purpose of the current study is an evaluation of the…
Descriptors: Program Evaluation, Measures (Individuals), Self Efficacy, Technology Integration
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Quere, Nolwenn – Research-publishing.net, 2017
Designing and sharing Open Educational Resources (OERs) requires teachers to develop new competences, in particular with digital resources. In this paper, the case of a language resource production group is introduced. Due to the centrality of the OERs in their collective activity, I show that the documents they produce are essential to the…
Descriptors: Educational Resources, Second Language Learning, Second Language Instruction, Technological Literacy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Babiker, Mohd. Elmagzoub A. – Turkish Online Journal of Educational Technology - TOJET, 2015
This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Practices, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Fasimpaur, Karen – T.H.E. Journal, 2012
Digital text, changes in textbook adoptions, 1-to-1 computing, Common Core standards, the rise in digital learning objects and online curricula, the push for personalized learning--all of these and other factors are part of an ongoing drama in education today that puts the future of curriculum materials very much in play. But thanks to open…
Descriptors: Educational Technology, Educational Resources, Program Implementation, Open Source Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Thompson, Douglas Earl – General Music Today, 2013
This article presents a recipe for making attractive, informative tutorials that can be sent to students and parents via e-mail or posted on a school website. Although tutorials are often included with software, many are either too complex or too rudimentary to directly address music educators’ unique needs. The recipe focuses on the following…
Descriptors: Tutorial Programs, Music Education, Educational Needs, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Alario-Hoyos, Carlos; Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Asensio-Perez, Juan I.; Vega-Gorgojo, Guillermo; Ruiz-Calleja, Adolfo – Computers & Education, 2013
The integration of external tools in Virtual Learning Environments (VLEs) aims at enriching the learning activities that educational practitioners may design and enact. This paper presents GLUE!, an architecture that enables the lightweight integration of multiple existing external tools in multiple existing VLEs. GLUE! fosters this integration by…
Descriptors: Computer Software Evaluation, Cooperative Learning, Instructional Materials, Material Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Elias, Tanya – International Review of Research in Open and Distance Learning, 2011
The report extends a previous analysis of universal instructional design principles in distance education by applying them to the design of mobile learning. Eight principles with particular relevance for distance education are selected, and their recommendations are discussed in relation to the design of educational materials for a range of mobile…
Descriptors: Electronic Learning, Instructional Design, Distance Education, Educational Technology
Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Vorvilas, George; Vergidis, Dimitris; Ravanis, Konstantinos – Themes in Science and Technology Education, 2011
This paper presents a genre-based conceptual framework for designing content for learning objects. Some content aggregation models are reviewed in order to stress the lack of such an approach. In this framework, learning objects are considered as multimodal macrogenres. These macrogenres are constituted of content objects which in fact are several…
Descriptors: Multimedia Materials, Material Development, Models, Concept Mapping
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10