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Leung, Javier; Abramenka-Lachheb, Victoria; Sankaranarayanan, Rajagopal; Lachheb, Ahmed; Seo, Grace – TechTrends: Linking Research and Practice to Improve Learning, 2023
The purpose of this follow-up study was to investigate further the expressed needs of Instructional Designers (IDers) from a large public Facebook group. Our previous original research (Abramenka-Lachheb et al., 2021a) reported that IDers expressed needs during the pandemic in several categories, including: (1) educational technology, (2)…
Descriptors: COVID-19, Pandemics, Instructional Design, Natural Language Processing
Javier Leung – Quarterly Review of Distance Education, 2023
This research brief comprises three articles published in the three-article dissertation at the University of Missouri (MU) in February 2023. The three-article dissertation, "An Exploration of Online Information Spaces That Support Instructional Design and Teacher Professional Development," examined three online communities of practice…
Descriptors: Communities of Practice, Instructional Design, Faculty Development, Educational Technology
Danielle S. McNamara; Tracy Arner; Reese Butterfuss; Debshila Basu Mallick; Andrew S. Lan; Rod D. Roscoe; Henry L. Roediger; Richard G. Baraniuk – Grantee Submission, 2022
The learning sciences inherently involve interdisciplinary research with an overarching objective of advancing theories of learning and to inform the design and implementation of effective instructional methods and learning technologies. In these endeavors, learning sciences encompass diverse constructs, measures, processes, and outcomes…
Descriptors: Artificial Intelligence, Learning Processes, Learning Motivation, Educational Research
Lippert, Anne; Shubeck, Keith; Morgan, Brent; Hampton, Andrew; Graesser, Arthur – Technology, Knowledge and Learning, 2020
This article describes designs that use multiple conversational agents within the framework of intelligent tutoring systems. Agents in this case are computerized talking heads or embodied animated avatars that help students learn by performing actions and holding conversations with them in natural language. The earliest conversational intelligent…
Descriptors: Intelligent Tutoring Systems, Man Machine Systems, Natural Language Processing, Educational Technology
Lippert, Anne; Shubeck, Keith; Morgan, Brent; Hampton, Andrew; Graesser, Arthur – Grantee Submission, 2020
This article describes designs that use multiple conversational agents within the framework of intelligent tutoring systems. Agents in this case are computerized talking heads or embodied animated avatars that help students learn by performing actions and holding conversations with them in natural language. The earliest conversational intelligent…
Descriptors: Intelligent Tutoring Systems, Man Machine Systems, Natural Language Processing, Educational Technology
Sheri Conklin; Tom Dorgan; Daisyane Barreto – Discover Education, 2024
We investigated the utility of ChatGPT 3.5 in the creation of a fully online asynchronous higher education course. Our collaborative effort with ChatGPT resulted in developing a Master's level course on Trends and Issues in Instructional Design using the Backward Design Model. Throughout this process, we recognized the critical role of precise…
Descriptors: Design, Technology Uses in Education, Artificial Intelligence, Instructional Design
Lin, Marcia C.; Eylon, Bat-Sheva; Rafferty, Anna; Vitale, Jonathan M. – EURASIA Journal of Mathematics, Science & Technology Education, 2015
Citizens need the capability to conduct their own inquiry projects so that they can make sense of claims about new energy policies, health remedies, or financial opportunities. To develop the lifelong capability to grapple with these dilemmas, we report on ways to design precollege units that engage students in realistic, personally relevant…
Descriptors: Lifelong Learning, Inquiry, Learning Strategies, Constructivism (Learning)
Caropreso, Maria Fernanda; Inkpen, Diana; Keshtkar, Fazel; Khan, Shahzad – Journal of Interactive Learning Research, 2012
Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and sometimes even programming knowledge. We have designed and implemented an environment for creating and modifying NLG templates that requires no programming knowledge, and can operate…
Descriptors: Natural Language Processing, Computer Simulation, Computer System Design, Computer Software
Charlton, Patricia; Magoulas, George; Laurillard, Diana – Technology, Pedagogy and Education, 2012
The paper advocates an approach to learning design that considers it as creating digital artefacts that can be extended, modified and used for different purposes. This is realised through an "act becoming artefact" cycle, where users' actions in the authors' software environment, named Learning Designer, are automatically interpreted on…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Software
Durlach, Paula J., Ed; Lesgold, Alan M., Ed. – Cambridge University Press, 2012
This edited volume provides an overview of the latest advancements in adaptive training technology. Intelligent tutoring has been deployed for well-defined and relatively static educational domains such as algebra and geometry. However, this adaptive approach to computer-based training has yet to come into wider usage for domains that are less…
Descriptors: Expertise, Educational Strategies, Semantics, Intelligent Tutoring Systems
Martinez-Garcia, A.; Morris, S.; Tscholl, M.; Tracy, F.; Carmichael, P. – IEEE Transactions on Learning Technologies, 2012
This paper explores the potential of Semantic Web technologies to support teaching and learning in a variety of higher education settings in which some form of case-based learning is the pedagogy of choice. It draws on the empirical work of a major three year research and development project in the United Kingdom: "Ensemble: Semantic…
Descriptors: Foreign Countries, Program Descriptions, Teaching Methods, Instructional Innovation
Wood, Peter – CALICO Journal, 2011
"QuickAssist," the program presented in this paper, uses natural language processing (NLP) technologies. It places a range of NLP tools at the disposal of learners, intended to enable them to independently read and comprehend a German text of their choice while they extend their vocabulary, learn about different uses of particular words,…
Descriptors: Foreign Countries, Educational Technology, German, Natural Language Processing
Reategui, E.; Boff, E.; Campbell, J. A. – Computers & Education, 2008
Traditional hypermedia applications present the same content and provide identical navigational support to all users. Adaptive Hypermedia Systems (AHS) make it possible to construct personalized presentations to each user, according to preferences and needs identified. We present in this paper an alternative approach to educational AHS where a…
Descriptors: Knowledge Representation, Hypermedia, Interaction, Profiles
Loustau, Pierre; Nodenot, Thierry; Gaio, Mauro – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present a computational approach and a toolset to infer spatial displacements as they occur in route narrative documents and report on first experiments done to produce computer-aided learning (CAL) applications and instructional design editors that exploit the inferred georeferenced itineraries.…
Descriptors: Instructional Design, Semantics, Language Universals, Internet
Boyer, Kristy Elizabeth, Ed.; Yudelson, Michael, Ed. – International Educational Data Mining Society, 2018
The 11th International Conference on Educational Data Mining (EDM 2018) is held under the auspices of the International Educational Data Mining Society at the Templeton Landing in Buffalo, New York. This year's EDM conference was highly competitive, with 145 long and short paper submissions. Of these, 23 were accepted as full papers and 37…
Descriptors: Data Collection, Data Analysis, Computer Science Education, Program Proposals
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