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Tony Carr – International Journal of Education and Development using Information and Communication Technology, 2023
Conference participation and presentation are core practices in research and professional communities. For individual participants they are places to learn about and share recent research findings and emerging practices, and to meet and network with colleagues. Extensive lockdowns during the COVID-19 pandemic meant that formerly face-to-face…
Descriptors: COVID-19, Pandemics, Conferences (Gatherings), Electronic Learning
Eshelman, Traci C.; Hogue, Mark – Turkish Online Journal of Educational Technology - TOJET, 2023
This case study aimed to discover pre-service teacher perceptions of a technology integration micro-course called TPACK_ID at XY University (pseudonym). The theories guiding this study were TPACK and the learner-centered education paradigm. TPACK_ID provided effective foundations for pre-service teachers to integrate technology using…
Descriptors: Preservice Teachers, Student Attitudes, Technological Literacy, Pedagogical Content Knowledge
Carolyn Heinrich – EdResearch for Action, 2022
The EdResearch for Action "Design Principles Series" focuses on a single program or practice that has been proven to have positive effects on student outcomes. Authors -- leading experts from across the field of education research -- look across many high-quality studies of similar programs to identify the components and conditions that…
Descriptors: Elementary Secondary Education, COVID-19, Pandemics, Repetition
Gabriele Stupuriene; Tatjana Jevsikova; Yasemin Gülbahar; Anita Juškeviciene; Austeja Gindulyte; Agne Juodagalvyte – Education and Information Technologies, 2025
The demand to incorporate informatics into primary education is seen as a critical necessity both today, and for the future of modern societies. Numerous countries are currently revising their primary education curricula in order to incorporate informatics concepts and computational thinking skills. Although many successful initiatives have been…
Descriptors: Elementary School Curriculum, Elementary School Students, Elementary School Teachers, Elementary Education
Heinrich, Carolyn – EdResearch for Recovery Project, 2022
This brief is one in a series aimed at providing K-12 education decision-makers and advocates with an evidence base to ground discussions about how to best serve students during and following the novel coronavirus pandemic. Schools and districts are increasingly turning to online credit recovery as a strategy to help students make up coursework…
Descriptors: Elementary Secondary Education, COVID-19, Pandemics, Repetition
Stott, Angela – Perspectives in Education, 2022
In the developing world numerous barriers hinder teachers' uptake of the pedagogical and technological skills needed to teach online. This study sought to contribute to an understanding of effective programme design for developing such skills in such contexts by exploring the engagement of a cohort of South African teachers (n=97 initially,…
Descriptors: Foreign Countries, Developing Nations, Technological Literacy, Electronic Learning
Theo Bastiaens Ed. – Association for the Advancement of Computing in Education, 2023
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Vienna,…
Descriptors: Higher Education, Educational Technology, Foreign Countries, Interaction
Chen, Si; Zhang, Sujing; Qi, Grace Yue; Yang, Junfeng – Educational Technology & Society, 2020
Game-based learning (GBL) has been widely recognised in research, and evidently benefited for learners. However, what GBL is perceived by teachers and learners has been a concern that might impact on quality of teaching and learning in the GBL environment. Game-based pedagogy meticulously designed from a teacher's perspective was regarded as…
Descriptors: Game Based Learning, Experienced Teachers, Instructional Design, Teacher Education
Pima, John Marco; Odetayo, Michael; Iqbal, Rahat; Sedoyeka, Eliamani – International Journal of Mobile and Blended Learning, 2018
This article reviews the international literature on blended learning in view of establishing its thematic trends in higher education. The systematic review through PRISMA, sought to answer three research questions: First, how have publications evolved from 2000 to 2016 in blended learning in higher education? Secondly, what themes are frequently…
Descriptors: Blended Learning, Higher Education, Literature Reviews, Educational Technology
Hollett, Ty; Kalir, Jeremiah H. – TechTrends: Linking Research and Practice to Improve Learning, 2017
In this article, we analyze the production of learner-generated playgrids. Playgrids are produced when learners knit together social media tools to participate across settings and scales, accomplish their goals, pursue interests, and make their learning more enjoyable and personally meaningful. Through case study methodology we examine how two…
Descriptors: Social Media, Electronic Learning, Concept Mapping, Play
Teräs, Hanna; Kartoglu, Ümit – Australasian Journal of Educational Technology, 2018
Online professional development (OPD) is gaining increasing popularity. However, online learning environments are not always considered effective venues for supporting authentic learning experiences, and the suitability of OPD for practical learning has not been widely explored. This case study paper presents findings of a pilot implementation of…
Descriptors: Professional Development, Immunization Programs, Content Analysis, Case Studies
Farris, Shari – Journal of Staff Development, 2015
As faculty chair of early childhood education at Vanguard University of Southern California, the author was challenged each day by questions: How to provide high-impact online professional learning to adult continuing education students? What barriers exist for adult learners seeking meaningful professional learning? How does practice as a…
Descriptors: Professional Continuing Education, Adult Education, Adult Learning, Online Courses
Branch, Robert Maribe, Ed. – Educational Media and Technology Yearbook, 2018
The "Educational Media and Technology Yearbook" has become a standard reference in many libraries and professional collections. It provides a valuable historical record of current ideas and developments in the field. Part One of this updated volume, "Trends and Issues in Learning, Design, and Technology," presents an array of…
Descriptors: Educational Technology, Technology Uses in Education, Instructional Design, Special Education Teachers
Abath, Diana G. – ProQuest LLC, 2017
This study examined my lived experiences as an online student and subsequent practitioner-instructor of the Global Career Development Facilitator/Instructor (GCDF/I) curricula. Based on teaching the same curriculum in which I was trained, those experiences were used to inform curricular and course revisions of a major gap I perceived in the GCDF…
Descriptors: Online Courses, Curriculum, Social Justice, Global Approach
McKenney, Susan; Boschman, Ferry; Pieters, Jules; Voogt, Joke – TechTrends: Linking Research and Practice to Improve Learning, 2016
The collaborative design of technology-enhanced learning is seen as a practical and effective professional development strategy, especially because teachers learn from each other as they share and apply knowledge. But how teacher design team participants draw on and develop their knowledge has not yet been investigated. This qualitative…
Descriptors: Educational Technology, Electronic Learning, Instructional Design, Teacher Collaboration