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Simpson, Joseph; Brantly, Aaron – Journal of Cybersecurity Education, Research and Practice, 2022
Several decades of research in simulation and gamification in higher education shows that simulations are highly effective in improving a range of outcomes for students including declarative knowledge and interest in the topic being taught. While there appears to be a broad array of options to provide education in an undergraduate setting related…
Descriptors: Information Security, Undergraduate Students, Gamification, Literature Reviews
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Nweke, Livinus Obiora; Bokolo, Anthony Jnr; Mba, Gibson; Nwigwe, Emeka – Education and Information Technologies, 2022
HyFlex termed as hybrid-flexibility is a teaching approach where teachers and students have the alternative to participate in planned courses either remotely or face-to-face. This study examines the effectiveness of the HyFlex pedagogical method to teach highly interactive digital and face-to-face cyber security training in Nigeria amidst the…
Descriptors: Computer Security, Information Security, Videoconferencing, Student Attitudes
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Workman, Michael D. – Journal of Cybersecurity Education, Research and Practice, 2021
Cybersecurity capabilities in organizations and governmental agencies continue to lag behind the threats. Given the current environment, these entities have placed renewed emphasis on cybersecurity education. However, education appears to lack its full potential in most settings. Few empirical studies have systematically tested the efficacy of…
Descriptors: Computer Security, Information Security, Computer Science Education, Instructional Effectiveness
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Dinc, Emre – Contemporary Educational Technology, 2019
This study examined the thoughts of preservice teachers about technology integration and collected their ideas about possible barriers to technology integration in education. With this aim, the participants were asked two key questions which are (1) "What does 'Technology Integration in Education' mean to you?" and (2) "What might…
Descriptors: Preservice Teachers, Technology Integration, Educational Technology, Budgets
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Yuan, Xiaohong; Vega, Percy; Qadah, Yaseen; Archer, Ricky; Yu, Huiming; Xu, Jinsheng – ACM Transactions on Computing Education, 2010
Using animated visualization tools has been an important teaching approach in computer science education. We have developed three visualization and animation tools that demonstrate various information security concepts and actively engage learners. The information security concepts illustrated include: packet sniffer and related computer network…
Descriptors: Computer Science Education, Visualization, Teaching Methods, Undergraduate Study
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Greitzer, Frank L.; Kuchar, Olga Anna; Huston, Kristy – Journal on Educational Resources in Computing, 2007
Serious games use entertainment principles, creativity, and technology to meet government or corporate training objectives, but these principles alone will not guarantee that the intended learning will occur. To be effective, serious games must incorporate sound cognitive, learning, and pedagogical principles into their design and structure. In…
Descriptors: Training Objectives, Educational Technology, Educational Principles, Design Requirements
Ng, Eugenia M. W., Ed. – Information Science Reference, 2010
With the advent of new technologies, more convenient and effective ways of learning are being adopted. However, despite the growing advancements there remains a lack of literature in applications of using these technology teaching approaches. This book offers in-depth analysis of new technologies in blended learning that promote creativity,…
Descriptors: Foreign Countries, Cross Cultural Studies, Action Research, Distance Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers