Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 8 |
| Since 2017 (last 10 years) | 18 |
| Since 2007 (last 20 years) | 207 |
Descriptor
| Educational Technology | 292 |
| Interaction | 292 |
| Computer Uses in Education | 284 |
| Teaching Methods | 106 |
| Computer Mediated… | 98 |
| Foreign Countries | 91 |
| Cooperative Learning | 66 |
| Internet | 62 |
| Distance Education | 61 |
| Online Courses | 55 |
| Student Attitudes | 51 |
| More ▼ | |
Source
Author
| Plowman, Lydia | 3 |
| Simonson, Michael, Ed. | 3 |
| Stephen, Christine | 3 |
| Beauchamp, Gary | 2 |
| Cress, Ulrike | 2 |
| Dillenbourg, Pierre | 2 |
| Geer, Ruth | 2 |
| Hatala, Marek | 2 |
| Kennewell, Steve | 2 |
| Kiboss, Joel K. | 2 |
| Kim, Minchi C. | 2 |
| More ▼ | |
Publication Type
Education Level
Location
| Taiwan | 15 |
| Turkey | 11 |
| United Kingdom | 8 |
| Australia | 6 |
| China | 6 |
| Texas | 5 |
| Canada | 4 |
| Spain | 4 |
| Finland | 3 |
| Illinois | 3 |
| New York | 3 |
| More ▼ | |
Laws, Policies, & Programs
| Americans with Disabilities… | 1 |
| Equal Access | 1 |
Assessments and Surveys
| Massachusetts Comprehensive… | 1 |
What Works Clearinghouse Rating
Liu, Mengrong; Pang, Weiguo; Guo, Jiajun; Zhang, Yiwen – Education and Information Technologies, 2022
Creativity is essential for the sustainable development of both individuals and organizations. The constant permeation of technology into everyday life is expected to facilitate the cultivation of creativity. To date, no consistent answer has been reached regarding the effect of technology on creativity. This study conducted a three-level…
Descriptors: Meta Analysis, Educational Technology, Multimedia Materials, Creativity
Feng Guang; Zong Xueliang – Education and Information Technologies, 2025
Traditional higher education in folk dance faces challenges such as limited resources and uneven teaching effectiveness. The introduction of Immersive Virtual Reality (IVR) technology offers potential solutions to these issues; however, there is a lack of research to substantiate its efficacy. Therefore, this study aims to explore the application…
Descriptors: Computer Simulation, Computer Uses in Education, Folk Culture, Dance Education
Shiya Chen; Lu Huang; Rustam Shadiev; Peiying Hu – Education and Information Technologies, 2025
The introduction of online homework has revolutionized traditional assignment formats, providing students with access to abundant learning resources, a convenient platform for completing assignments, real-time interactive learning opportunities, and accurate feedback. However, there is a paucity of research exploring the perspectives of elementary…
Descriptors: Elementary School Students, Student Attitudes, Intention, Electronic Learning
Chris Hovey – ProQuest LLC, 2024
This dissertation examines the affective qualities of non-player character motion in a Virtual Reality (VR) cognitive training game, their impact on players' core affective experiences, game performance, and cognitive training outcomes. How do the movements of game characters in a VR environment affect players' experienced emotions, gameplay…
Descriptors: Computer Simulation, Educational Technology, Computer Uses in Education, Computer Games
Evaluation of an Interactive Computer-Enabled Tabletop Learning Tool for Children with Special Needs
Hasan, Nazmul; Islam, Muhammad Nazrul; Choudhury, Nazim – Journal of Educational Computing Research, 2023
The research on computer mediated interventions and technologies (e.g., digital tabletop tool) that have seminal relevance to the intervention strategies designed for the children diagnosed with Autism Spectrum Disorder (ASD) mostly remain confined within the developed nation. The objective of this study is threefold: firstly, to reveal the design…
Descriptors: Educational Technology, Computer Uses in Education, Students with Disabilities, Design
Johannessen, Lars E. F.; Rasmussen, Erik Børve; Haldar, Marit – British Journal of Sociology of Education, 2023
This article contributes to the sociology of education and technology by providing a cultural analysis of scepticism towards new technologies in school, using reactions to the telepresence robot 'AV1' as its case. AV1 is designed to connect 'homebound' students with their 'school-based' teachers and classmates. Despite its idealistic purpose, the…
Descriptors: Educational Technology, Computer Uses in Education, Robotics, Foreign Countries
Cheng, Ming-Min; Chuang, Hsueh-Hua; Smith, Thomas J. – Computers in the Schools, 2022
The present study examined how the type of school technology and teachers' technological experiences (either personal or pedagogical) were related to teacher perceptions of culturally responsive teaching in technology-supported learning environments. Additionally, the study assessed the moderating effects of school technology interactivity on the…
Descriptors: Educational Technology, Technology Uses in Education, Experience, Computer Use
Ferreira, Deller James; Melo, Tatiane F. N.; Berretta, Luciana Oliveira – International Journal of Information and Communication Technology Education, 2021
Previous research points that computer-supported collaborative learning is an educational approach that suits blind students, because they have high verbal capacity. The authors believe that both sighted and blind students may gain from knowledge sharing, transactions on collaborative tasks, and being aware of distinct cognitive aspects, ideas,…
Descriptors: Blindness, Computer Graphics, Computer Mediated Communication, Cooperative Learning
Pakdaman-Savoji, Azar; Nesbit, John Cale; Gajdamaschko, Natalia – Australasian Journal of Educational Technology, 2019
The term "cognitive tool" has been used in many areas of academic specialisation, where it has taken on multiple connotations. In this historical and systematic review, we investigate the conceptualisation of cognitive tools in the learning sciences and educational technology. First, the theory of cognitive tools vis-à-vis learning and…
Descriptors: Educational Technology, Cognitive Development, Psychology, Computer Uses in Education
Rizvi, Yasmeen Shamsi; Nabi, Asma – Journal of Research in Innovative Teaching & Learning, 2021
Purpose: As online teaching/learning is a new phenomenon with reference to regular degree programs in institutions of higher education in India (the situation having being thrust upon both students and faculty due to COVID-19 pandemic), an exploratory-descriptive study was carried out to find out how public university students in India perceive…
Descriptors: In Person Learning, Online Courses, Educational Technology, College Students
Ng, Davy Tsz Kit – Australasian Journal of Educational Technology, 2022
The term metaverse appeared for the first time in a novel published in 1992. Since the early 2000s, researchers have started to use this term to refer to digital technologies for learners to interact with other users with avatars. The term came to prominence in around 2020 due to the rebranding of Facebook. However, there was no consensus on what…
Descriptors: Educational Technology, Definitions, Interaction, Computer Simulation
Sadykov, Timur; Ctrnáctová, Hana – International Baltic Symposium on Science and Technology Education, 2019
The research purpose was to create and test the interactive lectures for lower secondary schools based on the characteristics of interactive ICT-supported education. First verification was carried out in the December 2018 on specialized school-board information technologies in Karaganda (Kazakhstan). The sample included two of eighth grade classes…
Descriptors: Foreign Countries, Student Attitudes, Secondary School Students, Educational Technology
Emerick, Emily; Caldarella, Paul; Black, Sharon J. – College Student Journal, 2019
Implementing social media in college classrooms can substantially enhance learning: facilitating teacher-student and student-peer communication; providing access to the professor- and student-posted information along with the resources of the internet; and promoting collaborative and responsive learning in many forms. But the excessive, unwise, or…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Student Behavior
Sanalan, Vehbi Aytekin; Taslibeyaz, Elif – Journal of Educational Issues, 2020
The main aim of this study was to investigate the new generation in order to identify their distinctive characteristics considering their everyday technology use during their lifespan. The secondary aim was to examine the needs of individuals in the Generation-Z in educational environments equipped with technology. A mixed-method research design…
Descriptors: Foreign Countries, Generational Differences, Educational Technology, Technology Uses in Education
Ward, Yaprak Dalat; Ward, James G.; Lester, Li-Jen; Tao, Minghao – Information Systems Education Journal, 2019
This study explored the use of a web-based tool, VoiceThread, as it relates to enhancing active learning and learner engagement in two online business courses. VoiceThread was integrated into various learner-centered activities supporting learner-learner, learner-content and learner-instructor interactions as part of an online course improvement…
Descriptors: College Students, Business Administration Education, Online Courses, Educational Technology

Peer reviewed
Direct link
