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Isaac Dunmoye; Olanrewaju Olaogun; Nathaniel Hunsu; Dominik May; Robert Baffour – IEEE Transactions on Education, 2024
Contribution: The study examines the predictive and mediating significance of social and teaching presences on cognitive presence in a Community of Inquiry (CoI) mediated by a desktop virtual reality (VR). The findings of this study have implications for how to leverage VR learning environments to support meaningful collaborative engagement.…
Descriptors: Computer Simulation, Engineering Education, Interpersonal Relationship, Cooperative Learning
Shai Goldfarb Cohen; Gideon Dishon – Journal of Computer Assisted Learning, 2025
Background: The rising importance of digital technologies in everyday communication has played a key role in processes of political polarization and rising mistrust and intolerance. We suggest this crisis could be productively conceptualized as a crisis in perspective-taking--the tendency and competency to actively consider others' mental and…
Descriptors: Affordances, Barriers, Perspective Taking, Electronic Learning
Khoirudin Asfani; Hsiu-Ling Chen – Education and Information Technologies, 2025
Although the Computer-Supported Collaborative Learning (CSCL) practice has a trend in its application, limited information exists in the literature on CSCL studies with Problem/Project-Based Learning in Computer Education. Therefore, this study reviewed 37 Social Science Citation Indexed (SSCI) articles on Problem/Project-Based CSCL practice in…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Research Methodology, Educational Technology
Chérifa Boudia; Aicha Bengueddach – International Society for Technology, Education, and Science, 2024
In recent years, the landscape of higher education has witnessed a transformative wave with the emergence of ChatGPT, an advanced artificial intelligence tool. This paper explores the profound impact of ChatGPT on collaborative learning in higher education institutions. ChatGPT's capabilities in facilitating dynamic and interactive learning…
Descriptors: Higher Education, Artificial Intelligence, Educational Technology, Technology Uses in Education
Yang, Tingting – ProQuest LLC, 2023
The use of Virtual Reality (VR) as an educational tool is gaining attention due to its potential to provide immersive and authentic learning experiences. However, most schools cannot afford to provide individual access to VR, making VR-mediated group learning a promising solution for those with limited access to educational resources. Despite its…
Descriptors: Computer Simulation, Cooperative Learning, Educational Environment, Educational Technology
Yi Song; Ralph P. Ferretti; John Sabatini; Wenju Cui – ETS Research Report Series, 2024
Collaborative learning environments that support students' problem solving have been shown to promote better decision-making, greater academic achievement, and more reasonable argumentation about controversial issues. In this research, we developed a technology-based critical discussion platform to support middle school students' argumentation,…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Interaction
Argyris Nipyrakis; Dimitris Stavrou; Lucy Avraamidou – Research in Science & Technological Education, 2024
Background: Learning communities is a collaborative framework that can assist the adoption of the educational innovation of digital technologies, through reflective discourse and student-centred pedagogy. Purpose: Framed within this framework, the study aimed to examine--a) the nature of elementary preservice teachers' interactions, collaboration,…
Descriptors: Educational Technology, Technology Uses in Education, Science Experiments, Science Instruction
Ana Eloisa Carvalho; Sara Blanc; Manuel Aguiar; Ana Cristina Torres – Educational Process: International Journal, 2024
Background/purpose: Despite progress in inclusive education policies, research has largely neglected the analysis of learning environments that are adjustable for all students. School gardens are learning environments that emphasize the broader view of participation on current perspectives of inclusion. This article discusses the possibilities and…
Descriptors: Gardening, Inclusion, Diversity, Educational Policy
Robert O'Dowd, Editor; Margarita Vinagre, Editor – Peter Lang Publishing Group, 2024
Virtual Exchange refers to the numerous initiatives and methodologies which engage learners in sustained online collaborative learning and interaction with partners from different cultural backgrounds as part of their study programs and under the guidance of teachers or trained facilitators. This book reports on a large-scale European project,…
Descriptors: Educational Technology, Technology Uses in Education, Computer Mediated Communication, Cooperative Learning
Wilmes, Sara E. D. – Cultural Studies of Science Education, 2021
In her original article, "Identity, Agency and the Internal Conversations of Science and Math Teachers Implementing instructional reforms in High-Need Urban Schools", Stacy Olitsky (2021) takes us on an exploration of the identity development and agencies exerted by two teachers working to implement science instructional reforms in…
Descriptors: Early Childhood Education, Classroom Environment, Multilingualism, Interaction
Ferreira, Deller James; Melo, Tatiane F. N.; Berretta, Luciana Oliveira – International Journal of Information and Communication Technology Education, 2021
Previous research points that computer-supported collaborative learning is an educational approach that suits blind students, because they have high verbal capacity. The authors believe that both sighted and blind students may gain from knowledge sharing, transactions on collaborative tasks, and being aware of distinct cognitive aspects, ideas,…
Descriptors: Blindness, Computer Graphics, Computer Mediated Communication, Cooperative Learning
Soni, Nikita; Darrow, Alice; Luc, Annie; Gleaves, Schuyler; Schuman, Carrie; Neff, Hannah; Chang, Peter; Kirkland, Brittani; Alexandre, Jeremy; Morales, Amanda; Stofer, Kathryn A.; Anthony, Lisa – International Journal of Computer-Supported Collaborative Learning, 2021
This paper draws upon the theory of embodied cognition to provide a robust account of how gestural interactions with and around multi-touch tabletops can play an important role in facilitating collaborative meaning-making, particularly in the context of science data visualizations. Embodied cognition is a theory of learning that implies that…
Descriptors: Science Education, Cooperative Learning, Educational Technology, Manipulative Materials
Zheng, Xiao-Li; Kim, Hoi-Soo; Lai, Wen-Hua; Hwang, Gwo-Jen – British Journal of Educational Technology, 2020
In recent years, most studies on flipped classrooms or flipped learning have focused on learners' motivation, academic achievement and teachers' and students' perceptions of the flipped classroom. Little research has involved interactions in the flipped classroom. This study aims to show that in-class collaborative learning in the flipped…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Cooperative Learning
Huertas-Abril, Cristina A.; Muszynska, Barbara – Teaching English with Technology, 2022
Research shows that learning tools play an important role in social interactions in curriculum integration. Online social integration and interactive modality have been identified as two success factors for online learning from the students' perspective. There is little research on students' perceptions on the use of eTwinning in higher education…
Descriptors: Interaction, Cooperative Learning, Online Courses, Electronic Learning
Eyal, Liat; Gil, Einat – British Journal of Educational Technology, 2020
A Future Learning Space (FLS) is a dynamic and a technology-rich learning environment that enables teaching and learning using innovative pedagogical methods. However, introducing innovation and technology into any educational setting, whether in K-12 schools or higher education institutions, is known to be challenging. This paper introduces…
Descriptors: Educational Innovation, Technology Integration, Space Utilization, Teaching Methods