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Shilpi Harnal; Gaurav Sharma; Anupriya; Anand Muni Mishra; Deepak Bagga; Nikhil Saini; Pankaj Kumar Goley; Kumar Anupam – Journal of Computer Assisted Learning, 2024
Background: An innovative and interactive real-world environment can be presented with augmented reality (AR) that comprises digital visual elements, audio, or other sensory information delivered via technology to enhance one's experience. AR has numerous potential applications in various everyday fields. The education sector is one such arena…
Descriptors: Bibliometrics, Computer Simulation, Artificial Intelligence, Educational Technology
Tria Anggraini; Hayuni Retno Widarti; Deni Ainur Rokhim – Journal of Educators Online, 2024
Analytical chemistry is one of the chemical materials that is considered difficult by students. The application of multi-representational proximity in delivering analytical chemistry material can make it easier for students to understand the material. The purpose of research and development is to produce Instagram- and TikTok-based learning media…
Descriptors: Social Media, Educational Media, Instructional Effectiveness, Technology Uses in Education
Kjällander, Susanne; Mannila, Linda; Åkerfeldt, Anna; Heintz, Fredrik – Education Sciences, 2021
Digital competence and programming are actively highlighted areas in education worldwide. They are becoming part of curricula all over the world, including the Swedish elementary school curriculum, Children are expected to develop "computational thinking" through programming activities, mainly in mathematics--which are supposed to be…
Descriptors: Elementary School Students, National Curriculum, Computer Science Education, Programming
Zhu, Jiawen; Dawson, Kara; Ritzhaupt, Albert D.; Antonenko, Pavlo – Journal of Educational Multimedia and Hypermedia, 2020
This study investigated the effects of multimedia and modality design principles using a learning intervention about Australia with a sample of college students and employing measures of learning outcomes, visual attention, satisfaction, and mental effort. Seventy-five college students were systematically assigned to one of four conditions: a)…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Multimedia Instruction
Guedes António Caetano; Milton Zaro – European Educational Researcher, 2018
The article addresses an exploratory study that took place in May and June of 2017 in the fourteen public secondary schools in Nampula city, north of Mozambique. The study aimed to understand how digital technologies as a whole are used in the teaching and learning process of Nampula city secondary schools. In order to collect data in schools, it…
Descriptors: Foreign Countries, Secondary School Teachers, Technology Uses in Education, Learning Modalities
Kress, Gunther; Selander, Staffan – Internet and Higher Education, 2012
In this article, a design-oriented, multimodal understanding of learning will be outlined. There seems to be a need for a new conceptualisation of learning in an era characterised by an increasing virtual space, blended media and new communicative patterns. This means a broader understanding of learning, and a theoretical understanding of…
Descriptors: Cultural Context, Learning Modalities, Learning Processes, Learning Theories
Cheon, Jongpil; Crooks, Steven; Inan, Fethi; Flores, Raymond; Ari, Fatih – Journal of Educational Multimedia and Hypermedia, 2011
This study explored the causes of the reverse modality effect when learning from multimedia instruction. Participants were randomly assigned to one of two groups (visual text or spoken text). The findings revealed a reverse modality effect wherein that those studying visual text outperformed those studying spoken text on three assessments. Further…
Descriptors: Multimedia Instruction, Educational Technology, Visual Stimuli, Auditory Stimuli
Chen, Chih-Ming; Sun, Ying-Chun – Computers & Education, 2012
Multimedia materials are now increasingly used in curricula. However, individual preferences for multimedia materials based on visual and verbal cognitive styles may affect learners' emotions and performance. Therefore, in-depth studies that investigate how different multimedia materials affect learning performance and the emotions of learners…
Descriptors: Video Technology, Animation, Multimedia Materials, Learning Processes
Jimenez-Eliaeson, Tomas – Educational Facility Planner, 2011
In an increasingly global world, where events in one corner of the world simultaneously affect other remote areas of the planet, global competition is becoming a continuously evolving phenomenon. Competition is also increasingly becoming an individual endeavor. Individual's own knowledge and skills will be the differentiators in a global economy.…
Descriptors: Foreign Countries, Global Approach, Competition, Educational Trends
Jamet, Eric; Gavota, Monica; Quaireau, Christophe – Learning and Instruction, 2008
Comprehension of an illustrated document can involve complex visual scanning in order to locate the relevant information on the screen when this is evoked in spoken explanations. The present study examined the effects of two types of attention-guiding means (color change or step-by-step presentation of diagram elements synchronized with a spoken…
Descriptors: Multimedia Instruction, Instructional Design, Attention Control, Learning Modalities
Sigette, Tyson – Online Submission, 2009
This paper addresses many theories of learning and human development which are very similar with regards as to how they suggest learning occurs. The differences in most of the theories exist in how they treat the development of the learner compared to methods of teaching. Most of the major learning theories taught to educators today are based on…
Descriptors: Learning Theories, Multiple Intelligences, Educational Psychology, Psychologists
Liu, Ming-Chou; Wang, Jhen-Yu – Educational Technology & Society, 2010
Theme-based learning (TBL) refers to learning modes which adopt the following sequence: (a) finding the theme; (b) finding a focus of interest based on the theme; (c) finding materials based on the focus of interest; (d) integrating the materials to establish shared knowledge; (e) publishing and sharing the integrated knowledge. We have created an…
Descriptors: Foreign Countries, Concept Mapping, Elementary School Students, Cognitive Style
Eden, Sigal; Passig, David – Journal of Educational Computing Research, 2007
The process of developing concepts of time continues from age 5 to 11 years (Zakay, 1998). This study sought the representation mode in which children could best express time concepts, especially the proper arrangement of events in a logical and temporal order. Usually, temporal order is examined and taught by 2D (2-dimensional) pictorial scripts.…
Descriptors: Computer Simulation, Time, Concept Formation, Children
McVee, Mary B.; Bailey, Nancy M.; Shanahan, Lynn E. – Teaching Education, 2008
While many teachers and teacher educators agree that it is important to integrate new literacies and technologies into their teaching, educators are often perplexed about how to begin thinking about this task. Research reveals that educators use technologies for personal and communicative purposes, but teachers, for the most part, have not yet…
Descriptors: Inservice Teacher Education, Education Courses, Teacher Educators, Educational Technology
Jewitt, Carey – Review of Research in Education, 2008
The characteristics of contemporary societies are increasingly theorized as global, fluid, and networked. These conditions underpin the emerging knowledge economy as it is shaped by the societal and technological forces of late capitalism. These shifts and developments have significantly affected the communicational landscape of the 21st century.…
Descriptors: Literacy, Literature, Foreign Countries, Educational Technology
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